Commit Graph

4369 Commits

Author SHA1 Message Date
David Haywood 7bf6964388
-cpu/arcompact: Rewrote core. (#10808)
* Split into files by opcode encode type/group.
* Refactored out macros.
* Added additional opcodes.
* Added interrupt logic.
* Added stub handlers for used but unknown opcodes.

-leapfrog/leapster.cpp updates:
* Put some data uploaded by the leapster BIOS somewhere for debugging purposes.
* Removed a read handler that was only there because of previous bad handling.
* Noted some used Leapster side addresses.
2023-02-06 05:15:25 +11:00
arbee 758fabb885 New machines added as NOT_WORKING
---------------------------------
Power Macintosh G3 [R. Belmont]
iMac (Bondi blue) [R. Belmont, Guru]
2023-02-04 15:44:25 -05:00
Vas Crabb b98fb7c98e Small batch of input refactoring:
emu/input.cpp: Fixed regression in display of some joystick inputs.

osd/interface: Split up interface classes into a few more files to
reduce where the input device interface class needs to be included.
Made OSD independent of concrete input_device class.

osd/modules/input, emu/inputdev.cpp, emu/ioport.cpp: Allow input devices
to provide tokens for controls without standard item types and
additional default input assignments.  Fixes issues assigning Yen and
Backslash on Japanese keyboards.

ui/textbox.cpp: Added a fixed-content text box menu class for future
use.

Got main.h out of emu.h as it’s only used in a very small number of
places, mostly for getting the application name.  Added eminline.h to
attotime.h as it's used without emu.h.  Cleaned up forward declarations
in emufwd.h a little.
2023-02-05 05:01:40 +11:00
Patrick Mackinlay 1d39af0599 New systems marked not working
------------------------------
Motorola MVME327A [Bitsavers]
2023-02-03 14:44:53 +07:00
Patrick Mackinlay e914e421c7 New systems marked not working
------------------------------
Motorola MVME181 [Plamen Mihaylov]
2023-02-03 14:37:49 +07:00
Patrick Mackinlay bc802bb8ac mc88200: new device 2023-02-03 14:15:19 +07:00
Vas Crabb 0ae68e4dea Use EQUIVALENT_ARRAY to avoid issues with std::size on member arrays, enable warnings for VLAs in C++. 2023-02-01 16:12:58 +11:00
Vas Crabb 2810c9d91b osd: Turned video modules into actual modules, fixed various issues.
Don't ignore the return status of OSD module initialisation.  Attempt to
fall back to an alternate module if the selected module fails to
initialise.  Log more useful diagnostic information at verbose level.

Fixed BGFX crash on exit after toggling fullscreen.  Also persist more
settings than just the selected chains across toggling fullscreen.

Turned video modules into OSD modules in the same sense as all the other
OSD modules.  They now use the same selection/fallback mechanism as all
the other modules without special extra code in the OSD implementations.

Untangled some object ownership mess.  Windows own renderers, OSD
objects own windows.  Fixed a refrence loop that caused the first window
object to always leak.

Don't create renderer object until after underlying window has been
created.  Fixed issues with order of creation/destruction when toggling
fullscreen or changing prescale in fullscreen with -switchres in SDL
builds.

Use more smart pointers in BGFX and Direct3D render modules.  Most of
the code now reutrns a smart pointer when handing over ownership or a
naked pointer when retaining ownership.  Fixed a few leaks and
simplified cleanup code.

Encapsulated various OSD modules better.
2023-02-01 04:00:44 +11:00
Vas Crabb 68472d3d72 Various input and OSD refactoring:
osd: Supply OSD object to modules on initialisation.  Encapsulated some
event handling in the OSD objects rather than leaving it in free
functions.  Put various stuff in namespaces.

osd/modules/input: Enabled dinput, xinput and winhybrid modules for
Windows SDL builds, and enabled background input for dinput and xinput
(and by extension winhybrid) modules.  Also fixed some COM and X11
resource leaks.

osd/modules/input/input_sdl.cpp: Flipped SDL mouse button order to match
Windows, and exposed vertical and horizontal scroll as Z and rZ axes.
Moved SDL UI event handling out of input devices into OSD object.

osd/modules/input_rawinput.cpp: Changed lightgun Z axis token so it's
correctly identified as a relative axis (it maps to the scroll wheel
equivalent).

osd: Added an option to choose the network provider module.  Mostly
useful if you build with both TUN/TAP and pcap support included, or if
you want to disable emulated networking completely.

emu/input.cpp: Use a better strategy for assembling input code names
that uses fewer temporary strings and doesn't require use of the
non-Unicode-aware space trimming function (fixes MT08552).

osd/modules/input_dinput.cpp: Improved polling logic.

osd: Made various parts of the input code less dependent on concrete emu
objects, and reduced inappropriately passing around the machine object.
Made input modules less dependent on OSD implementation.  Encapsulated
some stuff and got rid of some vestigial newui and SDL1 support code.
Cleaned up some interfaces.  Moved OSD options classes to their own
files.

Prepare to remove main.h from emu.h - it's mostly used to get the
application name, which the vast majority of emulated devices don't need
to do.
2023-01-29 03:16:14 +11:00
Vas Crabb 2498f2b7cf Miscellaneous fixes and refactoring:
ui/analogipt.cpp: Fixed bar graph display for fields with ranges
that wrap through zero.

emu/inputdev.cpp: Separateed analog axis deadzone and switch threshold
settings, reduced default deadzone, and fixed a potential division by
zero if the deadzone and saturation settings are equal.

emu/ioport.cpp: Fixed behaviour of absolute analog fields where range
passes through zero - it previously only worked for specific
combinations of mask, minimum and default.  Removed a workaround from
universal/getaway.cpp that is no longer necessary.

emu/input.cpp: Fixed unintuitive behaviour when an absolute field is
assigned an OR combination of a relative control folled by an absolute
control (e.g. Mouse X or Joy 1 LSX).  Also fixed reading axis input
sequences where an axis code is followed by a switch code (these can
only be produced by manually editing configuration files, not through
MAME's UI), and fixed the returned type when multiple relative axes sum
to zero.

osd/modules/input_dinput.cpp: Fixed hat switches being stuck in up
position when input is suspended in the background

taito/taitoio_yoke.cpp: Give throttle control a distinct type, and don't
auto-centre.

osd: Added option to select MIDI provider module (currently only
PortMidi and the dummy module are available).  Also put various things
in namespaces, and fixed builds including SDL sound module with native
Windows OSD.

emu/validity.cpp: Added check to catch I/O port fields using UI input
types.

emu/inpttype.ipp: Renamed inputs that were causing confusion.  "Bill"
and "Track" were causing confusion for translators and hence likely
causing confusion for many users, especially those who are not native
English speakers.  "Track" as an abbreviation for "Trackball" was
frequently being mistranslated, e.g. in the sense of a CD track
selection button or even in the sense of a railway track.  There's no
reason to abbreviate it.  "Bill" in the US English sense as a banknote
is too ambiguous and was causing confusion for translators.  It's better
to use the less ambiguous "Banknote".  Corrected Greek translations of
"Trackball".

