Changed the readme to make it look a little fancier
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README.md
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README.md
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# melonDS
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<p align="center"><img src="https://raw.githubusercontent.com/StapleButter/melonDS/master/icon/melon_128x128.png"></p>
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<h2 align="center"><b>melonDS</b></h2>
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<p align="center">
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<a href="http://melonds.kuribo64.net/" alt="melonDS website"><img src="https://img.shields.io/badge/website-melonds.kuribo64.net-%2331352e.svg"></a>
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<a href="http://melonds.kuribo64.net/downloads.php" alt="Release: 0.7"><img src="https://img.shields.io/badge/release-0.7-%235c913b.svg"></a>
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<a href="https://www.gnu.org/licenses/gpl-3.0" alt="License: GPLv3"><img src="https://img.shields.io/badge/License-GPL%20v3-%23ff554d.svg"></a>
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<a href="https://kiwiirc.com/client/irc.badnik.net/?nick=IRC-Source_?#melonds" alt="IRC channel: #melonds"><img src="https://img.shields.io/badge/IRC%20chat-%23melonds-%23dd2e44.svg"></a>
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</p>
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DS emulator, sorta
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The goal is to do things right and fast, akin to blargSNES (but hopefully better). But also to, you know, have a fun challenge :)
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The source code is provided under the GPLv3 license.
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<hr>
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## How to use
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melonDS requires BIOS/firmware copies from a DS. Files required:
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@ -66,3 +70,11 @@ Build system is not set in stone.
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* Martin for GBAtek, a good piece of documentation
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* Cydrak for the extra 3D GPU research
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* All of you comrades who have been testing melonDS, reporting issues, suggesting shit, etc
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## License
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[![GNU GPLv3 Image](https://www.gnu.org/graphics/gplv3-127x51.png)](http://www.gnu.org/licenses/gpl-3.0.en.html)
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melonDS is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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