add descriptions for some of the beetle cores
This commit is contained in:
parent
9922b1824a
commit
2e71911d55
|
@ -16,3 +16,5 @@ firmware0_desc = "gba_bios.bin (Game Boy Advance BIOS)"
|
|||
firmware0_path = "gba_bios.bin"
|
||||
firmware0_opt = "true"
|
||||
notes = "(!) gba_bios.bin (md5): a860e8c0b6d573d191e4ec7db1b1e4f6"
|
||||
is_experimental = true
|
||||
description = "An older fork of Mednafen's Game Boy Advance core, which is itself a fork of the Visual Boy Advance emulator, this core is not really one that anyone should use over the alternatives unless they have a specific reason to. It is only included for completionist's sake."
|
||||
|
|
|
@ -25,3 +25,4 @@ firmware3_desc = "gexpress.pce (PCE-CD BIOS)"
|
|||
firmware3_path = "gexpress.pce"
|
||||
firmware3_opt = "true"
|
||||
notes = "(!) syscard3.pce (md5): 38179df8f4ac870017db21ebcbf53114|[i] For cue files track type use:|[i] OGG for ogg files|[i] WAVE for wav files|[i] BINARY for iso files"
|
||||
description = "This is the fastest PC Engine emulator forked from the Mednafen codebase, and it includes an optimized renderer for the PSP's hardware. This speed comes at a cost, though, and a few games don't work with this core. For this reason, if a device can run the non-Fast core at full speed, that one is propably a better choice. Additionally, this core differs from the Beetle-SuperGrafx core only insofar as it does not support SuperGrafx games, so again, unless you need to use this core for a specific reason, you may as well get the added compatibility of the other PCE-compatible cores."
|
||||
|
|
|
@ -25,3 +25,4 @@ firmware3_desc = "gexpress.pce (Game Express CD Card)"
|
|||
firmware3_path = "gexpress.pce"
|
||||
firmware3_opt = "true"
|
||||
notes = "(!) syscard3.pce (md5): 38179df8f4ac870017db21ebcbf53114|[i] For cue files track type use:|[i] OGG for ogg files|[i] WAVE for wav files|[i] BINARY for iso files"
|
||||
description = "A PC Engine (PCE) core forked from Mednafen's PCE-Accurate emulator, this core is a bit slower than the Fast core, but it is also more accurate, with support for a few extra games that are broken on the Fast core. In addition to PCE, PCE-CD, TurboGrafx 16 and TurboGrafx 16 CD, this core also differs from the Fast version in its support for the SuperGrafx console."
|
||||
|
|
|
@ -22,3 +22,4 @@ firmware2_desc = "scph5502.bin (PS1 EU BIOS)"
|
|||
firmware2_path = "scph5502.bin"
|
||||
firmware2_opt = "true"
|
||||
notes = "(!) scph5500.bin (md5): 8dd7d5296a650fac7319bce665a6a53c|(!) scph5501.bin (md5): 490f666e1afb15b7362b406ed1cea246|(!) scph5502.bin (md5): 32736f17079d0b2b7024407c39bd3050"
|
||||
description = "A significantly modified fork of Mednafen's Playstation emulator, this core differs from the non-HW version by providing GPU-accelerated renderers for OpenGL and Vulkan. These renderers provide increased internal resolution for smooth, high-res polygons with minimal performance impact, texture filtering and other cosmetic changes. Both varieties of Beetle-PSX are more accurate than PCSX-ReARMed but also significantly slower, so they are generally a better choice for higher-specced devices that can benefit from the additional features and accuracy while maintaining full speed. The Beetle-PSX cores are also very particular about requiring BIOS images, so make sure you have the correct BIOS files available and make sure they are named exactly as the core expects."
