update makefile

This commit is contained in:
radius 2017-03-19 15:12:55 -05:00
parent 4c0ef6782f
commit 411d035c92
5 changed files with 2 additions and 2500 deletions

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@ -29,7 +29,7 @@ else ifneq ($(findstring MINGW,$(shell uname -a)),)
system_platform = win system_platform = win
endif endif
CORE_DIR += . CORE_DIR += ./src
TARGET_NAME := melonds TARGET_NAME := melonds
LIBM = -lm LIBM = -lm

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@ -10,6 +10,7 @@ SOURCES_CXX := $(CORE_DIR)/NDS.cpp \
$(CORE_DIR)/GPU.cpp \ $(CORE_DIR)/GPU.cpp \
$(CORE_DIR)/GPU2D.cpp \ $(CORE_DIR)/GPU2D.cpp \
$(CORE_DIR)/GPU3D.cpp \ $(CORE_DIR)/GPU3D.cpp \
$(CORE_DIR)/GPU3D_Soft.cpp \
$(CORE_DIR)/NDSCart.cpp \ $(CORE_DIR)/NDSCart.cpp \
$(CORE_DIR)/RTC.cpp \ $(CORE_DIR)/RTC.cpp \
$(CORE_DIR)/SPI.cpp \ $(CORE_DIR)/SPI.cpp \