Don't run GitHub Actions on issue template changes.
2023-01-28 08:16:53 +11:00
Brian Johnson 07b19fb3ed
misc/nabupc.cpp, bus/nabupc: Added support for NABU PC and simulated host. (#10676)
New working systems
-------------------
NABU PC
2023-01-24 03:08:37 +11:00
Patrick Mackinlay 16de1c7df5 New machines marked as NOT_WORKING
---
Motorola MVME180 [Plamen Mihaylov]
2023-01-17 19:11:20 +07:00
Vas Crabb b97bda1282 3rdparty: Suppress unused variabe warnings for SQLite3 - clang 15.0.5 for Windows considers sqlite3_os_type unused. 2023-01-13 04:04:57 +11:00
Justin Kerk 6e417d79f1
Fix compile error on mingw due to invalid setting for ASTCENC_SSE (#10824) 2023-01-11 05:47:53 +00:00
MooglyGuy 88ea41b887
sun4c, SPARC, and NCR53C90 bug fixes: (#10821) [Ryan Holtz]
* machine/ncr53c90.cpp: Renamed to ncr53c90 to avoid confusion about the actual NCR part name.
* machine/ncr53c90.cpp: Fixed 'Select w/ ATN and Stop' command in DMA mode.
* cpu/sparc: Avoid using temporary C-strings as address space names.
* machine/sun4c_mmu.cpp: Fixed l2p debugger command by removing inadvertent narrowing conversion.
* sun/sun4.cpp: Switched to NCR 53C90 from 53C90A, and fixed DMA byte-address masking - fixes Solaris 2.4 booting.
2023-01-11 04:20:00 +11:00
cracyc 1287b114de i386: fix fpu log2 and atan 2023-01-09 14:08:08 -06:00
Miodrag Milanovic 6dc6c1255a Fix parameters for mingw build
(cherry picked from commit a864b4e5d4)
2023-01-05 21:31:35 +01:00
Miodrag Milanović 812e6094f4
Update BGFX, BX and BIMG (#10789)
* Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2023-01-05 09:32:40 -05:00
R. Belmont 94b1e168b2
Revert "Update BGFX, BX and BIMG (#10750)" (#10787)
This reverts commit 5581eaa50a due to link failure on macOS.
2023-01-04 23:29:18 -05:00
Miodrag Milanović 5581eaa50a
Update BGFX, BX and BIMG (#10750)
* Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2023-01-04 23:12:10 -05:00
Vas Crabb 09e4b34dd8 Updated png.py to 0.0.20 (last version before Python 3.4 support dropped) 2023-01-03 16:05:24 +11:00
Vas Crabb 9f99b27d05 Bump dates to 2023 where appropriate 2023-01-02 11:58:17 +11:00
angelosa f0fb9723c9 bus/pc8801: preliminary implementation of HAL HMB-20 sound card, addresses #10703 2022-12-25 19:32:42 +01:00
Sven Schnelle 0ce06a9d74
formats/hp300_dsk.cpp, formats/hp_lif.cpp: Added HP 300 floppy format and LIF filesystem. (#10729)
Added support for various disk formats used with HP computers. Named
'hp300', but also contains formats used with HP85 and HP150 computers,
using the same floppy drivers as the 300 series.

Most of the information was taken from "HP Flexible Disk Formats" by
Martin Hepperle.

HP LIF was used in quite a lot of different HP products like the
HP 9000/300, HP85/87 and HP150 computers.  Added support for
reading this filesystem.
2022-12-25 06:33:59 +11:00
fulivi 045f23d116
hp/hp9825.cpp: Added support for HP 9825A and HP 9831. (#10595)
* bus/hp9845_io: Added HP9871 printer.

New working machines
------------------
Hewlett-Packard HP 9825A
Hewlett-Packard HP 9831A

New working software list items
------------------
hp9825_rom: 9862 Plotter/Gen I/O ROM for 9825
hp9825_rom: General/extended I/O ROM for 9825
hp9825_rom: General/extended I/O/9862 plotter ROM for 9825
hp9825_rom: General/extended I/O/plotter ROM for 9825
hp9825_rom: Plotter/Gen I/O ROM for 9825
hp9825_rom: String/Advanced programming ROM for 9825
hp9831_rom: Mass storage ROM for 9831

New not working software list items
------------------
hp9831_rom: Matrix/plotter ROM for 9831
2022-12-24 20:15:16 +11:00
MooglyGuy 3178442049
More MC68EZ328 work for palmm100 and iqunlim (#10696) [Ryan Holtz]
* palm/palm.cpp: Promoted palmm100 to working.  Split Palm LCD into a separate device.
* machine/mc68328.cpp: Improved LCD controller emulation.  Fixed reported Coverity issues
* vidoe/mc68328lcd.cpp: Added a generic device to handle MC68328-style LCD output signals.
* vtech/iqunlim.cpp: Hooked up MC68EZ328 device.

Clones promoted to working
---------------------
3Com Palm m100 [Ryan Holtz]
2022-12-22 03:15:56 +11:00
Vas Crabb bdf4645b73 bus/pce_ctrl: Added PC Engine Mouse support. 2022-12-21 08:26:53 +11:00
hap d3fbba3a5e m6809: rename *.ops to *.lst 2022-12-18 17:06:25 +01:00
Vas Crabb a32b70c034 More Micom Soft controller wrangling:
* bus/msx/ctrl: Added XE-1AP pad with defaults for personal computers.
* bus/pce_ctrl: Added XHE-3 PC joystick adapter.
2022-12-18 22:21:33 +11:00
Vas Crabb d57396edf0 bus/sms_ctrl: Added support for Denpa XE-1AP controller.
This is the "horsehoe crab" game pad version of the Denpa Micom Soft
Analog/Digital Intelligent Controller System (the other version is the
desktop "cyber stick").

