Use Platform::File calls in NDS::debug (#1888)

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Jesse Talavera-Greenberg 2023-11-24 13:17:22 -05:00 committed by GitHub
parent 679c37ddce
commit 651b0f680c
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1 changed files with 6 additions and 7 deletions

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@ -2074,25 +2074,24 @@ void debug(u32 param)
//for (int i = 0; i < 9; i++)
// printf("VRAM %c: %02X\n", 'A'+i, GPU->VRAMCNT[i]);
FILE*
shit = fopen("debug/DSfirmware.bin", "wb");
fwrite(ARM9->ITCM, 0x8000, 1, shit);
Platform::FileHandle* shit = Platform::OpenFile("debug/DSfirmware.bin", FileMode::Write);
Platform::FileWrite(ARM9->ITCM, 0x8000, 1, shit);
for (u32 i = 0x02000000; i < 0x02400000; i+=4)
{
u32 val = ARM7Read32(i);
fwrite(&val, 4, 1, shit);
Platform::FileWrite(&val, 4, 1, shit);
}
for (u32 i = 0x037F0000; i < 0x03810000; i+=4)
{
u32 val = ARM7Read32(i);
fwrite(&val, 4, 1, shit);
Platform::FileWrite(&val, 4, 1, shit);
}
for (u32 i = 0x06000000; i < 0x06040000; i+=4)
{
u32 val = ARM7Read32(i);
fwrite(&val, 4, 1, shit);
Platform::FileWrite(&val, 4, 1, shit);
}
fclose(shit);
Platform::CloseFile(shit);
/*FILE*
shit = fopen("debug/directboot9.bin", "wb");