make some working shit. bahaahhhaahahahaaaahahahhaa
This commit is contained in:
parent
9529356062
commit
2bf502b90a
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@ -26,7 +26,7 @@
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#include "ArchiveUtil.h"
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#endif
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#include "ROMLoader.h"
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#include "SharedConfig.h"
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#include "Config.h"
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#include "Platform.h"
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#include "NDS.h"
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@ -39,51 +39,47 @@
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namespace ROMLoader
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{
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std::string ROMPath [ROMSlot_MAX];
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std::string SRAMPath [ROMSlot_MAX];
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std::string PrevSRAMPath[ROMSlot_MAX]; // for savestate 'undo load'
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std::string NDSROMExtension;
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bool SavestateLoaded;
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ARCodeFile* CheatFile;
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bool CheatsOn;
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std::string FullROMPath;
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std::string BaseROMDir;
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std::string BaseROMName;
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/*void Init_ROM()
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int LastSep(std::string path)
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{
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SavestateLoaded = false;
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int i = path.length() - 1;
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while (i >= 0)
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{
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if (path[i] == '/' || path[i] == '\\')
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return i;
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ROMPath[ROMSlot_NDS] = "";
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ROMPath[ROMSlot_GBA] = "";
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SRAMPath[ROMSlot_NDS] = "";
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SRAMPath[ROMSlot_GBA] = "";
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PrevSRAMPath[ROMSlot_NDS] = "";
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PrevSRAMPath[ROMSlot_GBA] = "";
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i--;
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}
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CheatFile = nullptr;
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CheatsOn = false;
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return -1;
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}
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void DeInit_ROM()
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std::string GetAssetPath(std::string configpath, std::string ext)
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{
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if (CheatFile)
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if (configpath.empty())
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configpath = BaseROMDir;
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for (;;)
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{
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delete CheatFile;
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CheatFile = nullptr;
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int i = configpath.length() - 1;
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if (configpath[i] == '/' || configpath[i] == '\\')
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configpath = configpath.substr(0, i);
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else
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break;
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}
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}*/
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// TODO: currently, when failing to load a ROM for whatever reason, we attempt
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// to revert to the previous state and resume execution; this may not be a very
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// good thing, depending on what state the core was left in.
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// should we do a better state revert (via the savestate system)? completely stop?
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if (!configpath.empty())
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configpath += "/";
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return configpath + BaseROMName + ext;
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}
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/*void SetupSRAMPath(int slot)
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{
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SRAMPath[slot] = ROMPath[slot].substr(0, ROMPath[slot].length() - 3) + "sav";
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}*/
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QString VerifyDSBIOS()
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{
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@ -266,12 +262,16 @@ bool LoadROM(QStringList filepath, bool reset)
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u8* filedata;
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u32 filelen;
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std::string basepath;
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std::string romname;
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int num = filepath.count();
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if (num == 1)
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{
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// regular file
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FILE* f = Platform::OpenFile(filepath.at(0).toStdString(), "rb", true);
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std::string filename = filepath.at(0).toStdString();
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FILE* f = Platform::OpenFile(filename, "rb", true);
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if (!f) return false;
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fseek(f, 0, SEEK_END);
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@ -294,13 +294,19 @@ bool LoadROM(QStringList filepath, bool reset)
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fclose(f);
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filelen = (u32)len;
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int pos = LastSep(filename);
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basepath = filename.substr(0, pos);
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romname = filename.substr(pos+1);
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}
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#ifdef ARCHIVE_SUPPORT_ENABLED
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else if (num == 2)
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{
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// file inside archive
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u32 lenread = Archive::ExtractFileFromArchive(filepath.at(0), filepath.at(1), &filedata, &filelen);
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QString archivepath = filepath.at(0);
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u32 lenread = Archive::ExtractFileFromArchive(archivepath, filepath.at(1), &filedata, &filelen);
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if (lenread < 0) return false;
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if (!filedata) return false;
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if (lenread != filelen)
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@ -308,247 +314,55 @@ bool LoadROM(QStringList filepath, bool reset)
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delete[] filedata;
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return false;
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}
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std::string std_archivepath = archivepath.toStdString();
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basepath = std_archivepath.substr(0, LastSep(std_archivepath));
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std::string std_romname = filepath.at(1).toStdString();
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romname = std_romname.substr(LastSep(std_romname)+1);
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}
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#endif
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else
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return false;
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//
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printf("BASE PATH IS %s\n", basepath.c_str());