Mega Drive games only support this controller in analog mode (the
default).  Digital mode is designed to be used for games on computers
with MSX-style controller ports that don't support analog controls.
2022-12-18 06:40:56 +11:00
Vas Crabb d464f33772 bus/sms_ctrl: Added Konami Hyper Shot for Sega, too. 2022-12-17 07:56:52 +11:00
Vas Crabb f87d24a4a2 bus/msx/ctrl: Added Konami Hyper Shot controller. 2022-12-17 07:21:59 +11:00
MooglyGuy 16e265185e
palm/palm.cpp: Improved Palm IIIc support. (#10684) [Ryan Holtz]
* machine/mc68328.cpp: Split MC68328 device into a base class with shared functionality, and derived MC68328 and MC68EZ328 models.
* video/sed1375.cpp: Added roughly-functional implementation of the Epson SED1375 LCD controller.

Machines promoted to working
------------------------
3Com Palm IIIc [Ryan Holtz]
2022-12-16 23:44:37 +11:00
Vas Crabb 905470b653 bus/sms_ctrl: Added support for Sega mouse and four-player adaptor. 2022-12-16 17:52:06 +11:00
Vas Crabb 01c5fe81f1
sega/sms.cpp: Refactored Game Gear handling. (#10682)
Use a memory view to switching between Game Gear and Master System compatibility I/O space mapping.  Got rid of most of the conditional code checking whether it's a Game Gear driver.

Got rid of the special Game Gear EXT port slot.  It's the same thing as a Mega Drive controller/expansion I/O port with a different connector.

sega/mdioport.cpp: Added a variant for the Game Gear with the TH/PC6 interrupt latch, and added it to the Game Gear.
2022-12-14 19:26:21 +11:00
Vas Crabb 85fd7f8c45 -bus/sms_ctrl: Added raphnet DIY SMS/Mark III paddle.
-cpu/avr8: Added minimal ADC support (in particular, ADC interrupts are
 not implemented).

-sega/megadriv.cpp: Further broke up base Mega Drive class.
* Created a light-weight base class with just the core functionality,
  used for "Genie" hardware (Puckman Pockimon).
* Moved built-in controller emulation to a derived class so it isn't
  lurking underneath the consoles with pluggable controllers.
* Moved the Sun Mixing Mega Drive bootlegs to their own source file -
  they're substantially different, not using the I/O blocks for input.

-sega/sms.cpp: Untangled SG-1000 Mark III slightly.
2022-12-13 08:00:03 +11:00
Nigel Barnes 3e8cb6894c bus/archimedes/podules: Added Ethernet podules (not working)
- Acorn AEH50 Ethernet II
- Acorn AEH54 10Base2 Ethernet Podule
- ANT Ethernet 10base2 mini-podule
2022-12-12 20:44:33 +00:00
Nigel Barnes e09c883434 mdcr: Moved philips/p2000t_mdcr.cpp->machine/mdcr.cpp to allow use with other machines. 2022-12-12 18:47:14 +00:00
Nigel Barnes 8d06c14709 New machines marked as NOT_WORKING
----------------------------------
MiniB Computer [Nigel Barnes, Sprow]
2022-12-12 18:13:59 +00:00
Nigel Barnes 66f4e8d40b bus/archimedes/podule: Added SCSI Interface podules (not working).
- Acorn A500 SCSI Interface
- Acorn AKA31 SCSI Expansion Card
- Acorn AKA32 CDFS & SCSI Expansion Card
- Cumana 16bit SCSI Interface
- Lingenuity SCSI Podule
- Morley Electronics 16bit Cached SCSI card
- Oak Solutions 16 bit SCSI Interface
2022-12-11 23:04:03 +00:00
Nigel Barnes e3c1dc11fc mt65: Slotified the keyboard port, devicified Microtan Keypad (MT006), Microtan Keyboard (MT009), and ETI Space Invasion Key Unit.
- Added cards ETI Real Time Clock, ETI Sound Card, Microtanic Real Time Clock, TUG Combo Card, and TUG EPROM Storage Card.

mt6809: Fixed keyboard input, RALBUG commands now work, and promoted to working.
- Added support for FLEX and BBC Micro floppy formats.

spinveti: Replaced incorrect ROM to load at &F800.
2022-12-11 22:16:32 +00:00
Vas Crabb 6e5d7328cb sega/mdioport.cpp: Added Mega Drive I/O port controller device.
Adapted all Mega Drive hardware drivers to work with the new I/O port
device, and moved based Mega Drive 68k peripherals to a common address
map function.

sega/megadriv_acbl.cpp: Added base machine configuration to attach an
optional I/O port to the EXP port, and moved some stuff to derived
classes.

sega/megadriv_rad.cpp: Simplified code.

bus/sms_ctrl: Added an RS-232 adapter.  Only sending from the console to
the attached device works so far, reception will have to wait.
2022-12-12 04:25:30 +11:00
AJR e8823c2ab8 thomson.cpp: Extension bus cleanup
- Make CC 90-232 serial/parallel interface an extension device
- Eliminate spurious custom Centronics interface from MO5NR (CC 90-232 is used with this model instead)
- Make RF 57-932 serial interface an extension device
- Make MD 90-120 modem interface an extension device (emulation still needs work)
- Make Midipak an extension device and completely rewrite emulation
- Make MEA8000-based speech interface an extension device
- Configure 1 MHz E clock for extension bus
- Add FIRQ & IRQ outputs from extension bus
- Expand extension I/O address range from $x7D0-$x7DF to $x7C0-$x7FF
- Clean up various bits of driver code
2022-12-10 18:32:36 -05:00
Vas Crabb dc360abb02 bus/sms_ctrl: Reworked Sega Master System controller bus.
Rationalised interface, got rid of TH from the "pulled" lines, and
extended to support output on all data lines.  Renamed to be less
specific as the same interface is shared by multiple consoles.

Removed a lot of unnecessary indirection through I/O ports and multiple
levels of inversion in peripheral emulation that was obfuscating the
code.

Made Rapid Fire Unit switches toggles so they can be assigned to
controller buttons and switched on/off easily during gameplay.  You can
still see/change the current state in the Toggle Inputs menu if you
don't want to assign buttons.

Implemented idle timeout in Furrtek 4-player Master System adapter.

Improved crosshair tracking in Graphic Board, added ability to
raise/lower pen, and greatly cleaned up code.

Fixed paddle controller when used with export consoles.

