try to fix build when the compiler is stricter

This commit is contained in:
RSDuck 2021-02-11 19:11:18 +01:00
parent f1e0816c1a
commit 295d60e4cb
1 changed files with 1 additions and 1 deletions

View File

@ -49,7 +49,7 @@ void SoftRenderer::SetupRenderThread()
if (!RenderThreadRunning)
{
RenderThreadRunning = true;
RenderThread = Platform::Thread_Create(std::bind(&RenderThreadFunc, this));
RenderThread = Platform::Thread_Create(std::bind(&SoftRenderer::RenderThreadFunc, this));
}
// otherwise more than one frame can be queued up at once