add Platform interface for AAC, and make the code nicer
This commit is contained in:
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b709c89ba0
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4166d6848e
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@ -16,9 +16,6 @@
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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// TODO move faad stuff to Platform
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#include <neaacdec.h>
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#include "../DSi.h"
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#include "AACUcode.h"
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#include "../Platform.h"
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@ -32,25 +29,13 @@ using Platform::LogLevel;
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namespace DSP_HLE
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{
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NeAACDecHandle AACDec;
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AACUcode::AACUcode(melonDS::DSi& dsi, int version) : UcodeBase(dsi)
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{
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DSi.RegisterEventFuncs(Event_DSi_DSPHLE, this, {MakeEventThunk(AACUcode, FinishCmd)});
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AACDec = NeAACDecOpen();
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NeAACDecConfiguration* cfg = NeAACDecGetCurrentConfiguration(AACDec);
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cfg->defObjectType = LC;
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cfg->defSampleRate = 48000;
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cfg->outputFormat = FAAD_FMT_16BIT;
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NeAACDecSetConfiguration(AACDec, cfg);
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/*unsigned long freq = 48000;
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unsigned char chan = 2;
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int res = NeAACDecInit(AACDec, nullptr, 234, &freq, &chan);
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printf("init = %d\n", res);*/
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Decoder = Platform::AAC_Init();
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if (!Decoder)
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Log(LogLevel::Error, "DSP_HLE: failed to initialize AAC decoder\n");
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if (version == -1)
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Log(LogLevel::Info, "DSP_HLE: initializing AAC decoder ucode (DSi sound app)\n");
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@ -60,7 +45,8 @@ AACUcode::AACUcode(melonDS::DSi& dsi, int version) : UcodeBase(dsi)
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AACUcode::~AACUcode()
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{
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NeAACDecClose(AACDec);
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if (Decoder)
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Platform::AAC_DeInit(Decoder);
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DSi.UnregisterEventFuncs(Event_DSi_DSPHLE);
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}
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@ -74,9 +60,11 @@ void AACUcode::Reset()
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CmdParamCount = 0;
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memset(CmdParams, 0, sizeof(CmdParams));
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memset(FrameBuf, 0, sizeof(FrameBuf));
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memset(LeftOutput, 0, sizeof(LeftOutput));
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memset(RightOutput, 0, sizeof(RightOutput));
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memset(InputBuf, 0, sizeof(InputBuf));
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memset(OutputBuf, 0, sizeof(OutputBuf));
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LastFrequency = -1;
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LastChannels = -1;
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}
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void AACUcode::DoSavestate(Savestate *file)
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@ -135,7 +123,7 @@ void AACUcode::RecvCmdWord()
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CmdWritten[1] = false;
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}
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int pett = 0;
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void AACUcode::CmdDecodeFrame()
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{
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u16 framelen = CmdParams[0];
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@ -164,23 +152,6 @@ void AACUcode::CmdDecodeFrame()
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if ((chan != 1) && (rightaddr == 0))
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fail = true;
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// check input frequency
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// this isn't entirely accurate
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// in the ucode, any frequency not within the list below causes an init failure
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// but the return value from the init function is ignored
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u32 freqlist[9] = {48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000};
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u8 freqnum = 0xF;
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for (int i = 0; i < 9; i++)
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{
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if (freq == freqlist[i])
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{
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freqnum = 3 + i;
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break;
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}
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}
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if (freqnum == 0xF)
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fail = true;
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if (fail)
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{
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// end the command with return code 1 (invalid parameters)
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@ -188,77 +159,65 @@ void AACUcode::CmdDecodeFrame()
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return;
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}
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printf("AAC: good, freq=%d\n", freqnum);
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// make an ADTS header
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/*
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* u32 adts[2];
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int freq = 4;
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int ch = 2;
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int framelen = fs & 0x1FFF;
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int resv = 0x7FF;
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databotte[0] = 0xFF;
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databotte[1] = 0xF1;
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databotte[2] = 0x40 | (freq << 2) | (ch >> 2); // freq
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databotte[3] = (ch << 6) | (fs >> 11);
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databotte[4] = (framelen >> 3);
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databotte[5] = (framelen << 5) | (resv >> 6);
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databotte[6] = (resv << 2);*/
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u32 totallen = framelen + 7;
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u32 rsv = 0x7FF;
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FrameBuf[0] = 0xFF;
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FrameBuf[1] = 0xF1;
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FrameBuf[2] = 0x40 | (freqnum << 2) | (chan >> 2);
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FrameBuf[3] = (chan << 6) | (totallen >> 11);
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FrameBuf[4] = (totallen >> 3);
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FrameBuf[5] = (totallen << 5) | (rsv >> 6);
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FrameBuf[6] = (rsv << 2);
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#define databotte FrameBuf
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printf("%02X:%02X:%02X:%02X:%02X:%02X:%02X\n",
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databotte[0],databotte[1],databotte[2],databotte[3],
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databotte[4],databotte[5],databotte[6]);
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// read frame data
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//ReadARM9Mem((u16*)&FrameBuf[7], frameaddr, framelen);
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// TODO more efficient read mechanism?