Added 3-button and 6-button Mega Drive control devices.

sega/sms.cpp: SG-1000 Mark III has pin 7 of controller ports tied low -
indicate this to attached controllers (this pin became TH on the Master
System).

sega/mdconsole.cpp: Replaced controller emulation in the driver with
Sega controller ports.  Also removed some vestigial code from the driver
base class.

sharp/x68k.cpp: Replaced controller emulation in the driver with MSX
controller ports.

bus/msx/ctrl: Added a Sega controller adapter device, supported by
X68000 software including chelnov and ssf2.
2022-12-08 05:24:59 +11:00
arbee 0d93398fb3 imgtool: properly remove all Apple modules. (GitHub #10594) [R. Belmont] 2022-12-06 20:15:09 -05:00
tim lindner b7a807443a
trs/coco12.cpp, trs/coco3.cpp: Moved real-time clocks to where they belong (addresses MT08416). (#10575)
*bus/coco: Remove real-time clock and no-halt functions from Radio Shack floppy disk controller.
* bus/coco: Added Disto Super Controller II floppy disk controller that contains no-halt functionality
* bus/coco: Added "mini expansion bus" that the SCII uses for add on cards, and added slots to SCII and Disto RAM cartridges.
* bus/coco: Added Disto "Realtime Clock" MEB slot device (also includes a parallel printer interface).
2022-12-05 17:09:00 +11:00
AJR b3ec67fc4c unidasm: Add IBM 1800, IBM 1130 and (DG) Nova disassemblers 2022-12-02 21:52:57 -05:00
wilbertpol 3b9fa5f3c6
bus/msx: Added support for Hudson Soft Bee Card and Electric Software Astron Softcard media. (#10610)
* Copied or moved Bee Cards entries from msx1_cart.xml to msx1_bee_card.xml.
* Copied or moved SoftCard entries from msx1_cart.xml to msx_softcard.xml.
2022-12-03 02:46:39 +11:00
Vas Crabb 516f6b5d2b -debugger: Improved session save/restore.
* Qt: Save expression for memory and disassembly views.
* Qt: Made command history behave more like Cocoa.
* Qt: Added expression history and made behaviour more like Cocoa.
* Qt: Refactored global notifications to use signals.
* Win32: Increased command/expression history size to 100 items.
* Cocoa: Save state of device info viewer windows.
* Qt/Win32/Cocoa: Save command/expression history.

-util/xmlfile.cpp: Fixed bug where copyInto failed to copy nodes.
2022-12-02 02:25:57 +11:00
Vas Crabb 17b9672b1f bus/msx/ctrl: Added Micomsoft Libble Rabble Joypad. 2022-11-26 18:49:19 +11:00
Vas Crabb f46a046799 -fujitsu/fmtowns.cpp: Use MSX controller slots for pad ports.
-bus/msx/ctrl: Added 2-button and 6-button FM Towns pads.
2022-11-26 03:32:29 +11:00
wilbertpol be34605ffd
msx.cpp: Made the general purpose ports (joystick/mouse) a slot device. (#10579)
* Also moved msx slot devices to subfolders.
2022-11-24 16:58:31 +11:00
AJR d653fc0703 Update cpu.lua for 9bb87665ba 2022-11-16 15:35:52 -05:00
Vas Crabb 6c0257b1a1 bus/gameboy: Added support for Liebao Technology cartridges.
gameboy.xml: Changed default NVRAM fill for dbzgeki to 0xff - this will
cause it to treat the three save files as empty rather than starting in
a glitchy state.

New working software list items
-------------------------------
Dragon Ball Z English [lana_chan_, taizou]
2022-11-12 03:39:21 +11:00
Vas Crabb 2a33336d95 bus/gameboy: Added support for newer NT/Makon cartridges.
bus/gameboy: Removed the non-working "Digimon 2" cartridge device.

gbcolor.xml: Corrected titles for a few Chinese games.

New working software items (gbcolor.xml)
----------------------------------------
Capcom Vs. SNK: Millennium Fight 2001 (China) [Pepper9801, taizou]
Digimon 02 4 (China) [taizou]
Digimon 2 (China) [Robyn A1200, taizou]
Digimon Pocket (China) [taizou]
Harry Potter 3 (China) [taizou]
Pokémon Diamond: Special Pikachu Edition [taizou]
Pokémon Jade: Special Pikachu Edition [taizou]
Pokémon: Mewtwo Strikes Back [taizou]
Street Fighter Zero 4 (China) [taizou]

Software items promoted to working (gbcolor.xml)
------------------------------------------------
Shùmǎ Bào Lóng 02 4 (China) [Vas Crabb]
Shùmǎ Bào Lóng 3 Shuǐjīng Bǎn (China) [Vas Crabb]
2022-11-10 03:45:57 +11:00
wilbertpol ac4af4b16b
msx/msx.cpp, bus/msx_cart, bus/msx_slot: Reimplemented memory using views. (#10473) [Wilbert Pol]
* Made some devices which were not present in all msx models optional; install software lists based on components of the system.
* Updated hardware descriptions.
* Implemented bruc100 firmware banking.
* Added m5.00.011 version of Yamaha SFG05 cartridge.
* Fixed phc28 RAM misconfiguration.
* Added AX-230 internal games mapper.
* Started adding support for FS-A1FM modem.
* Updated input port definitions.
* Added support for kanji font from raw FS-A1FX ROM dump.
* Started adding support for RS-232.
* Added support for Toshiba HX-M200 kanji cartridge - allows hx21 and hx22 to start their firmware.
* Fixed most floppy problems.
* Marked all ROMs that need verification as bad dumps.
* Moved floppy controller and drive configuration from main state to msx_slot disk devices.

New working machines
---------------------------------------
Hitachi MB-H1 (MSX1, Japan)
Mitsubishi ML-8000 (MSX1, Japan)
Panasonic CF-2700 (MSX1, UK)
Pioneer", "UC-V102 (MSX2, Japan)
Sakhr AX-200 (MSX1, Arabic/English)
Sakhr AX-230 (MSX1, Arabic)
Sakhr AX-350 II (MSX2, Arabic)
Sakhr AX-500 (MSX2, Arabic)
Sanyo MPC-25FS (MSX2, Japan)
Sanyo PHC-23 / Wavy23 (MSX2, Japan)
Toshiba HX-32 (MSX1, Japan)
Toshiba HX-51I (MSX1, Italy, Spain)
Yamaha SX-100 (MSX1, Japan)
Victor HC-80 (MSX2, Japan)

New working clones
---------------------------------------
Frael Bruc 100-2 (MSX1, Italy)
Hitachi MB-H1E (MSX1, Japan)
Philips NMS 8250/16 (MSX2, Spain)
Sakhr AX-200M (MSX1, Arabic/English)
Sakhr AX-350 II F (MSX2, Arabic)
Sony HB-101 (MSX1, Japan)
Sony HB-75 (MSX1, Japan)
Sony HB-F500 2nd version (MSX2, Japan)
Spectravideo SVI-728 (MSX1, Spanish)
Talent DPC-200 (MSX1, Argentina, international keyboard)
Toshiba HX-20E (MSX1, Spain)
2022-11-08 15:00:55 +11:00
Olivier Galibert 624ea9dacf 68000: Add a level of transparent indirection, turn the reset output line into devcb. 2022-11-03 09:32:13 +01:00
Nigel Barnes 4c776b71ba bus/electron: Added Millsgrade Voxbox Speech Synthesiser. 2022-10-18 20:23:03 +01:00
Brian Johnson 601b5430c4
Rework QX10 Keyboard implementation (#10384)
* qx10: Rework keyboard code

