mirror of https://github.com/mamedev/mame.git
![]() for Laserdisc overlays. This is a change in behaviour, and it means that games like Golly! Ghost! will need an explicit blend mode specified in the XML. I'm not entirely happy with the situation, but a better, more general solution than this would require some serious refactoring to MAME's renderer. |
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.. | ||
_ext | ||
advanced | ||
commandline | ||
debugger | ||
images | ||
initialsetup | ||
techspecs | ||
tools | ||
usingmame | ||
__init__.py | ||
conf.py | ||
index.rst | ||
license.rst | ||
security.rst | ||
whatis.rst |