flycast/core/linux-dist/evdev.cpp

216 lines
5.7 KiB
C++

#if defined(USE_EVDEV)
#include <unistd.h>
#include <fcntl.h>
#include <linux/input.h>
#ifdef USE_UDEV
#include <libudev.h>
#endif
#include "evdev.h"
#include "evdev_gamepad.h"
#define EVDEV_DEVICE_STRING "/dev/input/event%d"
static int maple_port = 0;
static void input_evdev_add_device(const char *devnode)
{
int fd = open(devnode, O_RDWR);
if (fd >= 0)
{
std::shared_ptr<EvdevGamepadDevice> gamepad = std::make_shared<EvdevGamepadDevice>(maple_port, devnode, fd);
if (maple_port < 3)
maple_port++;
EvdevGamepadDevice::AddDevice(gamepad);
}
}
static void input_evdev_remove_device(const char *devnode)
{
std::shared_ptr<EvdevGamepadDevice> gamepad = EvdevGamepadDevice::GetControllerForDevnode(devnode);
if (gamepad != NULL)
{
maple_port = gamepad->maple_port(); // Reuse the maple port for the next device connected
EvdevGamepadDevice::RemoveDevice(gamepad);
}
}
#ifdef USE_UDEV
static struct udev* udev;
static struct udev_monitor* udev_monitor;
static bool is_joystick(struct udev_device *udev_device)
{
const char* devnode = udev_device_get_devnode(udev_device);
if (devnode == NULL || strncmp("/dev/input/event", devnode, 16))
return false;
if (udev_device_get_property_value(udev_device, "ID_INPUT_JOYSTICK"))
return true;
if (udev_device_get_property_value(udev_device, "ID_INPUT_ACCELEROMETER")
|| udev_device_get_property_value(udev_device, "ID_INPUT_KEY")
|| udev_device_get_property_value(udev_device, "ID_INPUT_KEYBOARD")
|| udev_device_get_property_value(udev_device, "ID_INPUT_MOUSE")
|| udev_device_get_property_value(udev_device, "ID_INPUT_TABLET")
|| udev_device_get_property_value(udev_device, "ID_INPUT_TOUCHPAD")
|| udev_device_get_property_value(udev_device, "ID_INPUT_TOUCHSCREEN"))
return false;
// On some platforms (older udev), ID_INPUT_ properties are not present, instead
// the system makes use of the ID_CLASS property to identify the device class
const char* id_class = udev_device_get_property_value(udev_device, "ID_CLASS");
if (id_class == NULL)
return false;
if (strstr(id_class, "joystick") != NULL)
return true;
if (strstr(id_class, "accelerometer") != NULL
|| strstr(id_class, "key") != NULL
|| strstr(id_class, "keyboard") != NULL
|| strstr(id_class, "mouse") != NULL
|| strstr(id_class, "tablet") != NULL
|| strstr(id_class, "touchpad") != NULL
|| strstr(id_class, "touchscreen") != NULL)
return false;
return false; // Not sure here. Could it still be a joystick after all?
}
static void get_udev_events()
{
if (udev == NULL)
{
udev = udev_new();
// Create the monitor before doing the enumeration
udev_monitor = udev_monitor_new_from_netlink(udev, "udev");
if (udev_monitor == NULL)
{
perror("Controller hot-plugging disabled");
}
else
{
udev_monitor_filter_add_match_subsystem_devtype(udev_monitor, "input", NULL);
udev_monitor_enable_receiving(udev_monitor);
}
// Enumerate all joystick devices
struct udev_enumerate* enumerator = udev_enumerate_new(udev);
if (udev_enumerate_add_match_subsystem(enumerator, "input") != 0) {
perror("udev_enumerate_add_match_subsystem");
udev_monitor_unref(udev_monitor);
udev_unref(udev);
udev = NULL;
return;
}
if (udev_enumerate_scan_devices(enumerator) != 0) {
perror("udev_enumerate_scan_devices");
udev_monitor_unref(udev_monitor);
udev_enumerate_unref(enumerator);
udev_unref(udev);
udev = NULL;
return;
}
udev_list_entry* devices = udev_enumerate_get_list_entry(enumerator);
udev_list_entry* device;
udev_list_entry_foreach(device, devices) {
const char* syspath = udev_list_entry_get_name(device);
udev_device* udev_device = udev_device_new_from_syspath(udev, syspath);
if (udev_device != NULL)
{
if (is_joystick(udev_device))
{
const char* devnode = udev_device_get_devnode(udev_device);
input_evdev_add_device(devnode);
}
udev_device_unref(udev_device);
}
}
udev_enumerate_unref(enumerator);
}
if (udev_monitor != NULL)
{
int monitor_fd = udev_monitor_get_fd(udev_monitor);
fd_set set;
FD_ZERO(&set);
FD_SET(monitor_fd, &set);
timeval timeout = {0, 0};
if (select(monitor_fd + 1, &set, NULL, NULL, &timeout) > 0 && FD_ISSET(monitor_fd, &set))
{
// event detected
udev_device* udev_device = udev_monitor_receive_device(udev_monitor);
if (udev_device != NULL)
{
if (is_joystick(udev_device))
{
const char* devnode = udev_device_get_devnode(udev_device);
const char* action = udev_device_get_action(udev_device);
if (action != NULL && devnode != NULL)
{
if (strstr(action, "add") != NULL)
{
//printf("udev monitor: device added %s\n", devnode);
input_evdev_add_device(devnode);
}
else if (strstr(action, "remove") != NULL)
{
//printf("udev monitor: device removed %s\n", devnode);
input_evdev_remove_device(devnode);
}
}
}
udev_device_unref(udev_device);
}
}
}
}
static void udev_term()
{
if (udev_monitor != NULL)
{
udev_monitor_unref(udev_monitor);
udev_monitor = NULL;
}
if (udev != NULL)
{
udev_unref(udev);
udev = NULL;
}
}
#endif // USE_UDEV
void input_evdev_init()
{
maple_port = 0;
#ifdef USE_UDEV
get_udev_events();
#else
char buf[32];
for (int port = 0; port < 100; port++)
{
sprintf(buf, EVDEV_DEVICE_STRING, port);
input_evdev_add_device(buf);
}
#endif
}
void input_evdev_close()
{
#ifdef USE_UDEV
udev_term();
#endif
EvdevGamepadDevice::CloseDevices();
}
// FIXME this shouldn't be done by port. Need something like: handle_events() then get_port(0), get_port(2), ...
bool input_evdev_handle(u32 port)
{
#ifdef USE_UDEV
get_udev_events();
#endif
EvdevGamepadDevice::PollDevices();
return true;
}
#endif // USE_EVDEV