flycast/core/cfg/cfg.h

25 lines
1.2 KiB
C

#pragma once
#include "types.h"
/*
** cfg* prototypes, if you pass NULL to a cfgSave* it will wipe out the section
** } if you pass it to lpKey it will wipe out that particular entry
** } if you add write to something it will create it if its not present
** } ** Strings passed to LoadStr should be MAX_PATH in size ! **
*/
bool cfgOpen();
s32 cfgLoadInt(const wchar * lpSection, const wchar * lpKey,s32 Default);
s32 cfgGameInt(const wchar * lpSection, const wchar * lpKey,s32 Default);
void cfgSaveInt(const wchar * lpSection, const wchar * lpKey, s32 Int);
void cfgLoadStr(const wchar * lpSection, const wchar * lpKey, wchar * lpReturn,const wchar* lpDefault);
string cfgLoadStr(const wchar * Section, const wchar * Key, const wchar* Default);
void cfgSaveStr(const wchar * lpSection, const wchar * lpKey, const wchar * lpString);
void cfgSaveBool(const wchar * Section, const wchar * Key, bool BoolValue);
bool cfgLoadBool(const wchar * Section, const wchar * Key,bool Default);
s32 cfgExists(const wchar * Section, const wchar * Key);
void cfgSetVirtual(const wchar * lpSection, const wchar * lpKey, const wchar * lpString);
bool ParseCommandLine(int argc,wchar* argv[]);