keep the GPU from crashing if there's no VRAM mapped, I guess.
noting that the way it's accessing VRAM is grossly inaccurate.
This commit is contained in:
parent
594286ee5d
commit
12ebf83665
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@ -239,6 +239,7 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
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{
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{
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tileset = (u8*)GPU::VRAM_BBG[((bgcnt & 0x003C) >> 2)];
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tileset = (u8*)GPU::VRAM_BBG[((bgcnt & 0x003C) >> 2)];
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tilemap = (u16*)GPU::VRAM_BBG[((bgcnt & 0x1800) >> 11)];
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tilemap = (u16*)GPU::VRAM_BBG[((bgcnt & 0x1800) >> 11)];
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if (!tileset || !tilemap) return;
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tilemap += ((bgcnt & 0x0700) << 2);
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tilemap += ((bgcnt & 0x0700) << 2);
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pal = (u16*)&GPU::Palette[0x400];
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pal = (u16*)&GPU::Palette[0x400];
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@ -247,6 +248,7 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
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{
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{
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tileset = (u8*)GPU::VRAM_ABG[((DispCnt & 0x07000000) >> 22) + ((bgcnt & 0x003C) >> 2)];
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tileset = (u8*)GPU::VRAM_ABG[((DispCnt & 0x07000000) >> 22) + ((bgcnt & 0x003C) >> 2)];
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tilemap = (u16*)GPU::VRAM_ABG[((DispCnt & 0x38000000) >> 27) + ((bgcnt & 0x1800) >> 11)];
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tilemap = (u16*)GPU::VRAM_ABG[((DispCnt & 0x38000000) >> 27) + ((bgcnt & 0x1800) >> 11)];
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if (!tileset || !tilemap) return;
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tilemap += ((bgcnt & 0x0700) << 2);
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tilemap += ((bgcnt & 0x0700) << 2);
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pal = (u16*)&GPU::Palette[0];
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pal = (u16*)&GPU::Palette[0];
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2
NDS.cpp
2
NDS.cpp
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@ -1697,7 +1697,7 @@ void ARM9IOWrite32(u32 addr, u32 val)
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else
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else
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{
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{
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bool wasempty = IPCFIFO9->IsEmpty();
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bool wasempty = IPCFIFO9->IsEmpty();
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IPCFIFO9->Write(val);printf("IPC FIFO %08X %08X\n", val, ARM9->R[6]+0x114);
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IPCFIFO9->Write(val);
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if ((IPCFIFOCnt7 & 0x0400) && wasempty)
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if ((IPCFIFOCnt7 & 0x0400) && wasempty)
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TriggerIRQ(1, IRQ_IPCRecv);
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TriggerIRQ(1, IRQ_IPCRecv);
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}
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}
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@ -41,7 +41,7 @@
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"types.h"
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"types.h"
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"ARM.h"
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"ARM.h"
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1485817127 source:c:\documents\sources\melonds\arminterpreter.cpp
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1485831103 source:c:\documents\sources\melonds\arminterpreter.cpp
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<stdio.h>
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<stdio.h>
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"NDS.h"
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"NDS.h"
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"CP15.h"
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"CP15.h"
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@ -117,7 +117,7 @@
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1484698068 c:\documents\sources\melonds\dma.h
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1484698068 c:\documents\sources\melonds\dma.h
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"types.h"
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"types.h"
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1485809857 source:c:\documents\sources\melonds\gpu.cpp
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1485831589 source:c:\documents\sources\melonds\gpu.cpp
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<stdio.h>
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<stdio.h>
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<string.h>
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<string.h>
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"NDS.h"
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"NDS.h"
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