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printf("ROM NAME IS %s\n", romname.c_str());
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BaseROMDir = basepath;
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BaseROMName = romname.substr(0, romname.rfind('.'));
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if (reset)
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{
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NDS::Reset();
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}
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// TODO: SAVE
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return NDS::LoadCart(filedata, filelen, nullptr, 0);
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u32 savelen = 0;
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u8* savedata = nullptr;
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std::string savname = GetAssetPath(Config::SaveFilePath, ".sav");
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FILE* sav = Platform::OpenFile(savname, "rb", true);
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if (sav)
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{
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fseek(sav, 0, SEEK_END);
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savelen = (u32)ftell(sav);
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fseek(sav, 0, SEEK_SET);
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savedata = new u8[savelen];
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fread(savedata, savelen, 1, sav);
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fclose(sav);
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}
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bool res = NDS::LoadCart(filedata, filelen, savedata, savelen);
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delete[] savedata;
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delete[] filedata;
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return res;
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}
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void LoadCheats()
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{
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if (CheatFile)
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{
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delete CheatFile;
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CheatFile = nullptr;
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}
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std::string filename;
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if (!ROMPath[ROMSlot_NDS].empty())
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{
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filename = ROMPath[ROMSlot_NDS].substr(0, ROMPath[ROMSlot_NDS].length() - 3) + "mch";
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}
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else
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{
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filename = "firmware.mch";
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}
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// TODO: add custom path here
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// TODO: check for error (malformed cheat file, ...)
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CheatFile = new ARCodeFile(filename);
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AREngine::SetCodeFile(CheatsOn ? CheatFile : nullptr);
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}
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/*int LoadBIOS()
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{
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DSi::CloseDSiNAND();
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int res;
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res = VerifyDSBIOS();
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if (res != Load_OK) return res;
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if (Config::ConsoleType == 1)
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{
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res = VerifyDSiBIOS();
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if (res != Load_OK) return res;
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res = VerifyDSiFirmware();
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if (res != Load_OK) return res;
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res = SetupDSiNAND();
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if (res != Load_OK) return res;
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}
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else
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{
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res = VerifyDSFirmware();
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if (res != Load_OK) return res;
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}
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// TODO:
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// original code in the libui frontend called NDS::LoadGBAROM() if needed
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// should this be carried over here?
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// is that behavior consistent with that of LoadROM() below?
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ROMPath[ROMSlot_NDS] = "";
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SRAMPath[ROMSlot_NDS] = "";
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NDS::SetConsoleType(Config::ConsoleType);
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NDS::LoadBIOS();
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SavestateLoaded = false;
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LoadCheats();
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return Load_OK;
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}
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int LoadROM(const u8 *romdata, u32 romlength, const char *archivefilename, const char *romfilename, const char *sramfilename, int slot)
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{
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int res;
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bool directboot = Config::DirectBoot;
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if (Config::ConsoleType == 1 && slot == 1)
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{
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// cannot load a GBA ROM into a DSi
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return Load_ROMLoadError;
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}
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res = VerifyDSBIOS();
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if (res != Load_OK) return res;
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if (Config::ConsoleType == 1)
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{
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res = VerifyDSiBIOS();
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if (res != Load_OK) return res;
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res = VerifyDSiFirmware();
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if (res != Load_OK) return res;
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res = SetupDSiNAND();
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if (res != Load_OK) return res;
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GBACart::Eject();
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ROMPath[ROMSlot_GBA] = "";
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}
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else
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{
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res = VerifyDSFirmware();
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if (res != Load_OK)
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{
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if (res == Load_FirmwareNotBootable)
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directboot = true;
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else
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return res;
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}
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}
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std::string oldpath = ROMPath[slot];
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std::string oldsram = SRAMPath[slot];
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SRAMPath[slot] = sramfilename;
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ROMPath[slot] = archivefilename;
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NDS::SetConsoleType(Config::ConsoleType);
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/* if (slot == ROMSlot_NDS && NDS::LoadROM(romdata, romlength, SRAMPath[slot].c_str(), directboot))
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{
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SavestateLoaded = false;
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LoadCheats();
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// Reload the inserted GBA cartridge (if any)
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// TODO: report failure there??
