Use Platform::File calls in NDS::debug (#1888)
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679c37ddce
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13
src/NDS.cpp
13
src/NDS.cpp
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@ -2074,25 +2074,24 @@ void debug(u32 param)
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//for (int i = 0; i < 9; i++)
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// printf("VRAM %c: %02X\n", 'A'+i, GPU->VRAMCNT[i]);
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FILE*
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shit = fopen("debug/DSfirmware.bin", "wb");
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fwrite(ARM9->ITCM, 0x8000, 1, shit);
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Platform::FileHandle* shit = Platform::OpenFile("debug/DSfirmware.bin", FileMode::Write);
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Platform::FileWrite(ARM9->ITCM, 0x8000, 1, shit);
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for (u32 i = 0x02000000; i < 0x02400000; i+=4)
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{
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u32 val = ARM7Read32(i);
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fwrite(&val, 4, 1, shit);
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Platform::FileWrite(&val, 4, 1, shit);
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}
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for (u32 i = 0x037F0000; i < 0x03810000; i+=4)
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{
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u32 val = ARM7Read32(i);
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fwrite(&val, 4, 1, shit);
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Platform::FileWrite(&val, 4, 1, shit);
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}
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for (u32 i = 0x06000000; i < 0x06040000; i+=4)
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{
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u32 val = ARM7Read32(i);
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fwrite(&val, 4, 1, shit);
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Platform::FileWrite(&val, 4, 1, shit);
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}
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fclose(shit);
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Platform::CloseFile(shit);
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/*FILE*
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shit = fopen("debug/directboot9.bin", "wb");
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