* implement missing graphics (affine BG, rotscaled bitmap sprite)

* fix potential crash upon exit
* more work on the input config UI
* misc fixes
This commit is contained in:
StapleButter 2017-03-24 20:53:01 +01:00
parent f7ac0090f0
commit 68eb4f6caf
9 changed files with 323 additions and 65 deletions

View File

@ -189,7 +189,7 @@ void DMA::Start()
// special path for cart DMA. this is a gross hack.
// emulating it properly requires emulating cart transfer delays, so uh... TODO
if (CurSrcAddr==0x04100010 && RemCount==1 && (Cnt & 0x07E00000)==0x07000000 &&
StartMode==0x05 || StartMode==0x12)
(StartMode==0x05 || StartMode==0x12))
{
NDSCart::DMA(CurDstAddr);
Cnt &= ~0x80000000;

View File

@ -66,22 +66,10 @@ u32 VRAMMap_BBGExtPal[4];
u32 VRAMMap_BOBJExtPal;
u32 VRAMMap_Texture[4];
u32 VRAMMap_TexPal[6];
u32 VRAMMap_TexPal[8];
u32 VRAMMap_ARM7[2];
/*u8* VRAM_ABG[128];
u8* VRAM_AOBJ[128];
u8* VRAM_BBG[128];
u8* VRAM_BOBJ[128];
u8* VRAM_LCD[128];*/
/*u8* VRAM_ARM7[2];
u8* VRAM_ABGExtPal[4];
u8* VRAM_AOBJExtPal;
u8* VRAM_BBGExtPal[4];
u8* VRAM_BOBJExtPal;*/
u32 Framebuffer[256*192*2];
GPU2D* GPU2D_A;
@ -147,21 +135,6 @@ void Reset()
VRAMMap_ARM7[0] = 0;
VRAMMap_ARM7[1] = 0;
//memset(VRAM_Base, 0, sizeof(VRAM_Base));
//memset(VRAM_Mask, 0, sizeof(VRAM_Mask));
/*memset(VRAM_ABG, 0, sizeof(u8*)*128);
memset(VRAM_AOBJ, 0, sizeof(u8*)*128);
memset(VRAM_BBG, 0, sizeof(u8*)*128);
memset(VRAM_BOBJ, 0, sizeof(u8*)*128);
memset(VRAM_LCD, 0, sizeof(u8*)*128);*/
/*memset(VRAM_ARM7, 0, sizeof(u8*)*2);
memset(VRAM_ABGExtPal, 0, sizeof(u8*)*4);
VRAM_AOBJExtPal = NULL;
memset(VRAM_BBGExtPal, 0, sizeof(u8*)*4);
VRAM_BOBJExtPal = NULL;*/
for (int i = 0; i < 256*192*2; i++)
{
Framebuffer[i] = 0xFFFFFFFF;
@ -452,8 +425,7 @@ void MapVRAM_FG(u32 bank, u8 cnt)
case 4: // ABG ext palette
VRAMMap_ABGExtPal[((oldofs & 0x1) << 1)] &= ~bankmask;
VRAMMap_ABGExtPal[((oldofs & 0x1) << 1) + 1] &= ~bankmask;
GPU2D_A->BGExtPalDirty(0);
GPU2D_A->BGExtPalDirty(2);
GPU2D_A->BGExtPalDirty((oldofs & 0x1) << 1);
break;
case 5: // AOBJ ext palette
@ -488,8 +460,7 @@ void MapVRAM_FG(u32 bank, u8 cnt)
case 4: // ABG ext palette
VRAMMap_ABGExtPal[((ofs & 0x1) << 1)] |= bankmask;
VRAMMap_ABGExtPal[((ofs & 0x1) << 1) + 1] |= bankmask;
GPU2D_A->BGExtPalDirty(0);
GPU2D_A->BGExtPalDirty(2);
GPU2D_A->BGExtPalDirty((ofs & 0x1) << 1);
break;
case 5: // AOBJ ext palette

