input: don't check modifiers for regular input
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parent
36f1e6f475
commit
592e493a7a
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@ -1548,7 +1548,8 @@ void debug(u32 param)
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// printf("VRAM %c: %02X\n", 'A'+i, GPU::VRAMCNT[i]);
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// printf("VRAM %c: %02X\n", 'A'+i, GPU::VRAMCNT[i]);
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FILE*
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FILE*
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shit = fopen("debug/manic.bin", "wb");
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shit = fopen("debug/party.bin", "wb");
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fwrite(ARM9->ITCM, 0x8000, 1, shit);
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for (u32 i = 0x02000000; i < 0x02400000; i+=4)
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for (u32 i = 0x02000000; i < 0x02400000; i+=4)
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{
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{
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u32 val = ARM7Read32(i);
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u32 val = ARM7Read32(i);
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@ -1168,13 +1168,13 @@ void OnAreaDragBroken(uiAreaHandler* handler, uiArea* area)
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{
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{
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}
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}
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bool EventMatchesKey(uiAreaKeyEvent* evt, int val)
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bool EventMatchesKey(uiAreaKeyEvent* evt, int val, bool checkmod)
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{
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{
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if (val == -1) return false;
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if (val == -1) return false;
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int key = val & 0xFFFF;
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int key = val & 0xFFFF;
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int mod = val >> 16;
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int mod = val >> 16;
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return evt->Scancode == key && evt->Modifiers == mod;
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return evt->Scancode == key && (!checkmod || evt->Modifiers == mod);
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}
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}
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int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
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int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
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@ -1188,11 +1188,11 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
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if (evt->Up)
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if (evt->Up)
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{
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{
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for (int i = 0; i < 12; i++)
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for (int i = 0; i < 12; i++)
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if (EventMatchesKey(evt, Config::KeyMapping[i]))
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if (EventMatchesKey(evt, Config::KeyMapping[i], false))
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KeyInputMask |= (1<<i);
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KeyInputMask |= (1<<i);
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for (int i = 0; i < HK_MAX; i++)
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for (int i = 0; i < HK_MAX; i++)
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if (EventMatchesKey(evt, Config::HKKeyMapping[i]))
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if (EventMatchesKey(evt, Config::HKKeyMapping[i], true))
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KeyHotkeyMask &= ~(1<<i);
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KeyHotkeyMask &= ~(1<<i);
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}
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}
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else if (!evt->Repeat)
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else if (!evt->Repeat)
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@ -1215,11 +1215,11 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
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}
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}
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for (int i = 0; i < 12; i++)
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for (int i = 0; i < 12; i++)
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if (EventMatchesKey(evt, Config::KeyMapping[i]))
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if (EventMatchesKey(evt, Config::KeyMapping[i], false))
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KeyInputMask &= ~(1<<i);
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KeyInputMask &= ~(1<<i);
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for (int i = 0; i < HK_MAX; i++)
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for (int i = 0; i < HK_MAX; i++)
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if (EventMatchesKey(evt, Config::HKKeyMapping[i]))
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if (EventMatchesKey(evt, Config::HKKeyMapping[i], true))
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KeyHotkeyMask |= (1<<i);
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KeyHotkeyMask |= (1<<i);
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// REMOVE ME
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// REMOVE ME
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