flycast/core/wsi
Flyinghead f35167a0de egl: better constants 2023-02-05 11:31:22 +01:00
..
context.h ui: imgui driver, GraphicsContext interface, dx9 swap interval 2021-11-10 20:35:30 +01:00
egl.cpp egl: better constants 2023-02-05 11:31:22 +01:00
egl.h gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
gl4funcs.cpp Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
gl32funcs.c SDL2/SDL.h -> SDL.h 2021-03-21 20:07:53 +01:00
gl32funcs.h fix sdl+egl build. get rid of USES_HOMEDIR. thread deadlock at exit 2020-05-08 18:41:36 +02:00
gl_context.cpp android: delay sentry upload to avoid broken pipe. Log more stuff 2022-12-21 16:49:08 +01:00
gl_context.h android: delay sentry upload to avoid broken pipe. Log more stuff 2022-12-21 16:49:08 +01:00
libretro.cpp (Libretro) Actually allow DX11 only cores. 2022-06-02 18:11:49 +02:00
libretro.h (Libretro) Allow a DX11 only core to be built. (#657) 2022-06-01 22:27:51 +02:00
osx.cpp apple build fix 2021-11-10 21:21:25 +01:00
osx.h ui: imgui driver, GraphicsContext interface, dx9 swap interval 2021-11-10 20:35:30 +01:00
sdl.cpp move steam deck hack to sdl/sdl.cpp 2022-11-14 15:59:19 +01:00
sdl.h ui: imgui driver, GraphicsContext interface, dx9 swap interval 2021-11-10 20:35:30 +01:00
switcher.cpp windows: use directx 11 by default 2023-01-28 18:21:18 +01:00
wgl.cpp tex cache: minor key mask fix. egl: no need for depth/stencil surface 2022-12-09 17:49:32 +01:00
wgl.h ui: imgui driver, GraphicsContext interface, dx9 swap interval 2021-11-10 20:35:30 +01:00
xgl.cpp tex cache: minor key mask fix. egl: no need for depth/stencil surface 2022-12-09 17:49:32 +01:00
xgl.h ui: imgui driver, GraphicsContext interface, dx9 swap interval 2021-11-10 20:35:30 +01:00