View File

@ -57,7 +57,7 @@ extern u32 VRAMMap_AOBJExtPal;
extern u32 VRAMMap_BBGExtPal[4];
extern u32 VRAMMap_BOBJExtPal;
extern u32 VRAMMap_Texture[4];
extern u32 VRAMMap_TexPal[6];
extern u32 VRAMMap_TexPal[8];
extern u32 VRAMMap_ARM7[2];
extern u32 Framebuffer[256*192*2];
@ -372,7 +372,6 @@ template<typename T>
T ReadVRAM_TexPal(u32 addr)
{
u32 ret = 0;
if (addr >= 0x18000) return 0;
u32 mask = VRAMMap_TexPal[(addr >> 14) & 0x7];
if (mask & (1<<4)) ret |= *(T*)&VRAM_E[addr & 0xFFFF];

View File

@ -698,7 +698,7 @@ void GPU2D::DrawScanlineBGMode(u32 line, u32* spritebuf, u32* dst)
if (bgmode >= 3)
DrawBG_Extended(line, dst, 3);
else if (bgmode >= 1)
{} // todo: rotscale
DrawBG_Affine(line, dst, 3);
else
DrawBG_Text(line, dst, 3);
}
@ -710,7 +710,7 @@ void GPU2D::DrawScanlineBGMode(u32 line, u32* spritebuf, u32* dst)
if (bgmode == 5)
DrawBG_Extended(line, dst, 2);
else if (bgmode == 4 || bgmode == 2)
{} // todo: rotscale
DrawBG_Affine(line, dst, 2);
else
DrawBG_Text(line, dst, 2);
}
@ -1071,6 +1071,79 @@ void GPU2D::DrawBG_Text(u32 line, u32* dst, u32 bgnum)
}
}
void GPU2D::DrawBG_Affine(u32 line, u32* dst, u32 bgnum)
{
u16 bgcnt = BGCnt[bgnum];
u32 tilesetaddr, tilemapaddr;
u16* pal;
u32 coordmask;
u32 yshift;
switch (bgcnt & 0xC000)
{
case 0x0000: coordmask = 0x07800; yshift = 7; break;
case 0x4000: coordmask = 0x0F800; yshift = 8; break;
case 0x8000: coordmask = 0x1F800; yshift = 9; break;
case 0xC000: coordmask = 0x3F800; yshift = 10; break;
}
u32 overflowmask;
if (bgcnt & 0x2000) overflowmask = 0;
else overflowmask = ~(coordmask | 0x7FF);
s16 rotA = BGRotA[bgnum-2];
s16 rotB = BGRotB[bgnum-2];
s16 rotC = BGRotC[bgnum-2];
s16 rotD = BGRotD[bgnum-2];
s32 rotX = BGXRefInternal[bgnum-2];
s32 rotY = BGYRefInternal[bgnum-2];
if (Num)
{
tilesetaddr = 0x06200000 + ((bgcnt & 0x003C) << 12);
tilemapaddr = 0x06200000 + ((bgcnt & 0x1F00) << 3);
pal = (u16*)&GPU::Palette[0x400];
}
else
{
tilesetaddr = 0x06000000 + ((DispCnt & 0x07000000) >> 8) + ((bgcnt & 0x003C) << 12);
tilemapaddr = 0x06000000 + ((DispCnt & 0x38000000) >> 11) + ((bgcnt & 0x1F00) << 3);
pal = (u16*)&GPU::Palette[0];
}
u16 curtile;
yshift -= 3;
for (int i = 0; i < 256; i++)
{
if (!((rotX|rotY) & overflowmask))
{
curtile = GPU::ReadVRAM_BG<u8>(tilemapaddr + ((((rotY & coordmask) >> 11) << yshift) + ((rotX & coordmask) >> 11)));
// draw pixel
u8 color;
u32 tilexoff = (rotX >> 8) & 0x7;
u32 tileyoff = (rotY >> 8) & 0x7;