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//if (!ROMPath[ROMSlot_GBA].empty()) NDS::LoadGBAROM(ROMPath[ROMSlot_GBA], SRAMPath[ROMSlot_GBA]);
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PrevSRAMPath[slot] = SRAMPath[slot]; // safety
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return Load_OK;
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}
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else if (slot == ROMSlot_GBA && NDS::LoadGBAROM(romdata, romlength, romfilename, SRAMPath[slot].c_str()))
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{
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SavestateLoaded = false; // checkme??
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PrevSRAMPath[slot] = SRAMPath[slot]; // safety
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return Load_OK;
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}
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else*-/
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{
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ROMPath[slot] = oldpath;
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SRAMPath[slot] = oldsram;
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return Load_ROMLoadError;
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}
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}
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int LoadROM(const char* file, int slot)
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{
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DSi::CloseDSiNAND();
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int res;
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bool directboot = Config::DirectBoot != 0;
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if (Config::ConsoleType == 1 && slot == 1)
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{
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// cannot load a GBA ROM into a DSi
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return Load_ROMLoadError;
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}
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res = VerifyDSBIOS();
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if (res != Load_OK) return res;
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if (Config::ConsoleType == 1)
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{
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res = VerifyDSiBIOS();
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if (res != Load_OK) return res;
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res = VerifyDSiFirmware();
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if (res != Load_OK) return res;
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res = SetupDSiNAND();
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if (res != Load_OK) return res;
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GBACart::Eject();
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ROMPath[ROMSlot_GBA] = "";
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}
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else
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{
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res = VerifyDSFirmware();
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if (res != Load_OK)
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{
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if (res == Load_FirmwareNotBootable)
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directboot = true;
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else
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return res;
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}
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}
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std::string oldpath = ROMPath[slot];
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std::string oldsram = SRAMPath[slot];
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ROMPath[slot] = file;
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SetupSRAMPath(0);
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SetupSRAMPath(1);
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NDS::SetConsoleType(Config::ConsoleType);
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/*if (slot == ROMSlot_NDS && NDS::LoadROM(ROMPath[slot].c_str(), SRAMPath[slot].c_str(), directboot))
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{
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SavestateLoaded = false;
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LoadCheats();
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// Reload the inserted GBA cartridge (if any)
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// TODO: report failure there??
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if (!ROMPath[ROMSlot_GBA].empty()) NDS::LoadGBAROM(ROMPath[ROMSlot_GBA].c_str(), SRAMPath[ROMSlot_GBA].c_str());
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PrevSRAMPath[slot] = SRAMPath[slot]; // safety
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return Load_OK;
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}
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else if (slot == ROMSlot_GBA && NDS::LoadGBAROM(ROMPath[slot].c_str(), SRAMPath[slot].c_str()))
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{
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SavestateLoaded = false; // checkme??
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PrevSRAMPath[slot] = SRAMPath[slot]; // safety
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return Load_OK;
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}
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else*-/
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{
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ROMPath[slot] = oldpath;
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SRAMPath[slot] = oldsram;
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return Load_ROMLoadError;
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}
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}*/
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void ROMIcon(u8 (&data)[512], u16 (&palette)[16], u32* iconRef)
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{
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@ -616,318 +430,4 @@ void AnimatedROMIcon(u8 (&data)[8][512], u16 (&palette)[8][16], u16 (&sequence)[
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}
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}
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void UnloadROM(int slot)
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{
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if (slot == ROMSlot_NDS)
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{
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// TODO!
