From 6de19645f8fdd309cdf9f53d846b70f45ed66e62 Mon Sep 17 00:00:00 2001 From: Arisotura Date: Sun, 2 Jun 2019 14:57:59 +0200 Subject: [PATCH] fix potential crash when running the software renderer (oops) --- melonDS.cbp | 2 ++ src/GPU2D.cpp | 8 +++++--- 2 files changed, 7 insertions(+), 3 deletions(-) diff --git a/melonDS.cbp b/melonDS.cbp index b517353d..3003b845 100644 --- a/melonDS.cbp +++ b/melonDS.cbp @@ -143,6 +143,8 @@ + + diff --git a/src/GPU2D.cpp b/src/GPU2D.cpp index 212372c9..c51b2528 100644 --- a/src/GPU2D.cpp +++ b/src/GPU2D.cpp @@ -882,10 +882,12 @@ void GPU2D::VBlankEnd() OBJMosaicY = 0; OBJMosaicYMax = OBJMosaicSize[1]; - // TODO: make optional - if ((Num == 0) && (CaptureCnt & (1<<31)) && (((CaptureCnt >> 29) & 0x3) != 1)) + if (GPU3D::Renderer != 0) { - GPU3D::GLRenderer::PrepareCaptureFrame(); + if ((Num == 0) && (CaptureCnt & (1<<31)) && (((CaptureCnt >> 29) & 0x3) != 1)) + { + GPU3D::GLRenderer::PrepareCaptureFrame(); + } } }