* spectrum_cass.xml - various changes [see credit list]
added some more images to the 'unsorted' section, moved some images to 'sorted' section, identyfing and replacing several bad dumps along the way
Credit for this stuff should be
Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham,
Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens,
John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide,
Ramsoft, Dunny, Woody, Mikie and many many others.
* restore clone relationship (nw)
* fix validation (nw)
* details (nw)
* typo (nw)
* filling in some details (nw)
* filling in some details (nw)
* another compilation (nw)
* move more (nw)
* compilation details (nw)
* typo (nw)
* mention set name (nw)
* more (nw)
* move movement (nw)
* a few more (nw)
* more (nw)
* move more (nw)
* more (nw)
* move more (nw)
* more (nw)
* more (nw)
* a few more (nw)
* (nw)
* start adding more spectrum cassettes [TZX Vault, SPA2]
I've included my 'working' block, as a commented out section, as I was asked to show my working with these. Things will be moved / sorted from the commented out block into the actual list as they're tested / identified etc.
* some de-duplication (nw)
* further de-dupe (nw)
* sort some, de dupe etc.
* de dupe (nw)
* more de-dupe / sort (nw)
* some sets (nw)
* misc sets (nw)
* info (nw)
* sets (nw)
* sets (nw)
greatly improving performaces (e.g. Manic Miner demo went from 20% to 380%
ingame). Plus added some very preliminary softlists. [David Haywood]
(MESS) spectrum_cass.xml: added very preliminary softlist containing some
interesting test case for emulation. [David Haywood]