set POSTFLG to 1 upon direct boot. fixes Pokémon White among others.
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d9afcc37b8
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@ -174,9 +174,6 @@ void ARM::JumpTo(u32 addr, bool restorecpsr)
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// aging cart debug crap
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//if (addr == 0x0201764C) printf("capture test %d: R1=%08X\n", R[6], R[1]);
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//if (addr == 0x020175D8) printf("capture test %d: res=%08X\n", R[6], R[0]);
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//if (addr == 0x37FF234 && R[15]!=0x37FF23C) printf("poké infinite loop %08X, %08X\n", R[15], DataRead32(0x380FFC8));
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// 37FD4BC. if R0=0, inf. loop
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// 38098AC -> R0
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if (addr & 0x1)
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{
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11
src/NDS.cpp
11
src/NDS.cpp
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@ -218,6 +218,9 @@ void SetupDirectBoot()
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ARM9->JumpTo(bootparams[1]);
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ARM7->JumpTo(bootparams[5]);
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PostFlag9 = 0x01;
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PostFlag7 = 0x01;
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PowerControl9 = 0x820F;
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GPU::DisplaySwap(PowerControl9);
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@ -826,6 +829,14 @@ void debug(u32 param)
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//for (int i = 0; i < 9; i++)
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// printf("VRAM %c: %02X\n", 'A'+i, GPU::VRAMCNT[i]);
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/*FILE* shit = fopen("debug/poke7.bin", "wb");
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for (u32 i = 0x02000000; i < 0x03810000; i+=4)
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{
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u32 val = ARM7Read32(i);
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fwrite(&val, 4, 1, shit);
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}
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fclose(shit);*/
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}
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