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// ReadARM9Mem() doesn't work well for this
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for (int i = 0; i < framelen; i++)
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{
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FrameBuf[7+i] = DSi.ARM9Read8(frameaddr + i);
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InputBuf[i] = DSi.ARM9Read8(frameaddr + i);
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}
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// init
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// TODO only do if config changed!
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if (pett < 2)
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// NOTE
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// the DSi sound app will first send an all-zero frame, then send the actual first AAC frame
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// this seems to just be a bug in the sound app
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// the AAC ucode will fail to decode the zero frame, but without consequences
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// however, third-party AAC decoders do not like zero frames
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// so we need to detect this and bail out early
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if ((InputBuf[0] == 0) && (InputBuf[1] == 0) && (InputBuf[2] == 0) && (InputBuf[3] == 0))
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{
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if (pett == 1)
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{
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unsigned long _freq = 0;
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unsigned char _chan = 0;
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int res = NeAACDecInit(AACDec, FrameBuf, totallen, &_freq, &_chan);
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printf("init = %d, %ld, %d\n", res, _freq, _chan);
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}
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pett++;
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Log(LogLevel::Warn, "DSP_HLE: skipping zero AAC frame, addr=%08X len=%d\n", frameaddr, framelen);
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DSi.ScheduleEvent(Event_DSi_DSPHLE, false, 512, 0, 2);
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return;
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}
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// decode
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NeAACDecFrameInfo finfo;
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/*void* samplebuf[2] = {LeftOutput, RightOutput};
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NeAACDecDecode2(AACDec, &finfo, FrameBuf, totallen, samplebuf, 1024*4);
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printf("decode res = %d %d %d\n", finfo.error, finfo.bytesconsumed, finfo.samples);
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// initialize the decoder if needed
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WriteARM9Mem((u16*)LeftOutput, leftaddr, 1024*2);
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WriteARM9Mem((u16*)RightOutput, rightaddr, 1024*2); // checkme*/
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s16* dataout = (s16*)NeAACDecDecode(AACDec, &finfo, FrameBuf, totallen);
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printf("decode res = %p %d %d/%d %d\n", dataout, finfo.error, (int)finfo.bytesconsumed, totallen, (int)finfo.samples);
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if (dataout)
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if ((freq != LastFrequency) || (chan != LastChannels))
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{
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for (int i = 0; i < 1024; i++)
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if (!Platform::AAC_Configure(Decoder, freq, chan))
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{
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DSi.ARM9Write16(leftaddr, *dataout++);
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DSi.ARM9Write16(rightaddr, *dataout++);
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leftaddr += 2;
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rightaddr += 2;
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Log(LogLevel::Warn, "DSP_HLE: AAC decoder configuration failed, freq=%d chan=%d\n", freq, chan);
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LastFrequency = -1;
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LastChannels = -1;
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DSi.ScheduleEvent(Event_DSi_DSPHLE, false, 512, 0, 2);
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return;
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}
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LastFrequency = freq;
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LastChannels = chan;
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}
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// decode the frame
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if (!Platform::AAC_DecodeFrame(Decoder, InputBuf, framelen, OutputBuf, 1024*2*sizeof(s16)))
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{
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Log(LogLevel::Warn, "DSP_HLE: AAC decoding failed, frame addr=%08X len=%d\n", frameaddr, framelen);
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LastFrequency = -1;
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LastChannels = -1;
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DSi.ScheduleEvent(Event_DSi_DSPHLE, false, 512, 0, 2);
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return;
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}
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s16* dataout = OutputBuf;
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for (int i = 0; i < 1024; i++)
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{
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DSi.ARM9Write16(leftaddr, *dataout++);
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DSi.ARM9Write16(rightaddr, *dataout++);
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leftaddr += 2;
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rightaddr += 2;
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}
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DSi.ScheduleEvent(Event_DSi_DSPHLE, false, 115000, 0, 0);
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@ -23,6 +23,7 @@
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#include "UcodeBase.h"
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#include "../Savestate.h"
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#include "../Platform.h"
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namespace melonDS::DSP_HLE
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{
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@ -43,9 +44,11 @@ protected:
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u8 CmdParamCount;
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u16 CmdParams[10];
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u8 FrameBuf[1707];
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s16 LeftOutput[1024];
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s16 RightOutput[1024];
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Platform::AACDecoder* Decoder;
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u8 InputBuf[1700];
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s16 OutputBuf[1024*2];
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int LastFrequency;
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int LastChannels;
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void RecvCmdWord();
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void CmdDecodeFrame();
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@ -837,7 +837,7 @@ void DSi_MMCStorage::Reset()
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memset(SCR, 0, 8);
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*(u32*)&SCR[0] = 0x012A0000;
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memset(SD_SSR, 0, 64);
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memset(SSR, 0, 64);
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BlockSize = 0;
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RWAddress = 0;
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file->Var32(&OCR);
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file->Var32(&RCA);
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file->VarArray(SCR, 8);
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file->VarArray(SD_SSR, 64);
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file->VarArray(SSR, 64);
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file->Var32(&BlockSize);
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file->Var64(&RWAddress);
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@ -1014,7 +1014,7 @@ void DSi_MMCStorage::SendACMD(u8 cmd, u32 param)
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case 13: // get SSR
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Host->SendResponse(CSR, true);
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Host->DataRX(SD_SSR, 64);
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Host->DataRX(SSR, 64);
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return;
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case 41: // set operating conditions
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@ -200,7 +200,7 @@ private:
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u32 OCR;
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u32 RCA;
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u8 SCR[8];
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u8 SD_SSR[64];
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u8 SSR[64];
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u32 BlockSize;
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u64 RWAddress;
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@ -320,6 +320,46 @@ void Camera_Start(int num, void* userdata);
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void Camera_Stop(int num, void* userdata);
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void Camera_CaptureFrame(int num, u32* frame, int width, int height, bool yuv, void* userdata);
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// interface for AAC decoding (ie. DSi DSP HLE)
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struct AACDecoder;
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/**
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* Initializes an AAC decoder context.
