mame/3rdparty/dxsdk/Include
yz70s 43c9f4fe27 Add some defines to d3dcommon.h to let bgfx compile with vs2013, but it would be much better to update the direct3d headers to the latest version (nw) 2015-06-24 22:36:36 +02:00
..
D2D1.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
D2D1Helper.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
D2DBaseTypes.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
D2Derr.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
D3DX10math.inl Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
D3DX_DXGIFormatConvert.inl Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
DWrite.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
DXGI.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
DXGIFormat.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
DXGIType.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
Dcommon.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
DxErr.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
PIXPlugin.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
X3DAudio.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
XAPO.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
XAPOBase.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
XAPOFX.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
XAudio2.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
XAudio2fx.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
XDSP.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
XInput.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
audiodefs.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
comdecl.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3d9.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3d9caps.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3d9types.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3d10.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3d10_1.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3d10_1shader.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3d10effect.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3d10misc.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3d10sdklayers.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3d10shader.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3d11.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3d11sdklayers.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3d11shader.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3dcommon.h Add some defines to d3dcommon.h to let bgfx compile with vs2013, but it would be much better to update the direct3d headers to the latest version (nw) 2015-06-24 22:36:36 +02:00
d3dcompiler.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3dcsx.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3dx9.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx9anim.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx9core.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx9effect.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx9math.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx9math.inl Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx9mesh.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx9shader.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx9shape.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx9tex.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx9xof.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx10.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3dx10async.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
d3dx10core.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3dx10math.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3dx10mesh.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3dx10tex.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3dx11.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3dx11async.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3dx11core.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
d3dx11tex.h Renamed h files so they can be cross compiled on linux 2015-02-01 17:08:10 +01:00
dinput.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
dinputd.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
dsconf.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
dsetup.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
dsound.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
dxdiag.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
dxfile.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
dxsdkver.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
gameux.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
rmxfguid.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
rmxftmpl.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
rpcsal.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
xact3.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
xact3d3.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
xact3wb.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
xma2defs.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
xnamath.h Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
xnamathconvert.inl Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
xnamathmatrix.inl Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
xnamathmisc.inl Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00
xnamathvector.inl Added dxsdk since lot of things are missing in mingw headers and libs (nw) 2015-02-01 10:15:09 +01:00