flycast/core/rend/dx9
Flyinghead 40dbf53792 pvr: use render pass # to read the right tile when marking blocks
Fixes Unreal Tournament flashing/black screen.
gl: mark vram area in rtt to avoid overwriting data (Worms World Party)
Force Worms World Party to use CopyToVRam (regression due to
6a5db32d5d)
Don't calculate precise aspect ratio and use 4/3 instead (or more if
widescreen or stretch).
Fix clipping issue when using SCALER_CTL.vscalefactor. Avoir crash when
clip values are >= width or height.
vulkan: RenderFramebuffer wasn't working at all if !EmulateFramebuffer
2022-10-30 12:10:24 +01:00
..
d3d_overlay.cpp gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
d3d_overlay.h libretro: dx11 support. dx11 shader cache. dx9 clipping planes 2021-12-13 21:02:44 +01:00
d3d_renderer.cpp pvr: use render pass # to read the right tile when marking blocks 2022-10-30 12:10:24 +01:00
d3d_renderer.h pvr: copy pvr regs at start_render time to avoid concurrent update 2022-10-25 15:00:04 +02:00
d3d_shaders.cpp native depth interpolation option to help AMD gpus 2022-06-01 19:26:56 +02:00
d3d_shaders.h native depth interpolation option to help AMD gpus 2022-06-01 19:26:56 +02:00
d3d_texture.cpp box art fetch and display 2022-06-15 21:22:12 +02:00
d3d_texture.h box art fetch and display 2022-06-15 21:22:12 +02:00
dx9_driver.h box art fetch and display 2022-06-15 21:22:12 +02:00
dxcontext.cpp Full framebuffer emulation. Renderer interface changes 2022-10-23 16:32:42 +02:00
dxcontext.h gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
imgui_impl_dx9.cpp arcade rom names update. non square boxart 2022-06-20 18:07:06 +02:00
imgui_impl_dx9.h WIP directx9 renderer 2021-04-12 22:49:04 +02:00