Merge pull request #546 from nadiaholmquist/feature/unix-xdg
Make melonDS properly installable systemwide on UNIX systems
This commit is contained in:
commit
2c51a49527
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@ -1,5 +1,5 @@
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---
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app-id: net.kuribo64.melonds
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app-id: net.kuribo64.melonDS
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runtime: org.freedesktop.Platform
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runtime-version: '18.08'
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sdk: org.freedesktop.Sdk
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@ -22,10 +22,8 @@ modules:
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buildsystem: cmake-ninja
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sources:
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- type: git
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url: https://github.com/StapleButter/melonDS.git
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commit: d4d4965b2fffc69958685a25a9d9fc0c78b54567
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- type: file
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path: net.kuribo64.melonds.desktop
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url: https://github.com/Arisotura/melonDS.git
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branch: master
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post-install:
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- "desktop-file-install --dir=/app/share/applications net.kuribo64.melonds.desktop"
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- "install -D icon/melon_256x256.png /app/share/icons/hicolor/256x256/apps/net.kuribo64.melonds.png"
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- "desktop-file-install --dir=/app/share/applications net.kuribo64.melonDS.desktop"
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- "install -D icon/melon_256x256.png /app/share/icons/hicolor/256x256/apps/net.kuribo64.melonDS.png"
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@ -1,8 +0,0 @@
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[Desktop Entry]
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Name=melonDS
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Comment=Nintendo DS emulator
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Exec=melonDS
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Type=Application
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Categories=Game;
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Terminal=false
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Icon=net.kuribo64.melonds
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@ -0,0 +1,11 @@
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[Desktop Entry]
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Name=melonDS
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GenericName=Nintendo DS Emulator
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Comment=A fast and accurate Nintendo DS emulator.
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Exec=melonDS
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Type=Application
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Categories=Game;Emulator;
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Terminal=false
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Icon=net.kuribo64.melonDS
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MimeType=application/x-nintendo-ds-rom;
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Keywords=emulator;Nintendo;DS;NDS;Nintendo DS;
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@ -814,7 +814,7 @@ bool ReadROMParams(u32 gamecode, u32* params)
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// [gamecode] [ROM size] [save type] [reserved]
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// list must be sorted by gamecode
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FILE* f = Platform::OpenLocalFile("romlist.bin", "rb");
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FILE* f = Platform::OpenDataFile("romlist.bin");
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if (!f) return false;
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fseek(f, 0, SEEK_END);
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@ -32,15 +32,21 @@ void StopEmu();
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// can be optionally restricted to only opening a file that already exists.
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// * OpenLocalFile():
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// opens files local to the emulator (melonDS.ini, BIOS, firmware, ...)
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// checks, by order of priority:
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// For Windows builds, or portable UNIX builds it checks, by order of priority:
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// * current working directory
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// * emulator directory (essentially where the melonDS executable is) if supported
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// * any platform-specific application data directories
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// in create mode, if the file doesn't exist, it will be created in the emulator
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// directory if supported, or in the current directory otherwise
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// For regular UNIX builds, the user's configuration directory is always used.
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// * OpenDataFile():
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// Opens a file that was installed alongside melonDS on UNIX systems in /usr/share, etc.
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// Looks in the user's data directory first, then the system's.
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// If on Windows or a portable UNIX build, this simply calls OpenLocalFile().
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FILE* OpenFile(const char* path, const char* mode, bool mustexist=false);
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FILE* OpenLocalFile(const char* path, const char* mode);
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FILE* OpenDataFile(const char* path);
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inline bool FileExists(const char* name)
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{
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@ -31,6 +31,11 @@ target_link_libraries(melonDS
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core ${SDL2_LIBRARIES} libui)
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if (UNIX)
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option(UNIX_PORTABLE "Make a portable build that looks for its configuration in the current directory" OFF)
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if (UNIX_PORTABLE)
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add_definitions(-DUNIX_PORTABLE)
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endif()
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(GTK3 REQUIRED gtk+-3.0)
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pkg_check_modules(SDL2 REQUIRED sdl2)
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@ -61,4 +66,7 @@ elseif (WIN32)
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target_link_libraries(melonDS comctl32 d2d1 dwrite uxtheme ws2_32 iphlpapi)
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endif ()
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install(FILES ../../net.kuribo64.melonDS.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
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install(FILES ../../icon/melon_256x256.png DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps RENAME net.kuribo64.melonDS.png)
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install(FILES ../../romlist.bin DESTINATION ${CMAKE_INSTALL_PREFIX}/share/melonDS)
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install(TARGETS melonDS RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
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@ -135,6 +135,66 @@ FILE* OpenFile(const char* path, const char* mode, bool mustexist)
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return ret;
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}
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#if !defined(UNIX_PORTABLE) && !defined(__WIN32__)
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FILE* OpenLocalFile(const char* path, const char* mode)
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{
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std::string fullpath;
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if (path[0] == '/')
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{
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// If it's an absolute path, just open that.
