oops
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@ -69,7 +69,7 @@ QMutex Rendering;
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bool Init(bool openGL)
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bool Init(bool openGL)
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{printf("%d\n", sizeof(Item));
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{
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if (openGL)
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if (openGL)
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{
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{
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OpenGL::BuildShaderProgram(kScreenVS_OSD, kScreenFS_OSD, Shader, "OSDShader");
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OpenGL::BuildShaderProgram(kScreenVS_OSD, kScreenFS_OSD, Shader, "OSDShader");
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