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* @return a pointer to an AAC decoder context, or NULL if initialization fails
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*/
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AACDecoder* AAC_Init();
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/**
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* Deinitializes an AAC decoder context.
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* @param dec the context to be freed
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*/
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void AAC_DeInit(AACDecoder* dec);
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/**
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* Configures the AAC decoder with new parameters (sampling frequency, channels).
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* @param dec the context to be configured
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* @param frequency the sampling frequency
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* @param channels the channel setup value (1=mono, 2=stereo)
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* @return true if configuration was successful, false if not
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*/
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bool AAC_Configure(AACDecoder* dec, int frequency, int channels);
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/**
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* Decodes an AAC frame.
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* Takes a raw AAC frame, without any ADIF or ADTS headers.
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* Output is signed PCM6, interleaved. Output length is 1024 samples.
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* @param dec the decoder context to use
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* @param input the AAC frame to decode
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* @param inputlen the length of the AAC frame in bytes
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* @param output the buffer to write decoded output into
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* @param outputlen the length of the output buffer in bytes
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* @return true if decoding was successful, false if not
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*/
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bool AAC_DecodeFrame(AACDecoder* dec, const void* input, int inputlen, void* output, int outputlen);
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// interface for addon inputs
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enum KeyType
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@ -34,6 +34,7 @@ set(SOURCES_QT_SDL
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OSD_shaders.h
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font.h
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Platform.cpp
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Platform_AAC.cpp
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QPathInput.h
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SaveManager.cpp
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CameraManager.cpp
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@ -0,0 +1,98 @@
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/*
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Copyright 2016-2025 melonDS team
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#include <neaacdec.h>
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#include "Platform.h"
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namespace melonDS::Platform
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{
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AACDecoder* AAC_Init()
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{
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NeAACDecHandle handle = NeAACDecOpen();
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if (!handle)
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return nullptr;
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NeAACDecConfiguration* cfg = NeAACDecGetCurrentConfiguration(handle);
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cfg->defObjectType = LC;
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cfg->outputFormat = FAAD_FMT_16BIT;
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if (!NeAACDecSetConfiguration(handle, cfg))
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return nullptr;
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return (AACDecoder*)handle;
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}
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void AAC_DeInit(AACDecoder* dec)
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{
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NeAACDecHandle handle = (NeAACDecHandle)dec;
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NeAACDecClose(handle);
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}
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bool AAC_Configure(AACDecoder* dec, int frequency, int channels)
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{
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NeAACDecHandle handle = (NeAACDecHandle)dec;
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int freqlist[9] = {48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000};
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u8 freqnum = 3; // default to 48000
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for (int i = 0; i < 9; i++)
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{
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if (frequency == freqlist[i])
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{
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freqnum = 3 + i;
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break;
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}
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}
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channels &= 0xF;
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// produce a MP4 ASC to configure the decoder
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u8 asc[5];
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u32 asclen = sizeof(asc);
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asc[0] = 0x10 | (freqnum >> 1);
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asc[1] = (freqnum << 7) | (channels << 3);
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asc[2] = 0x56;
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asc[3] = 0xE5;
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asc[4] = 0x00;
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unsigned long freq_out;
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u8 chan_out;
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if (NeAACDecInit2(handle, asc, asclen, &freq_out, &chan_out) != 0)
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return false;
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return true;
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}
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bool AAC_DecodeFrame(AACDecoder* dec, const void* input, int inputlen, void* output, int outputlen)
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{
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NeAACDecHandle handle = (NeAACDecHandle)dec;
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NeAACDecFrameInfo finfo;
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NeAACDecDecode2(handle, &finfo, (u8*)input, inputlen, &output, outputlen);
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if (finfo.error)
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return false;
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if (finfo.bytesconsumed != inputlen)
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return false;
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return true;
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}
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}
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