color = GPU::ReadVRAM_BG<u8>(tilesetaddr + (curtile << 6) + (tileyoff << 3) + tilexoff);
if (color)
DrawPixel(&dst[i], pal[color], 0x01000000<<bgnum);
}
rotX += rotA;
rotY += rotC;
}
BGXRefInternal[bgnum-2] += rotB;
BGYRefInternal[bgnum-2] += rotD;
}
void GPU2D::DrawBG_Extended(u32 line, u32* dst, u32 bgnum)
{
u16 bgcnt = BGCnt[bgnum];
@ -1310,15 +1383,6 @@ void GPU2D::DrawSprite_Rotscale(u16* attrib, u16* rotparams, u32 boundwidth, u32
u32 spritemode = (attrib[0] >> 10) & 0x3;
u32 ytilefactor;
if (DispCnt & 0x10)
{
tilenum <<= ((DispCnt >> 20) & 0x3);
ytilefactor = (width >> 3) << ((attrib[0] & 0x2000) ? 1:0);
}
else
{
ytilefactor = 0x20;
}
s32 centerX = boundwidth >> 1;
s32 centerY = boundheight >> 1;
@ -1349,18 +1413,71 @@ void GPU2D::DrawSprite_Rotscale(u16* attrib, u16* rotparams, u32 boundwidth, u32
if (spritemode == 3)
{
// TODO
u32 alpha = attrib[2] >> 12;
if (!alpha) return;
alpha++;
prio |= (0xC0000000 | (alpha << 24));
// TODO
if (DispCnt & 0x40)
{
if (DispCnt & 0x20)
{
// TODO ("reserved")
}
else
{
tilenum <<= (7 + ((DispCnt >> 22) & 0x1));
ytilefactor = ((width >> 8) * 2);
}
}
else
{
if (DispCnt & 0x20)
{
tilenum = ((tilenum & 0x01F) << 4) + ((tilenum & 0x3E0) << 7);
ytilefactor = (256 * 2);
}
else
{
tilenum = ((tilenum & 0x00F) << 4) + ((tilenum & 0x3F0) << 7);
ytilefactor = (128 * 2);
}
}
u32 pixelsaddr = (Num ? 0x06600000 : 0x06400000) + tilenum;
for (; xoff < boundwidth;)
{
if ((u32)rotX < width && (u32)rotY < height)
{
u8 color;
// blaaaarg
color = GPU::ReadVRAM_OBJ<u16>(pixelsaddr + ((rotY >> 8) * ytilefactor) + ((rotX >> 8) << 1));
if (color & 0x8000)
dst[xpos] = color | prio;
}
rotX += rotA;
rotY += rotC;
xoff++;
xpos++;
}
}
else
{
if (DispCnt & 0x10)
{
tilenum <<= ((DispCnt >> 20) & 0x3);
ytilefactor = (width >> 11) << ((attrib[0] & 0x2000) ? 1:0);
}
else
{
ytilefactor = 0x20;
}
if (spritemode == 1) prio |= 0x80000000;
else prio |= 0x10000000;
@ -1459,6 +1576,12 @@ void GPU2D::DrawSprite_Normal(u16* attrib, u32 width, s32 xpos, u32 ypos, u32* d
{
// bitmap sprite
u32 alpha = attrib[2] >> 12;
if (!alpha) return;
alpha++;
prio |= (0xC0000000 | (alpha << 24));
if (DispCnt & 0x40)
{
if (DispCnt & 0x20)
@ -1485,12 +1608,6 @@ void GPU2D::DrawSprite_Normal(u16* attrib, u32 width, s32 xpos, u32 ypos, u32* d
}
}
u32 alpha = attrib[2] >> 12;
if (!alpha) return;
alpha++;
prio |= (0xC0000000 | (alpha << 24));
u32 pixelsaddr = (Num ? 0x06600000 : 0x06400000) + tilenum;
pixelsaddr += (xoff << 1);

