initialize clearZ to 0x7FFF. fixes #38
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@ -339,8 +339,9 @@ void Reset()
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NumVertices = 0;
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NumVertices = 0;
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NumPolygons = 0;
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NumPolygons = 0;
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ClearAttr1 = 0;
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// TODO: confirm initial polyid/color/fog values
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ClearAttr2 = 0;
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ClearAttr1 = 0x3F000000;
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ClearAttr2 = 0x00007FFF;
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FlushRequest = 0;
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FlushRequest = 0;
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FlushAttributes = 0;
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FlushAttributes = 0;
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