add ability to map keys with modifiers, only in config UI for now

This commit is contained in:
Arisotura 2019-06-11 23:16:15 +02:00
parent 4447e010d7
commit 1ea25ac6f1
1 changed files with 61 additions and 21 deletions

View File

@ -76,11 +76,35 @@ void KeyMappingName(int id, char* str)
return;
}
char* keyname = uiKeyName(id);
strncpy(str, keyname, 31);
int key = id & 0xFFFF;
char* keyname = uiKeyName(key);
strncpy(str, keyname, 63); str[63] = '\0';
uiFreeText(keyname);
str[31] = '\0';
int mod = id >> 16;
if (key == 0x11D) mod = 0;
else if (key == 0x138) mod = 0;
else if (key == 0x036) mod = 0;
if (mod != 0)
{
// CTRL / ALT / SHIFT
const int modscan[] = {0x1D, 0x38, 0x2A};
char tmp[64];
for (int m = 2; m >= 0; m--)
{
if (!(mod & (1<<m))) continue;
char* modname = uiKeyName(modscan[m]);
memcpy(tmp, str, 64);
snprintf(str, 64, "%s+%s", modname, tmp);
uiFreeText(modname);
}
}
str[63] = '\0';
}
void JoyMappingName(int id, char* str)
@ -93,18 +117,32 @@ void JoyMappingName(int id, char* str)
if (id & 0x100)
{
int hatnum = (id >> 4) & 0xF;
switch (id & 0xF)
{
case 0x1: strcpy(str, "Up"); break;
case 0x2: strcpy(str, "Right"); break;
case 0x4: strcpy(str, "Down"); break;
case 0x8: strcpy(str, "Left"); break;
case 0x1: sprintf(str, "Hat %d up", hatnum); break;
case 0x2: sprintf(str, "Hat %d right", hatnum); break;
case 0x4: sprintf(str, "Hat %d down", hatnum); break;
case 0x8: sprintf(str, "Hat %d left", hatnum); break;
}
}
else
{
sprintf(str, "Button %d", id+1);
}
if (id & 0x10000)
{
int axisnum = (id >> 24) & 0xF;
switch ((id >> 20) & 0xF)
{
case 0: sprintf(str, "%s / Axis %d +", str, axisnum); break;
case 1: sprintf(str, "%s / Axis %d -", str, axisnum); break;
case 2: sprintf(str, "%s / Trigger %d", str, axisnum); break;
}
}
}
@ -135,25 +173,27 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
if (dlg->pollid < 0)
return 0;
if (evt->Scancode == 0x1D) // CTRL
return 1;
if (evt->Scancode == 0x38) // ALT
return 0;
if (evt->Modifiers == 0x2) // ALT+key
return 0;
return 1;
if (evt->Scancode == 0x2A) // SHIFT
return 1;
if (dlg->pollid > 12)
{
if (dlg->pollid < 0x100) return 0;
int id = dlg->pollid & 0xFF;
if (id > 12) return 0;
if (evt->Scancode != 0x1) // ESC
if (evt->Scancode != 0x1 || evt->Modifiers != 0) // ESC
{
if (evt->Scancode == 0xE) // backspace
if (evt->Scancode == 0xE && evt->Modifiers == 0) // backspace
dlg->joymap[id] = -1;
else
return 1;
}
char keyname[32];
char keyname[64];
JoyMappingName(dlg->joymap[id], keyname);
uiButtonSetText(dlg->pollbtn, keyname);
uiControlEnable(uiControl(dlg->pollbtn));
@ -168,15 +208,15 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
if (!evt->Up)
{
// set key.
if (evt->Scancode != 0x1) // ESC
if (evt->Scancode != 0x1 || evt->Modifiers != 0) // ESC
{
if (evt->Scancode == 0xE) // backspace
if (evt->Scancode == 0xE && evt->Modifiers == 0) // backspace
dlg->keymap[dlg->pollid] = -1;
else
dlg->keymap[dlg->pollid] = evt->Scancode;
dlg->keymap[dlg->pollid] = evt->Scancode | (evt->Modifiers << 16);
}
char keyname[32];
char keyname[64];
KeyMappingName(dlg->keymap[dlg->pollid], keyname);
uiButtonSetText(dlg->pollbtn, keyname);
uiControlEnable(uiControl(dlg->pollbtn));
@ -194,7 +234,7 @@ void FinishJoyMapping(void* param)
InputDlgData* dlg = (InputDlgData*)param;
int id = dlg->pollid & 0xFF;
char keyname[32];
char keyname[64];
JoyMappingName(dlg->joymap[id], keyname);
uiButtonSetText(dlg->pollbtn, keyname);
uiControlEnable(uiControl(dlg->pollbtn));
@ -435,7 +475,7 @@ void Open(int type)
uiGrid* b_key = uiNewGrid();
uiGroupSetChild(g_key, uiControl(b_key));
const int width = 120;
const int width = 240;
for (int i = 0; i < dlg->numkeys; i++)
{
@ -445,7 +485,7 @@ void Open(int type)
uiGridAppend(b_key, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter);
uiControlSetMinSize(uiControl(label), width, 1);
char keyname[32];
char keyname[64];
KeyMappingName(dlg->keymap[j], keyname);
uiButton* btn = uiNewButton(keyname);
@ -468,7 +508,7 @@ void Open(int type)
uiGridAppend(b_joy, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter);
uiControlSetMinSize(uiControl(label), width, 1);
char keyname[32];
char keyname[64];
JoyMappingName(dlg->joymap[j], keyname);
uiButton* btn = uiNewButton(keyname);