    * Split keyboard into ascii and hasci variants
    * Update keymappings to be more complete
    * Add output_finders for keyboard LEDs
    * Keyboard now uses sync serial, fixes timing issues with CP/M Plus

* qx10: Add layouts for both hasci and ascii keyboards
2022-10-15 11:21:41 +02:00
fulivi 153f096fd6
Added support for Intel ISIS-II filesystem (#10367)
* fs_isis: support for Intel ISIS-II filesystem added

* fs_isis: fix after CI failure

* fs_isis: adapted to changes in 5499683a23

* all.cpp: fixed amount of ws
2022-10-15 11:02:48 +02:00
Brian Johnson 604d40c826
bus/epson_qx: Added YM2149-based sound card for the Epson QX-10. (#10400) 2022-10-15 03:33:31 +11:00
AJR 6c1e5da058 unkts: Hook up new skeleton CPU device 2022-10-12 13:22:26 -04:00
AJR 8f2beee479 unidasm: Add Nios II disassembler 2022-10-11 21:42:57 -04:00
Brian Johnson b4ecb617be
bus/epson_qx: Added hard disk support for the Epson QX-10. (#10378)
* Added IDE hard disk option board.
* Added ComFiler CR-1510 option board.
2022-10-08 00:05:28 +11:00
Vas Crabb f4b23f1737 bus/gameboy: Moved MBC3/MBC30 to their own file as separate devices.
New working software list additions
-----------------------------------
gbcolor.xml: Juéduì Wǔlì (China), Wàixīng Tànxiǎn zhī Xīngqiú Dàzhàn (China) [Robyn A1200, taizou]
2022-10-04 12:51:33 +11:00
Olivier Galibert 71f1f480fd m68000: split the header to make future semi-indenpendant implementations sane 2022-09-30 10:58:31 +02:00
Olivier Galibert f9870d6f02 ap2_dsk: Move the applesauce formats in their own file
as_dsk: Create a common base class, merge what is currently identical
2022-09-28 17:44:09 +02:00
AJR 60a3acb970 Move UTF8_xxx string literal macros to new header in lib/util 2022-09-25 22:23:29 -04:00
arbee a9cdc7d7c2 Fix missed build file from previous commits. [R. Belmont] 2022-09-24 20:32:06 -04:00
arbee 1651ed37c0 apple2: final removal of Apple II support for the legacy floppy system. [R. Belmont] 2022-09-24 20:18:35 -04:00
arbee f9adf9ffaa sonydriv.cpp: retired. [R. Belmont] 2022-09-22 22:17:28 -04:00
Olivier Galibert ab4680981d mtu130: Implement the banking using the actual sequencer prom 2022-09-20 23:06:26 +02:00
0kmg a9b22a67ea
Renamed n2a03 to rp2a03 throughout source tree. (#10343) 2022-09-20 05:43:55 +10:00
Vas Crabb 76541e8c81 Debugger updates:
Made closing the Qt debugger console window hide all debugger windows
and run the emulated machine (debugger windows will be shown on next
user break or breakpoint hit).  This matches the behaviour of the Win32
and Cocoa debuggers.

Made Qt debugger clean up its windows on exit rather than on subsequent
starts.  This fixes GitHub #9789.

Made Qt debugger less reliant on global variables, and made code to save
and load configuration a bit less convoluted.  It still needs more
refactoring on this front, but it's in slightly better shape now.

Made Qt debugger a bit less crashy on invalid configuration.  Still
plenty of ways to crash it, but every little bit counts.

Made Qt debugger do less comparisons on menu item names and object
names - it might be possible to localise one day.

Moved all the C++ debugger implementations into namespaces.  They're
using awfully generic class names, so it's about time.
2022-09-20 04:22:51 +10:00
Vas Crabb 796d8d6720 bus/gameboy: Fixes for multi-game cartridges.
* Reset the system from a timer callback for the Vast Fame/SL/J.Y.
  Company multi-game cartridges.  This fixes games on gbcolor.
* Reset system when leaving configuration mode for GBCK003.  Fixes most
  issues with games.
* Moved GBCK003 to its own source file, and added notes for both
  multi-game cartridge types.
2022-09-19 03:26:16 +10:00
Vas Crabb 33f2b34198 bus/gameboy: Added partial support for some Chinese multi-game cartridges.
Cartridge RAM features are not implemented yet.

New working software list items
---------------------
gbcolor.xml: New Super Color 145 in 1 (China) [taizou, Vas Crabb]
2022-09-18 06:05:43 +10:00
Vas Crabb c76cf754b3 debugger/win: Added capability to save/restore window arrangement.
* Format is mostly compatible with the Cocoa debugger, besides reversed
  vertical positioning.
* Made Qt debugger more compatible with configuration format used by
  Win32 and Cocoa debuggers.
* emu/config.cpp: Preserve elements with no registered handlers in
  default and system configuation files.
2022-09-16 22:23:34 +10:00
hap ad338bd3e7 source org: move gmaster to handheld folder 2022-09-16 00:18:00 +02:00
smf- 5acbdb2e86 fix visual studio builds after bdb9404c08 2022-09-15 18:22:03 +01:00
smf- bdb9404c08 fixes for clang 15.0 on windows [smf] 2022-09-15 13:39:13 +01:00
Vas Crabb f9728327f8 More miscellaneous fixes:
* Fixed tiny build for consolidated driver files.
* tools/unidasm.cpp: Capture big objects by reference in lambdas.
* misc/oneshot.cpp: Fixed unsigned comparison to zero bugs.
2022-09-14 04:46:58 +10:00
Vas Crabb 5db7ffb86a Reimplemented Game Boy and Mega Duck cartridge slots:
Allow cartridges to install themselves rather than putting accesses
through trampolines.  Use memory banks even when they aren't installed
directly, as it exposes script bindings and declares intent.

Added support for MBC6 Flash, and MBC7 two-axis accelerometer and 128*16
or 256*16 serial EEPROM.  Added basic support for Game Boy Camera image
capture (various M64282FP processing features are not implemented).
Improved MBC3 real-time clock emulation.

