209 lines
6.0 KiB
C++
209 lines
6.0 KiB
C++
#include <limits.h>
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#include "cfg/cfg.h"
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#include "oslib/oslib.h"
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#include "audiostream.h"
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#include "oslib/audiobackend_directsound.h"
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#include "oslib/audiobackend_android.h"
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#include "oslib/audiobackend_alsa.h"
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#include "oslib/audiobackend_oss.h"
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#include "oslib/audiobackend_pulseaudio.h"
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#include "oslib/audiobackend_coreaudio.h"
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#include "oslib/audiobackend_omx.h"
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#include "oslib/audiobackend_libao.h"
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struct SoundFrame { s16 l;s16 r; };
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#define SAMPLE_COUNT 512
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SoundFrame RingBuffer[SAMPLE_COUNT];
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const u32 RingBufferByteSize = sizeof(RingBuffer);
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const u32 RingBufferSampleCount = SAMPLE_COUNT;
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volatile u32 WritePtr; //last WRITEN sample
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volatile u32 ReadPtr; //next sample to read
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u32 gen_samples=0;
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double time_diff = 128/44100.0;
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double time_last;
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#ifdef LOG_SOUND
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WaveWriter rawout("d:\\aica_out.wav");
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#endif
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static bool audiobackends_registered = false;
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static unsigned int audiobackends_num_max = 1;
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static unsigned int audiobackends_num_registered = 0;
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static audiobackend_t **audiobackends = static_cast<audiobackend_t**>(calloc(audiobackends_num_max, sizeof(audiobackend_t*)));
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static audiobackend_t *audiobackend_current = NULL;
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bool RegisterAudioBackend(audiobackend_t *backend)
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{
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/* This function announces the availability of an audio backend to reicast. */
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// Check if backend is valid
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if (backend == NULL)
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{
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printf("ERROR: Tried to register invalid audio backend (NULL pointer).\n");
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return false;
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}
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if (backend->slug == "auto" || backend->slug == "none") {
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printf("ERROR: Tried to register invalid audio backend (slug \"%s\" is a reserved keyword).\n", backend->slug.c_str());
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return false;
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}
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// Check if we need to allocate addition memory for storing the pointers and allocate if neccessary
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if (audiobackends_num_registered == audiobackends_num_max)
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{
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// Check for integer overflows
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if (audiobackends_num_max == UINT_MAX)
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{
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printf("ERROR: Registering audio backend \"%s\" (%s) failed. Cannot register more than %u backends\n", backend->slug.c_str(), backend->name.c_str(), audiobackends_num_max);
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return false;
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}
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audiobackends_num_max++;
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audiobackend_t **new_ptr = static_cast<audiobackend_t**>(realloc(audiobackends, audiobackends_num_max*sizeof(audiobackend_t*)));
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// Make sure that allocation worked
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if (new_ptr == NULL)
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{
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printf("ERROR: Registering audio backend \"%s\" (%s) failed. Cannot allocate additional memory.\n", backend->slug.c_str(), backend->name.c_str());
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return false;
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}
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audiobackends = new_ptr;
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}
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audiobackends[audiobackends_num_registered] = backend;
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audiobackends_num_registered++;
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return true;
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}
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void RegisterAllAudioBackends() {
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#if HOST_OS==OS_WINDOWS
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RegisterAudioBackend(&audiobackend_directsound);
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#endif
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#if ANDROID
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RegisterAudioBackend(&audiobackend_android);
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#endif
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#if USE_OMX
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RegisterAudioBackend(&audiobackend_omx);
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#endif
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#if USE_ALSA
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RegisterAudioBackend(&audiobackend_alsa);
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#endif
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#if USE_OSS
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RegisterAudioBackend(&audiobackend_oss);
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#endif
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#if USE_PULSEAUDIO
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RegisterAudioBackend(&audiobackend_pulseaudio);
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#endif
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#if USE_LIBAO
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RegisterAudioBackend(&audiobackend_libao);
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#endif
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#if HOST_OS == OS_DARWIN
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RegisterAudioBackend(&audiobackend_coreaudio);
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#endif
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audiobackends_registered = true;
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}
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static audiobackend_t* GetAudioBackend(std::string slug)
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{
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if (slug == "none")
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{
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printf("WARNING: Audio backend set to \"none\"!\n");
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}
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else if(audiobackends_num_registered > 0)
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{
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if (slug == "auto")
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{
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/* FIXME: At some point, one might want to insert some intelligent
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algorithm for autoselecting the approriate audio backend here.
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I'm too lazy right now. */
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printf("Auto-selected audio backend \"%s\" (%s).\n", audiobackends[0]->slug.c_str(), audiobackends[0]->name.c_str());
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return audiobackends[0];
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}
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else
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{
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for(unsigned int i = 0; i < audiobackends_num_registered; i++)
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{
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if(audiobackends[i]->slug == slug)
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{
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return audiobackends[i];
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}
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}
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printf("WARNING: Audio backend \"%s\" not found!\n", slug.c_str());
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}
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}
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else
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{
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printf("WARNING: No audio backends available!\n");
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}
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return NULL;
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}
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u32 PushAudio(void* frame, u32 amt, bool wait) {
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if (audiobackend_current != NULL) {
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return audiobackend_current->push(frame, amt, wait);
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}
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return 0;
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}
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u32 asRingUsedCount()
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{
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if (WritePtr>ReadPtr)
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return WritePtr-ReadPtr;
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else
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return RingBufferSampleCount-(ReadPtr-WritePtr);
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//s32 sz=(WritePtr+1)%RingBufferSampleCount-ReadPtr;
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//return sz<0?sz+RingBufferSampleCount:sz;
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}
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u32 asRingFreeCount()
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{
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return RingBufferSampleCount-asRingUsedCount();
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}
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void WriteSample(s16 r, s16 l)
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{
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const u32 ptr=(WritePtr+1)%RingBufferSampleCount;
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RingBuffer[ptr].r=r;
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RingBuffer[ptr].l=l;
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WritePtr=ptr;
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if (WritePtr==(SAMPLE_COUNT-1))
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{
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PushAudio(RingBuffer,SAMPLE_COUNT,settings.aica.LimitFPS);
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}
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}
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void InitAudio()
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{
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if (cfgLoadInt("audio", "disable", 0)) {
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printf("WARNING: Audio disabled in config!\n");
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return;
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}
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cfgSaveInt("audio","disable",0);
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if (!audiobackends_registered) {
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//FIXME: There might some nicer way to do this.
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RegisterAllAudioBackends();
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}
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if (audiobackend_current != NULL) {
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printf("ERROR: The audio backend \"%s\" (%s) has already been initialized, you need to terminate it before you can call audio_init() again!\n", audiobackend_current->slug.c_str(), audiobackend_current->name.c_str());
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return;
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}
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string audiobackend_slug = cfgLoadStr("audio", "backend", "auto"); // FIXME: This could be made a parameter
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audiobackend_current = GetAudioBackend(audiobackend_slug);
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if (audiobackend_current == NULL) {
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printf("WARNING: Running without audio!\n");
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return;
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}
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printf("Initializing audio backend \"%s\" (%s)...\n", audiobackend_current->slug.c_str(), audiobackend_current->name.c_str());
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audiobackend_current->init();
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}
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void TermAudio()
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{
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if (audiobackend_current != NULL) {
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audiobackend_current->term();
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printf("Terminating audio backend \"%s\" (%s)...\n", audiobackend_current->slug.c_str(), audiobackend_current->name.c_str());
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audiobackend_current = NULL;
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}
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}
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