Update win32 build for bsnes.
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d2a323eabc
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@ -16,7 +16,7 @@ build_libretro_bsnes()
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echo "=== Building bSNES performance ==="
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cd libretro-bsnes/perf/bsnes
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make platform=win compiler="$CC" ui=target-libretro profile=performance -j4 || die "Failed to build bSNES performance core"
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cp -f out/retro.dll ../../libretro-bsnes-performance.dll
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cp -f out/retro.dll ../../libretro-088-bsnes-performance.dll
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cd ../../..
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else
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echo "bSNES performance not fetched, skipping ..."
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@ -26,7 +26,7 @@ build_libretro_bsnes()
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echo "=== Building bSNES compatibility ==="
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cd libretro-bsnes/compat/bsnes
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make platform=win compiler="$CC" ui=target-libretro profile=compatibility -j4 || die "Failed to build bSNES compatibility core"
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cp -f out/retro.dll ../../libretro-bsnes-compat.dll
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cp -f out/retro.dll ../../libretro-088-bsnes-compat.dll
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cd ../../..
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else
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echo "bSNES compat not fetched, skipping ..."
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@ -36,7 +36,7 @@ build_libretro_bsnes()
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echo "=== Building bSNES accuracy ==="
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cd libretro-bsnes/bsnes
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make platform=win compiler="$CC" ui=target-libretro profile=accuracy -j4 || die "Failed to build bSNES accuracy core"
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cp -f out/retro.dll ../libretro-bsnes-accuracy.dll
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cp -f out/retro.dll ../libretro-088-bsnes-accuracy.dll
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cd ../..
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fi
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}
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@ -13,9 +13,9 @@ if [ ! -d "$LIBRETRO_DIR" ]; then
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fi
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LIBS=""
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LIBS="$LIBS libretro-bsnes/libretro-085-bsnes-performance.dll"
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LIBS="$LIBS libretro-bsnes/libretro-085-bsnes-compat.dll"
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LIBS="$LIBS libretro-bsnes/libretro-085-bsnes-accuracy.dll"
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LIBS="$LIBS libretro-bsnes/libretro-088-bsnes-performance.dll"
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LIBS="$LIBS libretro-bsnes/libretro-088-bsnes-compat.dll"
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LIBS="$LIBS libretro-bsnes/libretro-088-bsnes-accuracy.dll"
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LIBS="$LIBS libretro-s9x/libretro-git-snes9x.dll"
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LIBS="$LIBS libretro-s9x-next/libretro-git-snes9x-next.dll"
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LIBS="$LIBS libretro-genplus/libretro-git-genplus.dll"
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