Fix annoying Qt touch event deprecations for real this time
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@ -276,8 +276,13 @@ void ScreenPanel::tabletEvent(QTabletEvent* event)
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case QEvent::TabletPress:
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case QEvent::TabletPress:
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case QEvent::TabletMove:
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case QEvent::TabletMove:
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{
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{
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#if QT_VERSION_MAJOR == 6
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int x = event->position().x();
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int y = event->position().y();
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#else
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int x = event->x();
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int x = event->x();
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int y = event->y();
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int y = event->y();
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#endif
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if (layout.GetTouchCoords(x, y, event->type()==QEvent::TabletMove))
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if (layout.GetTouchCoords(x, y, event->type()==QEvent::TabletMove))
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{
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{
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@ -302,8 +307,10 @@ void ScreenPanel::tabletEvent(QTabletEvent* event)
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void ScreenPanel::touchEvent(QTouchEvent* event)
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void ScreenPanel::touchEvent(QTouchEvent* event)
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{
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{
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#if QT_VERSION_MAJOR == 6
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if (event->device()->type() == QInputDevice::DeviceType::TouchPad)
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if (event->device()->type() == QInputDevice::DeviceType::TouchPad)
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return;
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return;
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#endif
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event->accept();
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event->accept();
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@ -311,9 +318,15 @@ void ScreenPanel::touchEvent(QTouchEvent* event)
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{
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{
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case QEvent::TouchBegin:
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case QEvent::TouchBegin:
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case QEvent::TouchUpdate:
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case QEvent::TouchUpdate:
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#if QT_VERSION_MAJOR == 6
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if (event->points().length() > 0)
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if (event->points().length() > 0)
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{
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{
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QPointF lastPosition = event->points().first().lastPosition();
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QPointF lastPosition = event->points().first().lastPosition();
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#else
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if (event->touchPoints().length() > 0)
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{
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QPointF lastPosition = event->touchPoints().first().lastPos();
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#endif
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int x = (int)lastPosition.x();
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int x = (int)lastPosition.x();
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int y = (int)lastPosition.y();
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int y = (int)lastPosition.y();
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