View File

@ -89,6 +89,7 @@ private:
void DrawBG_3D(u32 line, u32* dst);
void DrawBG_Text(u32 line, u32* dst, u32 num);
void DrawBG_Affine(u32 line, u32* dst, u32 bgnum);
void DrawBG_Extended(u32 line, u32* dst, u32 bgnum);
void InterleaveSprites(u32* buf, u32 prio, u32* dst);

View File

@ -193,6 +193,7 @@ void SetMemoryType()
CurCmd = prev_cmd;
delete[] Discover_Buffer;
Discover_Buffer = NULL;
}
void Write_Discover(u8 val, bool islast)

View File

@ -22,6 +22,37 @@
wxBEGIN_EVENT_TABLE(InputConfigDialog, wxDialog)
EVT_COMMAND(1001, wxEVT_BUTTON, InputConfigDialog::OnDerp)
EVT_COMMAND(100, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(101, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(102, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(103, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(104, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(105, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(106, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(107, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(108, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(109, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(110, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(111, wxEVT_BUTTON, InputConfigDialog::OnConfigureKey)
EVT_COMMAND(200, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_COMMAND(201, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_COMMAND(202, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_COMMAND(203, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_COMMAND(204, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_COMMAND(205, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_COMMAND(206, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_COMMAND(207, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_COMMAND(208, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_COMMAND(209, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_COMMAND(210, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_COMMAND(211, wxEVT_BUTTON, InputConfigDialog::OnConfigureJoy)
EVT_TIMER(wxID_ANY, InputConfigDialog::OnPoll)
EVT_KEY_DOWN(InputConfigDialog::OnKeyDown)
wxEND_EVENT_TABLE()
@ -31,6 +62,9 @@ InputConfigDialog::InputConfigDialog(wxWindow* parent)
int keyorder[12] = {0, 1, 10, 11, 5, 4, 6, 7, 9, 8, 3, 2};
char keylabels[12][8] = {"A:", "B:", "Select:", "Start:", "Right:", "Left:", "Up:", "Down:", "R:", "L:", "X:", "Y:"};
memcpy(keymapping, Config::KeyMapping, 12*sizeof(int));
memcpy(joymapping, Config::JoyMapping, 12*sizeof(int));
wxBoxSizer* vboxmain = new wxBoxSizer(wxVERTICAL);
{
@ -39,24 +73,52 @@ InputConfigDialog::InputConfigDialog(wxWindow* parent)
wxStaticBox* kbdside = new wxStaticBox(p, wxID_ANY, "Keyboard");
{
wxGridSizer* grid = new wxGridSizer(2, 3, 0);
wxBoxSizer* sizer = new wxBoxSizer(wxVERTICAL);
wxPanel* p = new wxPanel(kbdside);
wxFlexGridSizer* grid = new wxFlexGridSizer(2, 3, 8);
for (int i = 0; i < 12; i++)
{
int j = keyorder[i];
wxStaticText* label = new wxStaticText(kbdside, wxID_ANY, keylabels[j]);
grid->Add(label);
wxStaticText* label = new wxStaticText(p, wxID_ANY, keylabels[j]);
grid->Add(label, 0, wxALIGN_RIGHT|wxALIGN_CENTRE_VERTICAL);
const char* keyname = SDL_GetKeyName(SDL_GetKeyFromScancode((SDL_Scancode)Config::KeyMapping[j]));
