![]() sdl: pass through USB scancodes windows: detect host keyboard layout and emulate corresponding DC keyboard update modifier keys state even if no key pressed (Typing of the Dead: Shift key tutorial) |
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gamepad.h | ||
gamepad_device.cpp | ||
gamepad_device.h | ||
keyboard_device.cpp | ||
keyboard_device.h | ||
mapping.cpp | ||
mapping.h |