flycast/core/rend/gles
vkedwardli 7cd308fcae
Realtime Video Routing (#1126)
* Syphon video routing with OpenGL and Vulkan (MacOS)
* Spout video routing with DX11 and OpenGL (Windows)
* Fix Xcode detection
2023-06-26 11:56:56 +02:00
..
glcache.h gl: detach and delete shaders after linking program 2023-05-29 17:28:28 +02:00
gldraw.cpp gl,gl4: video shift support, fix powervr filter, refactor lr osd 2023-03-27 16:31:57 +02:00
gles.cpp Realtime Video Routing (#1126) 2023-06-26 11:56:56 +02:00
gles.h Realtime Video Routing (#1126) 2023-06-26 11:56:56 +02:00
gltex.cpp Merge remote-tracking branch 'origin/master' into dev 2023-03-15 21:09:47 +01:00
naomi2.cpp native depth interpolation option to help AMD gpus 2022-06-01 19:26:56 +02:00
naomi2.h C++17 (#926) 2023-02-18 13:24:34 +01:00
opengl_driver.cpp deps: gather backends under imgui/backends directory 2023-05-04 09:26:01 +02:00
opengl_driver.h gl: vmu and lightgun xhair not rendered if switching renderer 2023-02-22 17:46:14 +01:00
postprocess.cpp gl: powervr2 filter has some uninitialized vecs 2023-04-13 18:07:17 +02:00
postprocess.h gl,gl4: video shift support, fix powervr filter, refactor lr osd 2023-03-27 16:31:57 +02:00
quad.cpp gl,gl4: video shift support, fix powervr filter, refactor lr osd 2023-03-27 16:31:57 +02:00