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@ -1,365 +0,0 @@
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include <math.h>
#include <stdio.h>
#if defined(_WIN32) && !defined(_XBOX)
#include <windows.h>
#endif
#include "NDS.h"
#include "GPU.h"
#include "libretro.h"
static uint16_t *frame_buf;
static struct retro_log_callback logging;
static retro_log_printf_t log_cb;
static bool use_audio_cb;
static float last_aspect;
static float last_sample_rate;
char retro_base_directory[4096];
char retro_game_path[4096];
static void fallback_log(enum retro_log_level level, const char *fmt, ...)
{
(void)level;
va_list va;
va_start(va, fmt);
vfprintf(stderr, fmt, va);
va_end(va);
}
static retro_environment_t environ_cb;
void retro_init(void)
{
frame_buf = (uint16_t*)malloc(256 * 384 * sizeof(uint16_t));
const char *dir = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
{
snprintf(retro_base_directory, sizeof(retro_base_directory), "%s", dir);
}
}
void retro_deinit(void)
{
free(frame_buf);
frame_buf = NULL;
}
unsigned retro_api_version(void)
{
return RETRO_API_VERSION;
}
void retro_set_controller_port_device(unsigned port, unsigned device)
{
log_cb(RETRO_LOG_INFO, "Plugging device %u into port %u.\n", device, port);
}
void retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = "melonDS";
info->library_version = "0.1";
info->need_fullpath = true;
info->valid_extensions = "nds";
}
static retro_video_refresh_t video_cb;
static retro_audio_sample_t audio_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
void retro_get_system_av_info(struct retro_system_av_info *info)
{
float aspect = 0.0f;
float sampling_rate = 30000.0f;
info->geometry.base_width = 256;
info->geometry.base_height = 386;
info->geometry.max_width = 256;
info->geometry.max_height = 384;
info->geometry.aspect_ratio = aspect;
last_aspect = aspect;
last_sample_rate = sampling_rate;
}
static struct retro_rumble_interface rumble;
void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
log_cb = logging.log;
else
log_cb = fallback_log;
static const struct retro_controller_description controllers[] = {
{ "Nintendo DS", RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0) },
};
static const struct retro_controller_info ports[] = {
{ controllers, 1 },
{ NULL, 0 },
};
cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
}
void retro_set_audio_sample(retro_audio_sample_t cb)
{
audio_cb = cb;
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
{
audio_batch_cb = cb;
}
void retro_set_input_poll(retro_input_poll_t cb)
{
input_poll_cb = cb;
}
void retro_set_input_state(retro_input_state_t cb)
{
input_state_cb = cb;
}
void retro_set_video_refresh(retro_video_refresh_t cb)
{
video_cb = cb;
}
static unsigned x_coord;
static unsigned y_coord;
static unsigned phase;
static int mouse_rel_x;
static int mouse_rel_y;
void retro_reset(void)
{
x_coord = 0;
y_coord = 0;
}
static void update_input(void)
{
int dir_x = 0;
int dir_y = 0;
input_poll_cb();
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP))
dir_y--;
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN))
dir_y++;
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT))
dir_x--;
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT))
dir_x++;
if (input_state_cb(0, RETRO_DEVICE_KEYBOARD, 0, RETROK_RETURN))
log_cb(RETRO_LOG_INFO, "Return key is pressed!\n");
if (input_state_cb(0, RETRO_DEVICE_KEYBOARD, 0, RETROK_x))
log_cb(RETRO_LOG_INFO, "x key is pressed!\n");
int16_t mouse_x = input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
int16_t mouse_y = input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
bool mouse_l = input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT);
bool mouse_r = input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT);
bool mouse_down = input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_WHEELDOWN);
bool mouse_up = input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_WHEELUP);
bool mouse_middle = input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE);
if (mouse_x)
log_cb(RETRO_LOG_INFO, "Mouse X: %d\n", mouse_x);
if (mouse_y)
log_cb(RETRO_LOG_INFO, "Mouse Y: %d\n", mouse_y);
if (mouse_l)
log_cb(RETRO_LOG_INFO, "Mouse L pressed.\n");
if (mouse_r)
log_cb(RETRO_LOG_INFO, "Mouse R pressed.\n");
if (mouse_down)
log_cb(RETRO_LOG_INFO, "Mouse wheeldown pressed.\n");
if (mouse_up)
log_cb(RETRO_LOG_INFO, "Mouse wheelup pressed.\n");
if (mouse_middle)
log_cb(RETRO_LOG_INFO, "Mouse middle pressed.\n");
mouse_rel_x += mouse_x;
mouse_rel_y += mouse_y;
if (mouse_rel_x >= 310)
mouse_rel_x = 309;
else if (mouse_rel_x < 10)
mouse_rel_x = 10;
if (mouse_rel_y >= 230)
mouse_rel_y = 229;
else if (mouse_rel_y < 10)
mouse_rel_y = 10;
bool pointer_pressed = input_state_cb(0, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_PRESSED);
int16_t pointer_x = input_state_cb(0, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X);
int16_t pointer_y = input_state_cb(0, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y);
if (pointer_pressed)
log_cb(RETRO_LOG_INFO, "Pointer: (%6d, %6d).\n", pointer_x, pointer_y);
dir_x += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 5000;
dir_y += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 5000;
dir_x += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 5000;
dir_y += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 5000;
x_coord = (x_coord + dir_x) & 31;
y_coord = (y_coord + dir_y) & 31;
if (rumble.set_rumble_state)
{
static bool old_start;
static bool old_select;
uint16_t strength_strong = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2) ? 0x4000 : 0xffff;
uint16_t strength_weak = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2) ? 0x4000 : 0xffff;
bool start = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START);
bool select = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT);
if (old_start != start)
log_cb(RETRO_LOG_INFO, "Strong rumble: %s.\n", start ? "ON": "OFF");
rumble.set_rumble_state(0, RETRO_RUMBLE_STRONG, start * strength_strong);
if (old_select != select)
log_cb(RETRO_LOG_INFO, "Weak rumble: %s.\n", select ? "ON": "OFF");
rumble.set_rumble_state(0, RETRO_RUMBLE_WEAK, select * strength_weak);
old_start = start;
old_select = select;
}
}
static void check_variables(void)
{
}
static void audio_callback(void)
{
for (unsigned i = 0; i < 30000 / 60; i++, phase++)
{
int16_t val = 0x800 * sinf(2.0f * M_PI * phase * 300.0f / 30000.0f);
audio_cb(val, val);
}
phase %= 100;
}
static void audio_set_state(bool enable)
{
(void)enable;
}
void retro_run(void)
{
update_input();
NDS::RunFrame();
memcpy(frame_buf, GPU::Framebuffer, sizeof(GPU::Framebuffer));
for (int i = 0; i < 256*192*2; i++)
{
frame_buf[i] = ((frame_buf[i] & 0x1F) << 11) |
((frame_buf[i] & 0x3E0) << 1) |
((frame_buf[i] & 0x7C00) >> 10);
}
video_cb(frame_buf, 256, 384, 0);
if (!use_audio_cb)
audio_callback();
bool updated = false;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
check_variables();
}
bool retro_load_game(const struct retro_game_info *info)
{
struct retro_input_descriptor desc[] = {
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
{ 0 },
};
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
{
log_cb(RETRO_LOG_INFO, "XRGB8888 is not supported.\n");
return false;
}
snprintf(retro_game_path, sizeof(retro_game_path), "%s", info->path);
NDS::Init();
struct retro_audio_callback audio_cb = { audio_callback, audio_set_state };
use_audio_cb = environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK, &audio_cb);
check_variables();
(void)info;
return true;
}
void retro_unload_game(void)
{
}
unsigned retro_get_region(void)
{
return RETRO_REGION_NTSC;
}
bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num)
{
return false;
}
size_t retro_serialize_size(void)
{
return false;
}
bool retro_serialize(void *data_, size_t size)
{
return false;
}
bool retro_unserialize(const void *data_, size_t size)
{
return false;
}
void *retro_get_memory_data(unsigned id)
{
(void)id;
return NULL;
}
size_t retro_get_memory_size(unsigned id)
{
(void)id;
return 0;
}
void retro_cheat_reset(void)
{}
void retro_cheat_set(unsigned index, bool enabled, const char *code)
{
(void)index;
(void)enabled;
(void)code;
}

2129
libretro.h

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5
link.T
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@ -1,5 +0,0 @@
{
global: retro_*;
local: *;
};