wxButton* btn = new wxButton(kbdside, 100+i, keyname);
const char* keyname = SDL_GetScancodeName((SDL_Scancode)Config::KeyMapping[j]);
wxButton* btn = new wxButton(p, 100+j, keyname);
grid->Add(btn);
}
kbdside->SetSizer(grid);
p->SetSizer(grid);
sizer->Add(p, 0, wxALL, 15);
kbdside->SetSizer(sizer);
}
sizer->Add(kbdside);
wxStaticBox* joyside = new wxStaticBox(p, wxID_ANY, "Joystick");
{
wxBoxSizer* sizer = new wxBoxSizer(wxVERTICAL);
wxPanel* p = new wxPanel(joyside);
wxFlexGridSizer* grid = new wxFlexGridSizer(2, 3, 8);
for (int i = 0; i < 12; i++)
{
int j = keyorder[i];
wxStaticText* label = new wxStaticText(p, wxID_ANY, keylabels[j]);
grid->Add(label, 0, wxALIGN_RIGHT|wxALIGN_CENTRE_VERTICAL);
const char* keyname = "zorp";//SDL_GetKeyName(SDL_GetKeyFromScancode((SDL_Scancode)Config::KeyMapping[j]));
wxButton* btn = new wxButton(p, 200+j, keyname);
grid->Add(btn);
}
p->SetSizer(grid);
sizer->Add(p, 0, wxALL, 15);
joyside->SetSizer(sizer);
}
sizer->Add(joyside);
p->SetSizer(sizer);
vboxmain->Add(p, 0, wxALL&(~wxBOTTOM), 15);
}
@ -78,4 +140,83 @@ InputConfigDialog::InputConfigDialog(wxWindow* parent)
SetSizer(vboxmain);
Fit();
polltimer = new wxTimer(this);
pollid = 0;
keystate = SDL_GetKeyboardState(&nkeys);
}
InputConfigDialog::~InputConfigDialog()
{
delete polltimer;
}
void InputConfigDialog::OnDerp(wxCommandEvent& event)
{
printf("OnDerp %d\n", event.GetId());
}
void InputConfigDialog::OnConfigureKey(wxCommandEvent& event)
{
pollid = event.GetId();
//pollbtn = (wxButton*)event.GetOwner();
polltimer->Start(100);
}
void InputConfigDialog::OnConfigureJoy(wxCommandEvent& event)
{
pollid = event.GetId();
//pollbtn = (wxButton*)event.GetSource();
polltimer->Start(100);
}
void InputConfigDialog::OnPoll(wxTimerEvent& event)
{
if (pollid < 100) return;
SDL_PumpEvents();
keystate = SDL_GetKeyboardState(&nkeys);
if (keystate[SDL_SCANCODE_ESCAPE])
{
polltimer->Stop();
//pollbtn->Enable(true);
pollid = 0;
return;
}
if (pollid >= 200)
{
//
}
else
{printf("poll kbd %d, %d, %d\n", pollid, nkeys, keystate[SDL_SCANCODE_A]);
int id = pollid - 100;
if (id >= 12) return;
for (int i = 0; i < nkeys; i++)
{
if (keystate[i])
{
keymapping[id] = i;
//pollbtn->Enable(true);
const char* keyname = SDL_GetScancodeName((SDL_Scancode)i);
//pollbtn->SetText(keyname);
printf("%s\n", keyname);
polltimer->Stop();
pollid = 0;
break;
}
}
}
}
void InputConfigDialog::OnKeyDown(wxKeyEvent& event)
{
printf("!!\n");
}

View File

@ -30,9 +30,29 @@ class InputConfigDialog : public wxDialog
{
public:
InputConfigDialog(wxWindow* parent);
~InputConfigDialog();
private:
wxDECLARE_EVENT_TABLE();
void OnDerp(wxCommandEvent& event);
void OnConfigureKey(wxCommandEvent& event);
void OnConfigureJoy(wxCommandEvent& event);
void OnPoll(wxTimerEvent& event);
void OnKeyDown(wxKeyEvent& event);
const u8* keystate;
int nkeys;
wxTimer* polltimer;
int pollid;
wxButton* pollbtn;
int keymapping[12];
int joymapping[12];
};
#endif // WX_INPUTCONFIG_H

View File

@ -130,10 +130,18 @@ MainFrame::MainFrame()
void MainFrame::OnClose(wxCloseEvent& event)
{
if (emustatus == 1)
{
emustatus = 0;
emustop->Wait();
}
else
{
emustatus = 0;
emustatuschangemutex->Lock();
emustatuschange->Signal();
emustatuschangemutex->Unlock();
}
emuthread->Wait();
delete emuthread;