Added basic support for Hudson Soft HuC-1 cartridges (infrared I/O not
supported) and HuC-3 cartridges (real-time clock and infrared I/O not
supported).

Added full support for Vast Fame VF001 cartridges.

Separated Mega Duck flat and banked ROM cartridge types, and allowed
software list items to specify whether a cartridge has fixed and
selectable 16K banks or a single selectable 32K bank.

Added support for RAM sizes smaller than 8K that will be mirrored in the
0xA000-0xBFFF area.  Implemented correct ROM mapping for sizes that are
not powers of two.  Corrected size of MBC2 internal static RAM.

Added support for various hypothetical cartridge wirings, such as MBC5
with outer ROM banking for up to 128M, M161 and Wisdom Tree cartridges
with flat RAM, and MBC1 or MBC5 with fewer than the maximum number of
inner ROM bank lines used.

Fixed logo spoofing logic for many pirate cartridges, including Rocket
Games, Sachen MMC1 and MMC2, Sintax, Li Cheng, and Niutoude.  Identified
fine bank mask register for GBCK003 board.

Added basic support for GBX format ROM images.  Added heuristic for
detecting raw dumps of M161 cartridge images.  Removed unreliable
unlicensed cartridge detection heuristics - these need to be
reimplemented in a better way.

Software list items promoted to working
---------------------------------------
gameboy.xml:
Game Boy Camera (Europe, USA)
Game Boy Camera Gold (USA)
Pocket Camera (Japan, Rev 1)
gbcolor.xml:
Command Master (Japan)
Kirby Tilt 'n' Tumble (USA)
Korokoro Kirby (Japan)
Street Hero (Taiwan)
Thunder Blast Man (Europe)
4 in 1 + 8 in 1 (World, 4B-001)
4 in 1 + 8 in 1 (World, 4B-002)
4 in 1 + 8 in 1 + 16 in 1 (World, 4B-005)
4 in 1 + 8 in 1 (World, 4B-007)
31 in 1 Mighty Mix (Taiwan)
31-in-1 Mighty Mix (Australia)
Nǚwáng Gédòu 2000 (Taiwan)
Chāojí Gédòu 2001 Alpha (Taiwan)
Gédòu Jiàn Shén - Soul Falchion (Taiwan)
2022-09-13 06:27:33 +10:00
Olivier Galibert 2da17be127 mtu130: Add support for the datamover (68k board) 2022-09-11 11:56:36 +02:00
0kmg 1e85658dd3
bus/nes_ctrl: Added Sharp Cassette Interface AN-300SL device. (#10318)
Clones promoted to working
--------------------------
Sharp My Computer Terebi C1 [kmg]
2022-09-10 12:13:29 -04:00
AJR d90da03d0e Add skeleton devices for MPS-1200 & MPS-1250 IEC printers 2022-09-08 19:10:34 -04:00
AJR a7be70a183 Add preliminary M50734 emulation 2022-09-07 09:14:06 -04:00
Olivier Galibert ef8ac6eee8 * new WORKING machine
----
MTU-130 [Olivier Galibert, David Williams, Disk Blitz, Eric Wright]
2022-09-06 19:04:46 +02:00
Vas Crabb 051c380fd1 Patched up some gaps in functionality and fixed some bugs.
ui: Added some missing functionality:
* Added an option to copy input device IDs to the relevant menus.
* Added an item for setting the software lists files path (-hashpath) to
  the folder setup menu.
* Allow pasting text from clipboard in most places that allow typing
  (searching, entering filenames, entering barcodes).
* Changed the software selection menu heading to be a bit less
  misleading.
* Made barcode menu less eager to rebuild itself unnecessarily, and
  removed some confusing and apparently pointless code.

Exposed more Lua bindings:
* Added low-level palette objects.
* Added indexed bitmap types.
* Added a bitmap method for extracting pixels from a rectangular area as a
  packed binary string.
* Changed screen device pixels method to return width and height in
  addition to the pixels.

osd: Added some functionality and cleaned up a little:
* Added a function for copying text to the clipboard.
* Moved function for converting Windows error codes to standard error
  conditions to winutil.cpp so it can be used from more places.
* Removed duplicate declaration of osd_get_clipboard_text and made the
  function noexcept (including fixing implementations).
* Made macOS implementation of osd_get_clipboard_text skip the encoding
  conversion if it finds UTF-8 text first.
* Changed the default -uimodekey setting so it doesn't lose the "not
  shift" that stops the default from interfering with UI paste.

Various bug fixes:
* util/unicode.cpp: Fixed the version of utf8_from_uchar that returns
  std::string blowing up on invalid codepoints.
* util/bitmap.h: Fixed wrapping constructors for indexed bitmaps taking
  the wrong parameter type (nothing was using them before).
* util/bitmap.cpp: Fixed potential use-after-free issues with bitmap
  palettes.
* emu/input.cpp, emu/inputdev.cpp: Log 1-based device numbers, matching
  what's shown in the internal UI and used in tokens in CFG files.
* emu/emumem.cpp: Added the bank tag to a fatal error message where it
  was missing.

docs: Reworked and expanded documentation on configuring stable
controller IDs.

For translators, the changes are quite minor:
* There's a menu item for copying a device ID to the clipboard, and
  associated success/failure messages.
* There's the menu item for setting the software list file search path.
* One of the lines in the software selection menu heading has changes as
  it could be interpreted as implying it showed a software list name.
2022-09-02 08:55:16 +10:00
Michael R. Furman 46ecd84148
formats/fdos_dsk.cpp: Added FDOS disk format for the SWTPC 6800. (#10273)
Allows the SWTPC 6800 machine to boot FDOS in MAME using Mike Douglas'
FDOSMPS.DSK, and to read/write other available disk images.
2022-08-28 07:07:30 +10:00
Vas Crabb 14e0582083 Miscellaneous fixes:
* util/ioprocsvec.h: Fixed truncating when a write doesn't reach the end
  of stream. [F.Ulivi]
* floptool.cpp: Fixed reversed error checking logic. [F.Ulivi]
* Fixed SUBTARGET=tiny build (required Sega encrypted CPUs to be added).
2022-08-28 01:12:08 +10:00
npwoods 695a9eb091
Initial FAT file system support for Floptool (#9119)
* Initial FAT file system support for Floptool

