Commit Graph

14 Commits

Author SHA1 Message Date
Miodrag Milanović 812e6094f4
Update BGFX, BX and BIMG (#10789)
* Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2023-01-05 09:32:40 -05:00
R. Belmont 94b1e168b2
Revert "Update BGFX, BX and BIMG (#10750)" (#10787)
This reverts commit 5581eaa50a due to link failure on macOS.
2023-01-04 23:29:18 -05:00
Miodrag Milanović 5581eaa50a
Update BGFX, BX and BIMG (#10750)
* Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2023-01-04 23:12:10 -05:00
Miodrag Milanovic 4c9b0b24dc bgfx shaders recompile 2021-08-13 11:21:46 +02:00
Ryan Holtz bdae1de304 -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
Julian Sikorski 0c70101b74 Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix transposition properly (#5875)
* Sync bgfx with upstream revision 280420d

* Sync bx with upstream revision 267727d

* Sync bimg with upstream revision c1bab10

* Use bgfx helper functions to ensure correct matrix orientation

* Rebuild hlsl chain
2019-11-12 22:08:23 -05:00
Vas Crabb 97b6717027 (nw) Clean up the mess on master
This effectively reverts b380514764 and
c24473ddff, restoring the state at
598cd52272.

Before pushing, please check that what you're about to push is sane.
Check your local commit log and ensure there isn't anything out-of-place
before pushing to mainline.  When things like this happen, it wastes
everyone's time.  I really don't need this in a week when real work™ is
busting my balls and I'm behind where I want to be with preparing for
MAME release.
2019-03-26 11:13:37 +11:00
andreasnaive b380514764 Revert "conflict resolution (nw)"
This reverts commit c24473ddff, reversing
changes made to 009cba4fb8.
2019-03-25 23:13:40 +01:00
Henrik Algestam 40efb8f5aa Transposed transformation matrix to fix bgfx colors (nw) 2019-01-08 23:48:12 +01:00
Miodrag Milanovic 3917627494 Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic] 2017-12-01 13:22:27 +01:00
Miodrag Milanovic e095ef959b update shaders (nw) 2017-03-29 17:15:48 +02:00
Miodrag Milanovic 9b999667af Rebuild shaders, only metal is affected (nw) 2017-02-05 14:23:33 +01:00
Branimir Karadžić a3b4058bf7 Updated BGFX and BX and recompiled shaders (nw) 2016-10-29 09:11:50 +02:00
therealmogminer@gmail.com 99aa7eacd7 bgfx: Add data-driven render target clearing [Ryan Holtz] 2016-04-14 17:22:24 +02:00