![]() When enabled, set 1/z in pos.w and use native interpolation for colors, UV and depth. Get rid of manual modvol clipping in dx11. |
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.. | ||
dx11_oitbuffers.h | ||
dx11_oitrenderer.cpp | ||
dx11_oitshaders.cpp | ||
dx11_oitshaders.h |
![]() When enabled, set 1/z in pos.w and use native interpolation for colors, UV and depth. Get rid of manual modvol clipping in dx11. |
||
---|---|---|
.. | ||
dx11_oitbuffers.h | ||
dx11_oitrenderer.cpp | ||
dx11_oitshaders.cpp | ||
dx11_oitshaders.h |