From 1628df37ae698c25e4225dce6dfb8cb3d9824ca8 Mon Sep 17 00:00:00 2001 From: Twinaphex Date: Sat, 15 Mar 2014 17:44:19 +0100 Subject: [PATCH] (XDK/MSVC) Start dehardcoding libretro-build-common-xdk build rules so that it will work for Xbox 1/Xbox 360/PC MSVC --- libretro-build-common-xdk.sh | 2 +- libretro-build-win.sh | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/libretro-build-common-xdk.sh b/libretro-build-common-xdk.sh index 6a116139..c14e0ded 100644 --- a/libretro-build-common-xdk.sh +++ b/libretro-build-common-xdk.sh @@ -155,7 +155,7 @@ build_libretro_prboom() cd libretro-prboom cd libretro/msvc cmd.exe /k $MSVC_NAME.bat - cp $MSVC_NAME/$RELEASE_LTCG/prboom_libretro$FORMAT.$FORMAT_EXT "$RARCH_DIST_DIR" + cp $MSVC_NAME/$RELEASE_LTCG/${MSVC_NAME}.${FORMAT_EXT} "$RARCH_DIST_DIR"/prboom_libretro$FORMAT.$FORMAT_EXT else echo "PRBoom not fetched, skipping ..." fi diff --git a/libretro-build-win.sh b/libretro-build-win.sh index 9461483e..543bd097 100644 --- a/libretro-build-win.sh +++ b/libretro-build-win.sh @@ -6,6 +6,7 @@ RARCH_DIST_DIR=$RARCH_DIR/win FORMAT=_win FORMAT_EXT=dll MSVC_NAME=msvc-2010 +RELEASE_LTCG=Release die() { @@ -26,7 +27,7 @@ else #build_libretro_fceu #build_libretro_gambatte #build_libretro_nx - #build_libretro_prboom + build_libretro_prboom #build_libretro_nestopia build_libretro_tyrquake fi