mame/bgfx/chains
Aaron Giles 2ccc0a290a bgfx: Disable lowpass filter by default by setting it to its maximum value, since it does not account for actual monitor type. We can revisit this decision in the future if better monitor information is provided from the driver. 2021-03-23 09:31:32 -07:00
..
eagle -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] 2019-11-24 15:40:28 +01:00
hqx -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] 2019-11-24 15:40:28 +01:00
xbr -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] 2019-11-24 15:40:28 +01:00
Fighters.json -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
LICENSE Polishing up BGFX shader system, nw 2016-03-18 03:21:34 +01:00
README.md fix some typos (#2772) 2017-11-03 14:58:54 +01:00
crt-geom-deluxe.json bgfx: Disable lowpass filter by default by setting it to its maximum value, since it does not account for actual monitor type. We can revisit this decision in the future if better monitor information is provided from the driver. 2021-03-23 09:31:32 -07:00
crt-geom.json bgfx: crt-geom and crt-geom-deluxe enhancements (#7872) 2021-03-20 02:38:07 +11:00
default.json -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] 2019-11-24 15:40:28 +01:00
hlsl.json -bgfx: Corrected hlsl.json to apply the intended screen tint. [Ryan Holtz] 2020-06-20 15:42:50 +02:00
lcd-grid.json bgfx: Added lcd-grid shader. (#7691) 2021-01-23 15:04:48 +11:00
lut.json -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] 2019-11-24 15:40:28 +01:00
pillarbox_left_horizontal.json Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
pillarbox_left_vertical.json Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
pillarbox_right_horizontal.json Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
pillarbox_right_vertical.json Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
unfiltered.json -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] 2019-11-24 15:40:28 +01:00

README.md

BGFX shader chains

Contains definitions for BGFX shader chains

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team