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}
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else if (slot == ROMSlot_GBA)
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{
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GBACart::Eject();
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}
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ROMPath[slot] = "";
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DSi::CloseDSiNAND();
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}
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int Reset()
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{
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/*DSi::CloseDSiNAND();
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int res;
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bool directboot = Config::DirectBoot != 0;
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res = VerifyDSBIOS();
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if (res != Load_OK) return res;
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if (Config::ConsoleType == 1)
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{
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res = VerifyDSiBIOS();
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if (res != Load_OK) return res;
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res = VerifyDSiFirmware();
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if (res != Load_OK) return res;
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res = SetupDSiNAND();
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if (res != Load_OK) return res;
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GBACart::Eject();
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ROMPath[ROMSlot_GBA][0] = '\0';
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}
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else
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{
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res = VerifyDSFirmware();
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if (res != Load_OK)
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{
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if (res == Load_FirmwareNotBootable)
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directboot = true;
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else
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return res;
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}
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}
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SavestateLoaded = false;
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NDS::SetConsoleType(Config::ConsoleType);
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if (ROMPath[ROMSlot_NDS].empty())
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{
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NDS::LoadBIOS();
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}
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else
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{
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std::string ext = ROMPath[ROMSlot_NDS].substr(ROMPath[ROMSlot_NDS].length() - 4);
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std::transform(ext.begin(), ext.end(), ext.begin(), tolower);
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if (ext == ".nds" || ext == ".srl" || ext == ".dsi")
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{
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SetupSRAMPath(0);
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//if (!NDS::LoadROM(ROMPath[ROMSlot_NDS].c_str(), SRAMPath[ROMSlot_NDS].c_str(), directboot))
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// return Load_ROMLoadError;
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}
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#ifdef ARCHIVE_SUPPORT_ENABLED
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else
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{
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// TODO!!!
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// THIS WILL BREAK IF CUSTOM SRAM PATHS ARE ADDED
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/*u8 *romdata = nullptr; u32 romlen;
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char romfilename[1024] = {0}, sramfilename[1024];
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strncpy(sramfilename, SRAMPath[ROMSlot_NDS], 1024); // Use existing SRAMPath
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int pos = strlen(sramfilename) - 1;
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while (pos > 0 && sramfilename[pos] != '/' && sramfilename[pos] != '\\')
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--pos;
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strncpy(romfilename, &sramfilename[pos + 1], 1024);
