we prolly don't need to init SDL video, given we don't use it
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@ -2985,10 +2985,10 @@ int main(int argc, char** argv)
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{
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{
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printf("SDL couldn't init joystick\n");
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printf("SDL couldn't init joystick\n");
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}
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}
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0)
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if (SDL_Init(SDL_INIT_AUDIO) < 0)
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{
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{
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const char* err = SDL_GetError();
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const char* err = SDL_GetError();
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QString errorStr = "Failed to initialize SDL. This could indicate an issue with your graphics or audio driver.\n\nThe error was: ";
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QString errorStr = "Failed to initialize SDL. This could indicate an issue with your audio driver.\n\nThe error was: ";
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errorStr += err;
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errorStr += err;
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QMessageBox::critical(NULL, "melonDS", errorStr);
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QMessageBox::critical(NULL, "melonDS", errorStr);
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