might want to update that when hotplugging joysticks, too
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@ -436,6 +436,16 @@ int EmuThreadFunc(void* burp)
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if (!Joystick && (SDL_NumJoysticks() > 0))
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{
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Joystick = SDL_JoystickOpen(0);
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if (Joystick)
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{
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njoybuttons = SDL_JoystickNumButtons(Joystick);
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if (joybuttons) delete[] joybuttons;
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if (njoybuttons)
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{
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joybuttons = new Uint8[njoybuttons];
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memset(joybuttons, 0, sizeof(Uint8)*njoybuttons);
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}
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}
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}
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// poll input
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