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strncpy(&romfilename[strlen(romfilename) - 3], NDSROMExtension, 3); // extension could be nds, srl or dsi
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printf("RESET loading from archive : %s\n", romfilename);
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romlen = Archive::ExtractFileFromArchive(ROMPath[ROMSlot_NDS], romfilename, &romdata);
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if (!romdata)
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return Load_ROMLoadError;
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bool ok = NDS::LoadROM(romdata, romlen, sramfilename, directboot);
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delete romdata;
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if (!ok)*-/
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return Load_ROMLoadError;
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}
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#endif
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}
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if (!ROMPath[ROMSlot_GBA].empty())
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{
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std::string ext = ROMPath[ROMSlot_GBA].substr(ROMPath[ROMSlot_GBA].length() - 4);
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std::transform(ext.begin(), ext.end(), ext.begin(), tolower);
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if (ext == ".gba")
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{
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SetupSRAMPath(1);
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//if (!NDS::LoadGBAROM(ROMPath[ROMSlot_GBA].c_str(), SRAMPath[ROMSlot_GBA].c_str()))
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// return Load_ROMLoadError;
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}
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#ifdef ARCHIVE_SUPPORT_ENABLED
|
||||
else
|
||||
{
|
||||
// TODO!! SAME AS ABOVE
|
||||
|
||||
/*u8 *romdata = nullptr; u32 romlen;
|
||||
char romfilename[1024] = {0}, sramfilename[1024];
|
||||
strncpy(sramfilename, SRAMPath[ROMSlot_GBA], 1024); // Use existing SRAMPath
|
||||
|
||||
int pos = strlen(sramfilename) - 1;
|
||||
while (pos > 0 && sramfilename[pos] != '/' && sramfilename[pos] != '\\')
|
||||
--pos;
|
||||
|
||||
strncpy(romfilename, &sramfilename[pos + 1], 1024);
|
||||
strncpy(&romfilename[strlen(romfilename) - 3], "gba", 3);
|
||||
printf("RESET loading from archive : %s\n", romfilename);
|
||||
romlen = Archive::ExtractFileFromArchive(ROMPath[ROMSlot_GBA], romfilename, &romdata);
|
||||
if (!romdata)
|
||||
return Load_ROMLoadError;
|
||||
|
||||
bool ok = NDS::LoadGBAROM(romdata, romlen, romfilename, SRAMPath[ROMSlot_GBA]);
|
||||
delete romdata;
|
||||
if (!ok)*-/
|
||||
return Load_ROMLoadError;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
LoadCheats();*/
|
||||
|
||||
return Load_OK;
|
||||
}
|
||||
|
||||
|
||||
// SAVESTATE TODO
|
||||
// * configurable paths. not everyone wants their ROM directory to be polluted, I guess.
|
||||
|
||||
std::string GetSavestateName(int slot)
|
||||
{
|
||||
std::string filename;
|
||||
|
||||
if (ROMPath[ROMSlot_NDS].empty()) // running firmware, no ROM
|
||||
{
|
||||
filename = "firmware";
|
||||
}
|
||||
else
|
||||
{
|
||||
std::string rompath;
|
||||
std::string ext = ROMPath[ROMSlot_NDS].substr(ROMPath[ROMSlot_NDS].length() - 4);
|
||||
std::transform(ext.begin(), ext.end(), ext.begin(), tolower);
|
||||
|
||||
// TODO!!! MORE SHIT THAT IS GONNA ASPLODE
|
||||
if (ext == ".nds" || ext == ".srl" || ext == ".dsi")
|
||||
rompath = ROMPath[ROMSlot_NDS];
|
||||
else
|
||||
rompath = SRAMPath[ROMSlot_NDS]; // If archive, construct ssname from sram file
|
||||
|
||||
filename = rompath.substr(0, rompath.rfind('.'));
|
||||
}
|
||||
|
||||
filename += ".ml";
|
||||
filename += ('0'+slot);
|
||||
|
||||
return filename;
|
||||
}
|
||||
|
||||
bool SavestateExists(int slot)
|
||||
{
|
||||
std::string ssfile = GetSavestateName(slot);
|
||||
return Platform::FileExists(ssfile);
|
||||
}
|
||||
|
||||
bool LoadState(std::string filename)
|
||||
{
|
||||
u32 oldGBACartCRC = GBACart::CartCRC;
|
||||
|
||||
// backup
|
||||
Savestate* backup = new Savestate("timewarp.mln", true);
|
||||
NDS::DoSavestate(backup);
|
||||
delete backup;
|
||||
|
||||
bool failed = false;
|
||||
|
||||
Savestate* state = new Savestate(filename, false);
|
||||
if (state->Error)
|
||||
{
|
||||
delete state;
|
||||
|
||||
//uiMsgBoxError(MainWindow, "Error", "Could not load savestate file.");
|
||||
|
||||
// current state might be crapoed, so restore from sane backup
|
||||
state = new Savestate("timewarp.mln", false);
|
||||
failed = true;
|
||||
}
|
||||
|
||||
NDS::DoSavestate(state);
|
||||
delete state;
|
||||
|
||||
if (!failed)
|
||||
{
|
||||
if (Config::SavestateRelocSRAM && !ROMPath[ROMSlot_NDS].empty())
|
||||
{
|
||||
PrevSRAMPath[ROMSlot_NDS] = SRAMPath[ROMSlot_NDS];
|
||||
|
||||
// TODO: how should this interact with custom paths?
