mame/tests/emu
Aaron Giles 270a1a8534 Switch out attoseconds in favor of more abstract subseconds. Update everyone to use subseconds abstractly where possible. Builds, and many games work, but some are failing, so there be dragons here. 2021-04-02 00:10:32 -07:00
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video added RGB unit testing (nw) 2017-02-09 11:19:36 +01:00
attotime.cpp Switch out attoseconds in favor of more abstract subseconds. Update everyone to use subseconds abstractly where possible. Builds, and many games work, but some are failing, so there be dragons here. 2021-04-02 00:10:32 -07:00