flycast/core/rend
Flyinghead fad94ca759 upgrade imgui to 1.8. Allow scrolling settings by dragging empty space 2020-11-25 13:54:27 +01:00
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gl4 gl: Use 32x32 palette texture to avoid precision issues 2020-11-19 11:56:10 +01:00
gles vk: use-after-free if inFlight texture is deleted or cache cleared 2020-11-24 18:01:09 +01:00
norend Cleanup include headers 2020-03-29 14:26:21 +02:00
vulkan vk: use-after-free if inFlight texture is deleted or cache cleared 2020-11-24 18:01:09 +01:00
CustomTexture.cpp get rid of libpng and use stb_image_write instead. OSX: static link SDL 2020-04-08 15:34:21 +02:00
CustomTexture.h get rid of libpng and use stb_image_write instead. OSX: static link SDL 2020-04-08 15:34:21 +02:00
TexCache.cpp vulkan: revert to using 3 swap images. fix crash when switching gl/vk 2020-07-11 17:38:41 +02:00
TexCache.h vk: use-after-free if inFlight texture is deleted or cache cleared 2020-11-24 18:01:09 +01:00
game_scanner.h gui: fix content path incorrect popup. fix potential race condition 2020-11-25 10:20:03 +01:00
gui.cpp upgrade imgui to 1.8. Allow scrolling settings by dragging empty space 2020-11-25 13:54:27 +01:00
gui.h network: start network before starting game to configure eeprom/flash 2020-04-22 19:11:49 +02:00
gui_android.cpp network: start network before starting game to configure eeprom/flash 2020-04-22 19:11:49 +02:00
gui_android.h Cleanup include headers 2020-03-29 14:26:21 +02:00
gui_util.cpp upgrade imgui to 1.8. Allow scrolling settings by dragging empty space 2020-11-25 13:54:27 +01:00
gui_util.h upgrade imgui to 1.8. Allow scrolling settings by dragging empty space 2020-11-25 13:54:27 +01:00
osd.cpp Load custom textures with stb_image exclusively and remove loadPNGData function 2020-04-07 19:17:16 +02:00
osd.h Cleanup include headers 2020-03-29 14:26:21 +02:00
sorter.cpp vulkan: revert to using 3 swap images. fix crash when switching gl/vk 2020-07-11 17:38:41 +02:00
sorter.h Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
tileclip.h gl/gl4: simplify clipping. share code with vulkan 2020-05-11 16:11:31 +02:00
transform_matrix.h use top/bottom black bars when screen is narrower than 4:3 2020-11-17 17:53:26 +01:00