add instructions for win on arm

This commit is contained in:
Kevin Pfeifer 2022-12-03 02:46:53 +01:00
parent 43d091361e
commit 67b78f0c25
1 changed files with 33 additions and 0 deletions

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@ -84,6 +84,39 @@ If everything went well, melonDS and the libraries it needs should now be in the
```
If everything went well, melonDS should now be in the `build` folder.
### Windows on ARM
1. Install [MSYS2](https://www.msys2.org/)
2. Open the **MSYS2 MinGW 64-bit** terminal and set it up according to [this page](https://www.msys2.org/wiki/arm64/). (ARM64 Support)
3. Update the packages using `pacman -Syu` and reopen the terminal if it asks you to
4. Install git to clone the repository
```bash
pacman -S git
```
5. Download the melonDS repository and prepare:
```bash
git clone https://github.com/melonDS-emu/melonDS
cd melonDS
```
#### Dynamic builds (with DLLs)
5. Install dependencies: `pacman -S mingw-w64-clang-aarch64-{cmake,SDL2,toolchain,qt5-base,qt5-tools,qt5-svg,qt5-multimedia,libslirp,libarchive}`
6. Compile:
```bash
cmake -B build
cmake --build build
cd build
../tools/msys-dist.sh
```
If everything went well, melonDS and the libraries it needs should now be in the `dist` folder.
#### Static builds (without DLLs, standalone executable)
5. Install dependencies: `pacman -S mingw-w64-clang-aarch64-{cmake,SDL2,toolchain,qt5-static,qt5-tools,libslirp,libarchive}`
6. Compile:
```bash
cmake -B build -DBUILD_STATIC=ON -DCMAKE_PREFIX_PATH=/clangarm64/qt5-static
cmake --build build
```
If everything went well, melonDS should now be in the `build` folder.
### macOS
1. Install the [Homebrew Package Manager](https://brew.sh)
2. Install dependencies: `brew install git pkg-config cmake sdl2 qt@6 libslirp libarchive`