more small fry...
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@ -78,14 +78,10 @@ int MPRecvTimeout;
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std::string LANDevice;
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bool DirectLAN;
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bool SavestateRelocSRAM;
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std::string SaveFilePath;
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std::string SavestatePath;
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std::string CheatFilePath;
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bool EnableCheats;
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bool MouseHide;
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int MouseHideSeconds;
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@ -321,7 +317,7 @@ LegacyEntry LegacyFile[] =
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{"LANDevice", 2, "LAN.Device", false},
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{"DirectLAN", 1, "LAN.DirectMode", false},
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{"SavStaRelocSRAM", 1, "SaveState.RelocSRAM", false},
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{"SavStaRelocSRAM", 1, "Savestate.RelocSRAM", false},
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{"AudioInterp", 0, "Audio.Interpolation", false},
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{"AudioBitDepth", 0, "Audio.BitDepth", false},
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@ -192,14 +192,10 @@ extern int MPRecvTimeout;
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extern std::string LANDevice;
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extern bool DirectLAN;
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extern bool SavestateRelocSRAM;
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extern std::string SaveFilePath;
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extern std::string SavestatePath;
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extern std::string CheatFilePath;
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extern bool EnableCheats;
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extern bool MouseHide;
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extern int MouseHideSeconds;
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extern bool PauseLostFocus;
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@ -490,7 +490,7 @@ bool EmuInstance::loadState(const std::string& filename)
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backupState = std::move(backup); // This will clean up any existing backup
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assert(backup == nullptr);
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if (Config::SavestateRelocSRAM && ndsSave)
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if (globalCfg.GetBool("Savestate.RelocSRAM") && ndsSave)
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{
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previousSaveFile = ndsSave->GetPath();
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@ -543,7 +543,7 @@ bool EmuInstance::saveState(const std::string& filename)
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fclose(file);
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if (Config::SavestateRelocSRAM && ndsSave)
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if (globalCfg.GetBool("Savestate.RelocSRAM") && ndsSave)
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{
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std::string savefile = filename.substr(lastSep(filename)+1);
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savefile = getAssetPath(false, Config::SaveFilePath, ".sav", savefile);
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@ -646,12 +646,12 @@ MainWindow::MainWindow(int id, EmuInstance* inst, QWidget* parent) :
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actSetupCheats->setEnabled(false);
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actTitleManager->setEnabled(!emuInstance->globalCfg.GetString("DSi.NANDPath").empty());
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actEnableCheats->setChecked(Config::EnableCheats);
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actEnableCheats->setChecked(localCfg.GetBool("EnableCheats"));
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actROMInfo->setEnabled(false);
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actRAMInfo->setEnabled(false);
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actSavestateSRAMReloc->setChecked(Config::SavestateRelocSRAM);
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actSavestateSRAMReloc->setChecked(globalCfg.GetBool("Savestate.RelocSRAM"));
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actScreenRotation[Config::ScreenRotation]->setChecked(true);
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@ -1636,8 +1636,8 @@ void MainWindow::onOpenPowerManagement()
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void MainWindow::onEnableCheats(bool checked)
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{
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Config::EnableCheats = checked?1:0;
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emuInstance->enableCheats(Config::EnableCheats != 0);
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localCfg.SetBool("EnableCheats", checked);
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emuInstance->enableCheats(checked);
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}
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void MainWindow::onSetupCheats()
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@ -1885,7 +1885,7 @@ void MainWindow::onInterfaceSettingsFinished(int res)
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void MainWindow::onChangeSavestateSRAMReloc(bool checked)
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{
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Config::SavestateRelocSRAM = checked?1:0;
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globalCfg.SetBool("Savestate.RelocSRAM", checked);
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}
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void MainWindow::onChangeScreenSize()
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