AJR
85ed543a01
vgm_visualizer: Build fixes (nw)
2020-03-01 14:22:43 -05:00
S.Z
a3588c18bf
Enable precompiled header usage in the Visual Studio compiler ( #5473 )
...
* Enable precompiled header usage in the Visual Studio compiler
But only for libraries emu frontend precompile dasm optional
Also add emu.h include to hpcdasm.cpp
* Include emu.h in some disassembler sources to use precompiled headers
* Remove debug message
2019-08-13 13:20:53 -04:00
Scott Stone
78e5efb3f8
Updated virtual.lua with newly added devices/cores required by vgmplay (nw)
2018-08-16 18:02:57 -04:00
cam900
b9190bee99
virtual.lua : Add YM2610 compile
2018-07-28 12:43:01 +09:00
Scott Stone
8dd15cb32f
Update virtual.lua with new sound core supported by vgmplay (nw)
2018-07-23 14:12:37 -04:00
Vas Crabb
7cc569ddca
add sound cores to virtual subtarget for recent vgmplay additions (nw)
2018-07-23 13:13:35 +10:00
Vas Crabb
fa4604d9ea
fix SUBTARGET=virtual (nw)
2018-06-06 16:12:31 +10:00
cam900
053fd7699f
vgmplay : Add K051649 support ( #3131 )
2018-02-05 02:39:14 +11:00
AJR
eb9969edc0
virtual.lua: Update list of sound cores for vgmplay additions (nw)
2018-01-25 20:46:15 -05:00
Scott Stone
0448ff4e26
Add sound cores needed to allow virtual subtarget to compile (nw)
2017-07-14 15:50:53 -04:00
Miodrag Milanovic
d718d3cc3d
Made ldplayer regular driver, same as vgmplay (nw)
2016-11-23 14:26:04 +01:00
Miodrag Milanovic
d0665e2879
fixed TARGET=virtual (nw)
2016-08-28 11:02:35 +02:00
Vas Crabb
eff28a88cd
Proper fix for making zlib visible to vgmplay
2016-08-27 15:46:22 +10:00
therealmogminer@gmail.com
de19eb547f
Added YM2203, YM3526, AY-3-8910, NES APU, DMG APU, K053260, and MultiPCM to vgmplay, nw
2016-08-18 16:09:12 +02:00
Olivier Galibert
00c8a3b165
Preliminary VGM player [O. Galibert]
...
Use: ./mame vgmplay -bitb file.vgm/vgz
Lots of chips missing, no visualization, no control of anything, no
volume control either, and no sound shutdown on end of file.
2016-08-16 08:40:53 +02:00