|
||||
SRAMPath[ROMSlot_NDS] = filename + ".sav";
|
||||
|
||||
//NDS::RelocateSave(SRAMPath[ROMSlot_NDS].c_str(), false);
|
||||
}
|
||||
|
||||
bool loadedPartialGBAROM = false;
|
||||
|
||||
// in case we have a GBA cart inserted, and the GBA ROM changes
|
||||
// due to having loaded a save state, we do not want to reload
|
||||
// the previous cartridge on reset, or commit writes to any
|
||||
// loaded save file. therefore, their paths are "nulled".
|
||||
if (GBACart::CartInserted && GBACart::CartCRC != oldGBACartCRC)
|
||||
{
|
||||
ROMPath[ROMSlot_GBA] = "";
|
||||
SRAMPath[ROMSlot_GBA] = "";
|
||||
loadedPartialGBAROM = true;
|
||||
}
|
||||
|
||||
// TODO forward this to user in a meaningful way!!
|
||||
/*char msg[64];
|
||||
if (slot > 0) sprintf(msg, "State loaded from slot %d%s",
|
||||
slot, loadedPartialGBAROM ? " (GBA ROM header only)" : "");
|
||||
else sprintf(msg, "State loaded from file%s",
|
||||
loadedPartialGBAROM ? " (GBA ROM header only)" : "");
|
||||
OSD::AddMessage(0, msg);*/
|
||||
|
||||
SavestateLoaded = true;
|
||||
}
|
||||
|
||||
return !failed;
|
||||
}
|
||||
|
||||
bool SaveState(std::string filename)
|
||||
{
|
||||
Savestate* state = new Savestate(filename, true);
|
||||
if (state->Error)
|
||||
{
|
||||
delete state;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
NDS::DoSavestate(state);
|
||||
delete state;
|
||||
|
||||
if (Config::SavestateRelocSRAM && !ROMPath[ROMSlot_NDS].empty())
|
||||
{
|
||||
// TODO: how should this interact with custom paths?
|
||||
SRAMPath[ROMSlot_NDS] = filename + ".sav";
|
||||
|
||||
//NDS::RelocateSave(SRAMPath[ROMSlot_NDS].c_str(), true);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void UndoStateLoad()
|
||||
{
|
||||
if (!SavestateLoaded) return;
|
||||
|
||||
// pray that this works
|
||||
// what do we do if it doesn't???
|
||||
// but it should work.
|
||||
Savestate* backup = new Savestate("timewarp.mln", false);
|
||||
NDS::DoSavestate(backup);
|
||||
delete backup;
|
||||
|
||||
if (!ROMPath[ROMSlot_NDS].empty())
|
||||
{
|
||||
SRAMPath[ROMSlot_NDS] = PrevSRAMPath[ROMSlot_NDS];
|
||||
//NDS::RelocateSave(SRAMPath[ROMSlot_NDS].c_str(), false);
|
||||
}
|
||||
}
|
||||
|
||||
int ImportSRAM(const char* filename)
|
||||
{
|
||||
/*FILE* file = fopen(filename, "rb");
|
||||
fseek(file, 0, SEEK_END);
|
||||
u32 size = ftell(file);
|
||||
u8* importData = new u8[size];
|
||||
rewind(file);
|
||||
fread(importData, size, 1, file);
|
||||
fclose(file);
|
||||
|
||||
int diff = NDS::ImportSRAM(importData, size);
|
||||
delete[] importData;
|
||||
return diff;*/
|
||||
return 0;
|
||||
}
|
||||
|
||||
void EnableCheats(bool enable)
|
||||
{
|
||||
CheatsOn = enable;
|
||||
if (CheatFile)
|
||||
AREngine::SetCodeFile(CheatsOn ? CheatFile : nullptr);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue