flycast/core/wsi
Flyinghead 0280fcc9d4 vulkan: render to temp fbo then to screen
renderers render to image which is blitted to the screen by the context
batch texture updates command buffers and submit once
fix screen scaling
2019-11-29 19:28:22 +01:00
..
context.h vulkan: render to temp fbo then to screen 2019-11-29 19:28:22 +01:00
egl.cpp decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
egl.h decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
gl4funcs.cpp gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
gl32funcs.c gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
gl32funcs.h gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
gl_context.cpp decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
gl_context.h decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
osx.cpp gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
osx.h decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
sdl.cpp decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
sdl.h decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
switcher.cpp vulkan: render to temp fbo then to screen 2019-11-29 19:28:22 +01:00
wgl.cpp decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
wgl.h decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
xgl.cpp decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
xgl.h decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00