Current Limitations:
- Read only
- Only supports floppy disks
- No FAT32 support
- No Long Filenames Support
2022-08-25 14:48:45 -04:00
Patrick Mackinlay 361f9f487c mn1610: new disassembler 2022-08-25 16:07:11 +07:00
Vas Crabb 74fa8ec158 -nintendo/gb.cpp: Use taps to handle the boot ROM overlay.
-Moved some stuff out of misc and skeleton:
* Moved Innovative Concepts machines to their own project.
* Moved various things out of skeleton to existing company projects.
2022-08-24 03:45:50 +10:00
Ivan Vangelista f8dd800d3d bus.lua, machine.lua: fixed a couple of entries 2022-08-21 20:01:29 +02:00
David Haywood 7d346689de
Greatly improve Monon Color emulation (#10158)
* added emulation of required/used AXC51 / AX208 extended operations
* added preliminary emulation of required/used AXC51 / AX208 features
* added support for many Monon specific features, such as the video controller
* most games are playable, those not requiring a card/badge scanner to function at all are promoted
* no music, as it's contained in a game specific MCU under a glob on each cart
2022-08-21 01:33:41 +02:00
Paul-Arnold 0a18e66463
misc/magicard.cpp: Added required devices and default NVRAM contents. (#9970)
* cpu/pic16c5x: Expose driven lines to I/O handlers in mask.
* machine/ds1207.cpp: Added DS1207 Time Key device.
* machine/msm6242.cpp: Fixed interrupt output pulse duration.
* machine/scc66470.cpp: Added Philips SCC66470 Video and System controller device.

Machines promoted to working
-------------------------------
Puzzle Me!
Lucky 7 (Impera) V04/91a

Clones promoted to working
-------------------------------
Magic Card Export 94 (V2.11a, set 3)
Magic Card - Wien (Sicherheitsversion 1.2)
unknown Poker 'TE06'
2022-08-18 23:41:08 +10:00
Michael R. Furman 0ef256b317
formats/cp68_dsk.cpp: Added CP/68 disk format for SWTPC 6800. (#10178) 2022-08-13 23:18:48 +10:00
Vas Crabb 1c4c29aff6 Tweaked MAME icon:
* Use flat gradient style rather than embossed edges.
* Made rightmost stroke of the M thicker.
* Use a dark border to emphasise the outline on light backgrounds.
* Use flat style without anti-aliasing up to 64*64.
* Manually tweaked small sizes to preserve sharp mitres.
2022-08-07 02:47:19 +10:00
hap f9725bbe95 tms1000: added tms2xxx skeleton devices 2022-08-05 20:57:38 +02:00
Brice Onken 7add0628c5
machine/spifi3.cpp: Implemented HP 1TV3-0302 SPIFI3 SCSI controller. (#10137) 2022-08-05 20:49:51 +10:00
holub c92c0c967f
sinclair/atm.cpp: Got ATM Turbo 2 mostly working. (#10149)
Implemented memory banking, video modes, palette and COVOX.

Machines promoted to working
--------------------------
MicroART ATM-Turbo 2
2022-08-05 01:41:30 +10:00
0kmg 744493d3ac
bus/pce_ctrl: Added support for Coconuts Japan Pachinko Controller CJPC-102. (#10165)
For all controllers, added %p player specifier, made device_input_ports() protected, and moved initializations from headers to constructors.
2022-08-05 01:08:48 +10:00
AJR c19f2c5d46 a800: Add support for the ICD R-Time 8 cartridge 2022-07-30 15:36:04 -04:00
David Haywood d08013cc66
cloned the mcs51 core as axc51, stripped it back, will allow monon work to continue without making a mess of the original mcs51 core. (#10140)
* cloned the mcs51 core as axc51, stripped it back, will allow monon work to continue without making a mess of the original mcs51 core.

* remove some redundant bits

* replace SFR table with AXC51 / AX208 one, removing some other functionality which is not the same on this series

* remove some other bits that are redundant now we're not trying to support other mcs51 models in the axc core
2022-07-28 14:53:34 -04:00
Patrick Mackinlay 9540628cd5 am9516: new device 2022-07-20 19:47:39 +07:00
Patrick Mackinlay 1a6147aeb9 opus100pm: add opus 108pm isa bus card 2022-07-11 14:14:45 +07:00
Vas Crabb ba98284097 Minor cleanup:
* Don't put full path to target resources in generated version resource
  file.
* apple/sonora.cpp: Only #include "emu.h" as first thing in .cpp file to
  avoid PCH issues.
* taito/rbisland.cpp: Cleaned up a few details.
2022-07-11 01:25:39 +10:00
Vas Crabb b55671d63a bgfx: Re-built shaders for crt-geom update. 2022-07-07 20:04:22 +10:00
Vas Crabb 5a984699b3 Fail earlier in the build process if SOURCES= specifies no files containing system definitions 2022-07-07 11:54:01 +10:00
Frederic Cambus 624793eac8
Added support for building with Clang on OpenBSD. (#10028) 2022-07-04 03:54:58 +10:00
Thomas Klausner 174e6bdf44
genie: Explicitly set LinkSupportCircularDependencies for NetBSD. (#10020)
Fixes GitHub #10011.
2022-07-04 03:51:04 +10:00
AJR 21c3c10564 Seta X1-001 sprite device cleanup
- Use 16-bit pointer for sprite RAM storage (despite some systems only having 8-bit CPUs)
- Rename device and move to src/devices
- Clean up variable naming in associated drivers
- neobattl: Add DIP switch locations
- krzybowl: Reduce clocks to match known XTAL value
2022-07-01 23:14:45 -04:00
Vas Crabb 6176c84768 Added CI job to check for likely mame.lst errors. 2022-07-02 04:57:25 +10:00
Olivier Galibert 96e24fc56b There is only one Sega 2022-07-01 17:44:39 +02:00
Olivier Galibert 2e8c8a3792 Move avgdvg into devices 2022-07-01 16:23:31 +02:00
Vas Crabb 4b66663afb Allow leaving off the src/<target>/ prefix in SOURCES= 2022-07-01 23:19:10 +10:00
Vas Crabb f04d9d605c Assume any src/<target>/* folder containing C++ source is a project. Only 'shared' is special-cased. 2022-07-01 22:55:52 +10:00
hap 81727a9409 source org: let's merge the pc folders, also remove misc_ from chess/handheld because i can't make up my mind 2022-07-01 14:18:03 +02:00
Olivier Galibert 1271b8eb74 Change sssr to the more known ussr 2022-07-01 12:47:05 +02:00
Miodrag Milanovic 1bf5abd693 Moving "special" to "sssr" 2022-07-01 09:49:04 +02:00
hap a440615091 source org: latin letters for cccp 2022-07-01 00:06:24 +02:00
Miodrag Milanovic 67909e4530 Moved radio->cccp, merged couple of small into -> sfrj for ex Yugoslavia companies 2022-06-30 13:31:19 +02:00
Miodrag Milanovic b0fa78a721 Fix compile 2022-06-30 12:26:54 +02:00
npwoods ab3a5e1df7
Created a CBM DOS file system driver and added it to the 1541 implementation (#9922) 2022-06-30 09:25:50 +02:00
hap feebaaf053 source org: rename ascii to msx 2022-06-29 21:25:21 +02:00
hap 36ffcf47ba source org: rename cbm to commodore 2022-06-29 18:54:46 +02:00
hap dc5faa73bb source org: rename aci to appliedconcepts, hegener to hegenerglaser 2022-06-29 18:35:11 +02:00
hap 2108cb2593 source org: rename mb to miltonbradley, let's move the vectrex to this folder 2022-06-29 17:46:47 +02:00
hap 4dcb8c0b04 source org: create a misc_chess folder 2022-06-29 17:33:29 +02:00
hap bd97560ea9 source org: merge intv with mattel 2022-06-29 17:14:37 +02:00
hap 71fcb2c354 source org: rename fairch to fairchild 2022-06-29 17:08:04 +02:00
hap 0bdc4c8e26 source org: rename handheld to misc_handheld and move some files over 2022-06-29 17:06:07 +02:00
Vas Crabb c51c443be1 -Added support for directory names in SOURCES=
-Retired the messshared project (combined with shared).

