Fix small mistake in GL context creation on macOS causing version 3.2 to
be considered invalid
This commit is contained in:
parent
92951b6f04
commit
81d1ccb8de
|
@ -51,7 +51,7 @@ bool ContextAGL::Initialize(const Version* versions_to_try, size_t num_versions_
|
||||||
}
|
}
|
||||||
else if (cv.profile == Profile::Core)
|
else if (cv.profile == Profile::Core)
|
||||||
{
|
{
|
||||||
if (cv.major_version > 4 || cv.minor_version > 1)
|
if (cv.major_version > 4 && cv.minor_version > 1)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
const NSOpenGLPixelFormatAttribute profile = (cv.major_version > 3 || cv.minor_version > 2) ? NSOpenGLProfileVersion4_1Core : NSOpenGLProfileVersion3_2Core;
|
const NSOpenGLPixelFormatAttribute profile = (cv.major_version > 3 || cv.minor_version > 2) ? NSOpenGLProfileVersion4_1Core : NSOpenGLProfileVersion3_2Core;
|
||||||
|
|
Loading…
Reference in New Issue