flycast/core/rend
scribam d1239dea89 clang-tidy: run modernize-redundant-void-arg 2021-03-13 17:28:32 +01:00
..
gl4 clang-tidy: run modernize-redundant-void-arg 2021-03-13 17:28:32 +01:00
gles clang-tidy: run modernize-use-bool-literals 2021-03-13 17:28:32 +01:00
norend rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
vulkan clang-tidy: run modernize-use-override 2021-03-13 17:28:32 +01:00
CustomTexture.cpp win32: crash when opening texture pack 2021-03-01 12:44:38 +01:00
CustomTexture.h allow subfolders in custom texture folders 2021-01-19 16:58:26 +01:00
TexCache.cpp vram texture locks race condition 2021-03-05 18:22:42 +01:00
TexCache.h vram texture locks race condition 2021-03-05 18:22:42 +01:00
game_scanner.h New option system 2021-03-01 10:13:40 +01:00
gui.cpp Remove HOST_OS references 2021-03-13 11:38:34 +01:00
gui.h New option system 2021-03-01 10:13:40 +01:00
gui_android.cpp New option system 2021-03-01 10:13:40 +01:00
gui_android.h Cleanup include headers 2020-03-29 14:26:21 +02:00
gui_util.cpp Remove HOST_OS references 2021-03-13 11:38:34 +01:00
gui_util.h New option system 2021-03-01 10:13:40 +01:00
mainui.cpp Vulkan renderer setting was reset to off when starting a game 2021-03-03 09:40:52 +01:00
mainui.h Vulkan renderer setting was reset to off when starting a game 2021-03-03 09:40:52 +01:00
osd.cpp clang-tidy: run modernize-use-bool-literals 2021-03-13 17:28:32 +01:00
osd.h rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
sorter.cpp vulkan: revert to using 3 swap images. fix crash when switching gl/vk 2020-07-11 17:38:41 +02:00
sorter.h Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
tileclip.h New option system 2021-03-01 10:13:40 +01:00
transform_matrix.h New option system 2021-03-01 10:13:40 +01:00