|
||||
|
|
|
@ -22,3 +22,4 @@ firmware2_desc = "scph5502.bin (PS1 EU BIOS)"
|
|||
firmware2_path = "scph5502.bin"
|
||||
firmware2_opt = "true"
|
||||
notes = "(!) scph5500.bin (md5): 8dd7d5296a650fac7319bce665a6a53c|(!) scph5501.bin (md5): 490f666e1afb15b7362b406ed1cea246|(!) scph5502.bin (md5): 32736f17079d0b2b7024407c39bd3050"
|
||||
description = "A significantly modified fork of Mednafen's Playstation emulator, this core differs from the -HW version by focusing on software rendering (i.e., instead of hardware-accelerated rendering). The software renderer is more accurate than the OpenGL and Vulkan renderers used in the -HW core, but it lacks some of the cosmetic options and performs any internal resolution increases on the CPU instead of the GPU, which is very demanding (devices with fast CPUs may reach 2x scale but nothing can maintain full speed at 4x at the time of this writing). Both varieties of Beetle-PSX are more accurate than PCSX-ReARMed but also significantly slower, so they are generally a better choice for higher-specced devices that can benefit from the additional features and accuracy while maintaining full speed. The Beetle-PSX cores are also very particular about requiring BIOS images, so make sure you have the correct BIOS files available and make sure they are named exactly as the core expects."
|
||||
|
|
|
@ -25,3 +25,4 @@ firmware3_desc = "mpr-19367-mx.ic1 (Ultraman: Hikari no Kyojin Densetsu ROM Cart
|
|||
firmware3_path = "mpr-19367-mx.ic1"
|
||||
firmware3_opt = "true"
|
||||
notes = "(!) sega_101.bin (md5): 85ec9ca47d8f6807718151cbcca8b964|(!) mpr-17933.bin (md5): 3240872c70984b6cbfda1586cab68dbe|(!) mpr-18811-mx.ic1 (md5): 255113ba943c92a54facd25a10fd780c|(!) mpr-19367-mx.ic1 (md5): 1cd19988d1d72a3e7caa0b73234c96b4"
|
||||
description = "An older fork of Mednafen's Saturn emulator (with some fixes backported from later versions), this core represents a major step forward for accurate Saturn emulation, and it runs most games with few or no noticeable glitches/anomalies. However, this accuracy comes at the price of high CPU requirements. Additionally, this core is software-rendered and does not support any increases in internal resolution or other fun-but-accuracy-compromising features, unlike the other, less-accurate Saturn cores."
|
||||
|
|
|
@ -11,3 +11,5 @@ license = "GPLv2"
|
|||
permissions = ""
|
||||
display_version = "v0.9.26"
|
||||
supports_no_game = "false"
|
||||
is_experimental = true
|
||||
description = "An older fork of Mednafen's original SNES emulator, which is itself based on an old fork of bsnes circa v059, this core does not have any compelling uses as compared with the other SNES cores that are available. It is not as fast as Snes9x nor as accurate as later bsnes forks or Mesen-S, and most users would be better off trying one of those cores instead. This core only exists for completionist's sake."
|
||||
|
|
|
@ -25,3 +25,4 @@ firmware3_desc = "gexpress.pce (Game Express CD Card)"
|
|||
firmware3_path = "gexpress.pce"
|
||||
firmware3_opt = "true"
|
||||
notes = "(!) syscard3.pce (md5): 38179df8f4ac870017db21ebcbf53114"
|
||||
description = "A PC Engine (PCE) core forked from Mednafen's PCE-Fast emulator, this core is a bit faster than the non-Fast flavor at the cost of some accuracy/compatibility. In addition to PCE, PCE-CD, TurboGrafx 16 and TurboGrafx 16 CD, this core also differs from the Beetle-PCE-Fast version in its support for the SuperGrafx console. In general, most users are better off with the non-Fast Beetle-PCE core, but if they cannot maintain full speed with it, this is a good second choice. If this core is too slow, as well, then Beetle-PCE-Fast is the last, best choice."
|
||||
|
|
Loading…
Reference in New Issue