-bus/nubus: Added table of video modes for Mac monitor sense values.
2022-06-30 00:37:49 +10:00
hap 307f0ab11b source org: merge terminal with cccp 2022-06-29 15:53:47 +02:00
hap 43adbb3453 source org: merge veb with ddr 2022-06-29 15:49:03 +02:00
hap f35f1c30e1 source org: move odyssey2 driver to philips folder 2022-06-29 15:29:37 +02:00
hap f4d278a215 source org: merge elektronika with cccp 2022-06-29 15:25:19 +02:00
hap 7a434982fb source org: move kr1601rr1 earom chip device to devices/machine 2022-06-29 15:14:17 +02:00
AJR 5d31d021d2 mame.lua: Add missing machine
* thunderl: Remove unused input ports
2022-06-28 18:16:53 -04:00
AJR 21efb0e47c Start moving devices out of src/mame/shared to more appropriate places 2022-06-28 14:41:16 -04:00
Vas Crabb 871837b123 More quality of life features for new source layout:
Added support for wildcards in .flt filter files.  You'll need to quote
them to avoid /* being parsed as a comment initiator, like "seta/*.cpp"
on a line including the quotes.

Added an XSLT filter for listing system driver sources, like
mame -lx | xsltproc scripts/xslt/list-system-sources.xslt

Converted the ci subtarget (which isn't really used much) into a .flt
rather than .lua and .lst files.
2022-06-29 01:29:04 +10:00
Miodrag Milanović 1442ceeb5a
Prevent src/devices from inadvertently including headers from src/mame. (#9996) 2022-06-28 19:04:31 +10:00
Vas Crabb 513e30cbbb Added make opions for filter file, adjusted source path display.
Added SOURCEFILTER option to specify a driver filter file in your make
options, e.g. like make SUBTARGET=custom SOURCEFILTER=mydrivers.flt (or
put it in your useroptions.mak if you'll be using it a lot).  It
functions more-or-less like SOURCES on steroids.

Changed the way system/device source file paths are displayed to suit
the new source layout better.  INI file loading hasn't changed, that
still just uses the base file name.

Added overlooked trigger to src/bus.lua to include NES controller bus if
the NES zapper sensor is needed.
2022-06-28 16:33:06 +10:00
Vas Crabb 77525a0d0f Converted nl subtarget to use a filter rather than a script and driver list. 2022-06-28 01:47:00 +10:00
Vas Crabb ab6237da82 Eliminated cross dependencies between driver projects.
Driver projects now use globs to search for files.  There's less effort
editing the Lua files when things are moved around.  Remember it won't
automatically pick up a change, so if you add/remove/change files, you
should touch makefile to get it to find the change.

Driver projects no longer get the top-level MAME directory as an include
path.  This means you need to think about how you structure things and
not introduce nasty circular dependencies.

Subtarget projects can now be generated entirely from .flt files without
the need for separate Lua scripts and .lst files.  This has been done
for the arcade, mess and virtual targets.  It effectively works like a
SOURCES= build on a large scale.  This means you need to organise things
so the dependency genrators can find them.

There's an issue with the mess subtarget right now.  For some reason,
decmate2.cpp isn't picking up the dependency on the PDP8 CPU core for
the HD6120 device.  I'll debug it later
2022-06-27 18:06:20 +10:00
Vas Crabb 06a3054900 Reduced project cross-dependencies, slightly improved renaming script. 2022-06-27 17:06:39 +10:00
Vas Crabb 38fed2ff78 bus/nubus: Got rid of CRTC hacks in Macintosh Display Card emulation.
* Changed name of cards for slot selection to "mdc48" and "mdc824" as
  they're unrelated to the later 8*24 GC card.
* Also cleaned up code substantially and got rid of artificial
  differences between Display Card 4*8 and 8*24.
* Moved lists of NuBus and SE/30 PDS cards to a common place.
* Got some class declarations out of headers to reduce recompiles.
2022-06-25 10:27:36 +10:00
Vas Crabb af97d42dd3 bus/nubus: More Mac video card improvements.
Started implementing the Macintosh Display Card CRTC.  It gives correct
resolutions, although refresh rates are incorrect.  Added machine
configuration settings allowing several monitors to be selected.

Implemented the Macintosh Display Card's packed RGB mode.  The
base/stride in RGB mode make more sense with this implemented.

Cleaned up the code for the SuperMac Spectrum cards, and fixed the
garbage at the bottom of the screen on the Spectrum/8.

Put a layout with views for common monitor aspect ratios in a place
where cards can use it.  This is especially useful for the NuBus cards
that can support portrait monitors.
2022-06-24 07:05:48 +10:00
AJR e50b51fe78 pc_kbd: Add emulation of Cherry G80-1500 keyboard, minus smartcard reader 2022-06-23 08:24:58 -04:00
Vas Crabb 449f65cfc4 bus/nubus: More improvements to SuperMac Spectrum video cards.
Factored CRTC and shift register out of Spectrum/8 and added to Spectrum
PDQ.  Fixes video mode selection and resolution for Spectrum PDQ.

Implemented vertical interrupt position, stride, line offset and clock
source registers for Spectrum PDQ.  Added a hack to work around line end
control not being understood.  Also added save state support.

Slightly modernised the Macintosh Display Card (JMFB) device code.

Initialised some driver state class members that were causing System 7
to fail to see files. [Ivan Vangelista]
2022-06-23 07:05:46 +10:00