stop fast-forward hotkeys from getting lost every damn time
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parent
4abf0473c2
commit
711fda469e
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@ -77,12 +77,12 @@ void Load()
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if (!f) return;
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if (!f) return;
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char linebuf[1024];
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char linebuf[1024];
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char entryname[16];
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char entryname[32];
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char entryval[1024];
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char entryval[1024];
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while (!feof(f))
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while (!feof(f))
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{
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{
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fgets(linebuf, 1024, f);
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fgets(linebuf, 1024, f);
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int ret = sscanf(linebuf, "%15[A-Za-z_0-9]=%[^\t\n]", entryname, entryval);
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int ret = sscanf(linebuf, "%32[A-Za-z_0-9]=%[^\t\n]", entryname, entryval);
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if (ret < 2) continue;
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if (ret < 2) continue;
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ConfigEntry* entry = &ConfigFile[0];
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ConfigEntry* entry = &ConfigFile[0];
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@ -97,7 +97,7 @@ void Load()
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c++;
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c++;
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}
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}
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if (!strncmp(entry->Name, entryname, 15))
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if (!strncmp(entry->Name, entryname, 32))
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{
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{
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if (entry->Type == 0)
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if (entry->Type == 0)
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*(int*)entry->Value = strtol(entryval, NULL, 10);
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*(int*)entry->Value = strtol(entryval, NULL, 10);
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@ -202,7 +202,7 @@ void RenderText(u32 color, const char* text, Item* item)
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int breaks[64];
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int breaks[64];
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bool rainbow = (color == 0);
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bool rainbow = (color == 0);
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u32 rainbowinc = (text[0] * 17) % 600;
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u32 rainbowinc = ((text[0] * 17) + (SDL_GetTicks() * 13)) % 600;
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color |= 0xFF000000;
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color |= 0xFF000000;
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const u32 shadow = 0xE0000000;
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const u32 shadow = 0xE0000000;
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