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fullpath = std::string(path);
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}
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else
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{
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// Check user configuration directory
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std::string confpath = std::string(g_get_user_config_dir()) + "/melonDS/";
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g_mkdir_with_parents(confpath.c_str(), 0755);
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fullpath = confpath + path;
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}
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return OpenFile(fullpath.c_str(), mode, mode[0] != 'w');
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}
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FILE* OpenDataFile(const char* path)
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{
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const char* melondir = "melonDS";
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const char* const* sys_dirs = g_get_system_data_dirs();
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const char* user_dir = g_get_user_data_dir();
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// First check the user's data directory
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char* fullpath = g_build_path("/", user_dir, melondir, path, NULL);
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if (access(fullpath, R_OK) == 0)
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{
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FILE* f = fopen(fullpath, "r");
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g_free(fullpath);
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return f;
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}
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free(fullpath);
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// Then check the system data directories
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for (size_t i = 0; sys_dirs[i] != NULL; i++)
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{
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const char* dir = sys_dirs[i];
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char* fullpath = g_build_path("/", dir, melondir, path, NULL);
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if (access(fullpath, R_OK) == 0)
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{
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FILE* f = fopen(fullpath, "r");
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g_free(fullpath);
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return f;
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}
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free(fullpath);
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}
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FILE* f = fopen(path, "rb");
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if (f) return f;
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return NULL;
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}
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#else
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FILE* OpenLocalFile(const char* path, const char* mode)
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{
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bool relpath = false;
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@ -178,7 +238,7 @@ FILE* OpenLocalFile(const char* path, const char* mode)
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emudirpath[pathlen] = '\0';
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}
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// Locations are application directory, and AppData/melonDS on Windows or XDG_CONFIG_HOME/melonds on Linux
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// Locations are application directory, and AppData/melonDS on Windows or XDG_CONFIG_HOME/melonDS on Linux
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FILE* f;
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@ -240,7 +300,7 @@ FILE* OpenLocalFile(const char* path, const char* mode)
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{
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// Now check XDG_CONFIG_HOME
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// TODO: check for memory leak there
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std::string fullpath = std::string(g_get_user_config_dir()) + "/melonds/" + path;
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std::string fullpath = std::string(g_get_user_config_dir()) + "/melonDS/" + path;
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f = OpenFile(fullpath.c_str(), mode, true);
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if (f) { delete[] emudirpath; return f; }
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}
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@ -257,6 +317,13 @@ FILE* OpenLocalFile(const char* path, const char* mode)
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return NULL;
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}
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FILE* OpenDataFile(const char* path)
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{
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return OpenLocalFile(path, "rb");
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}
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#endif
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void* Thread_Create(void (*func)())
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{
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@ -21,6 +21,10 @@
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#include <stdio.h>
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#include <string.h>
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#ifndef __WIN32__
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#include <glib.h>
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#endif
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#include <SDL2/SDL.h>
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#include "libui/ui.h"
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@ -2681,6 +2685,7 @@ int main(int argc, char** argv)
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printf("melonDS " MELONDS_VERSION "\n");
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printf(MELONDS_URL "\n");
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#if defined(__WIN32__) || defined(UNIX_PORTABLE)
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if (argc > 0 && strlen(argv[0]) > 0)
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{
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int len = strlen(argv[0]);
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@ -2707,6 +2712,13 @@ int main(int argc, char** argv)
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EmuDirectory = new char[2];
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strcpy(EmuDirectory, ".");
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}
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#else
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const char* confdir = g_get_user_config_dir();
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const char* confname = "/melonds";
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EmuDirectory = new char[strlen(confdir) + strlen(confname) + 1];
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strcat(EmuDirectory, confdir);
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strcat(EmuDirectory, confname);
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#endif
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// http://stackoverflow.com/questions/14543333/joystick-wont-work-using-sdl
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SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
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!Platform::LocalFileExists("bios9.bin") ||
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!Platform::LocalFileExists("firmware.bin"))
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{
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uiMsgBoxError(
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NULL,
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"BIOS/Firmware not found",
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#if defined(__WIN32__) || defined(UNIX_PORTABLE)
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const char* locationName = "the directory you run melonDS from";
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#else
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char* locationName = EmuDirectory;
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#endif
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char msgboxtext[512];
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sprintf(msgboxtext,
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"One or more of the following required files don't exist or couldn't be accessed:\n\n"
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"bios7.bin -- ARM7 BIOS\n"
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"bios9.bin -- ARM9 BIOS\n"
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"firmware.bin -- firmware image\n\n"
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"Dump the files from your DS and place them in the directory you run melonDS from.\n"
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"Make sure that the files can be accessed.");
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"Dump the files from your DS and place them in %s.\n"
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"Make sure that the files can be accessed.",
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locationName
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);
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uiMsgBoxError(NULL, "BIOS/Firmware not found", msgboxtext);
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uiUninit();
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SDL_Quit();
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@ -2796,7 +2816,18 @@ int main(int argc, char** argv)
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}
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}
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{
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FILE* f = Platform::OpenLocalFile("romlist.bin", "rb");
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const char* romlist_missing = "Save memory type detection will not work correctly.\n\n"
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"You should use the latest version of romlist.bin (provided in melonDS release packages).";
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#if !defined(UNIX_PORTABLE) && !defined(__WIN32__)
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std::string missingstr = std::string(romlist_missing) +
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"\n\nThe ROM list should be placed in " + g_get_user_data_dir() + "/melonds/, otherwise "
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"melonDS will search for it in the current working directory.";
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const char* romlist_missing_text = missingstr.c_str();
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#else
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const char* romlist_missing_text = romlist_missing;
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#endif
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FILE* f = Platform::OpenDataFile("romlist.bin");
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if (f)
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{
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u32 data;
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@ -2805,18 +2836,12 @@ int main(int argc, char** argv)
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if ((data >> 24) == 0) // old CRC-based list
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{
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uiMsgBoxError(NULL,
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"Your version of romlist.bin is outdated.",
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"Save memory type detection will not work correctly.\n\n"
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"You should use the latest version of romlist.bin (provided in melonDS release packages).");
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uiMsgBoxError(NULL, "Your version of romlist.bin is outdated.", romlist_missing_text);
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}
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}
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else
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{
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uiMsgBoxError(NULL,
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"romlist.bin not found.",
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"Save memory type detection will not work correctly.\n\n"
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"You should use the latest version of romlist.bin (provided in melonDS release packages).");
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uiMsgBoxError(NULL, "romlist.bin not found.", romlist_missing_text);
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}
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}
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