flycast/core/cheats.cpp

803 lines
39 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
Created on: Sep 23, 2019
Credits for cheats: Esppiral, S4pph4rad, yzb37859365, Shenmue_Trilogy, Radaron, Virgin KLM, Joel, Zorlon,
ELOTROLADO.NET, SEGARETRO.ORG, Sakuragi @ emutalk.net
Copyright 2019 flyinghead
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#include "cheats.h"
#include "hw/sh4/sh4_mem.h"
#include "reios/reios.h"
#include "cfg/cfg.h"
#include "cfg/ini.h"
const WidescreenCheat CheatManager::widescreen_cheats[] =
{
{ "MK-51064", nullptr, { 0x39EFF4, 0 }, { 0x43700000 } }, // 18 wheeler (USA)
{ "MK-5106450", nullptr, { 0x39EFF4, 0 }, { 0x43700000 } }, // 18 wheeler (PAL)
{ "HDR-0080", nullptr, { 0x6625C0, 0 }, { 0x43700000 } }, // 18 wheeler (JP)
{ "T-9708N", nullptr, { 0x0AD5B0, 0x112E00, 0 }, { 0x4A2671C4, 0x401CCCCD } }, // 4 Wheel Thunder (USA)
{ "MK-5119050", nullptr, { 0x104A34, 0 }, { 0x3F52CCCD } }, // 90 Minutes - Sega Championship Football (PAL)
{ "T40209D 50", nullptr, { 0x2A8750, 0 }, { 0x3F400000 } }, // AeroWings 2 (PAL)
{ "T34101M", nullptr, { 0x24CF20, 0x24CEEC, 0 }, { 0x3FAAAAAB, 0x43F00000, 0 } }, // Animastar (JP)
{ "MK-51171", nullptr, { 0xCA20B8, 0 }, { 0x43700000 } }, // Alien Front Online (USA)
{ "T2101M", nullptr, { 0x13E8B4, 0x13E8E4, 0 }, { 0x43F00000, 0x3F400000 } }, // Berserk (JP)
{ "T13001D 18", nullptr, { 0x2DAC44, 0 }, { 0x3F400000 } }, // Blue Stinger (En, De) (PAL)
{ "xxxxxxxxxx", nullptr, { 0x2DAB84, 0 }, { 0x3F400000 } }, // Blue Stinger (Fr) (PAL)
{ "T13001D-05", nullptr, { 0x2D9C84, 0 }, { 0x3F400000 } }, // Blue Stinger (Es, It?) (PAL)
{ "T13001N", nullptr, { 0x2D9CA4, 0 }, { 0x3F400000 } }, // Blue Stinger (USA)
{ "HDR-0003", nullptr, { 0x2D6D80, 0 }, { 0x3F400000 } }, // Blue Stinger (JP)
{ "T42903M", nullptr, { 0x286E2C, 0x286E5C, 0 }, { 0x43F00000, 0x3F400000 } }, // Bomber Hehhe! (JP)
{ "MK-51065", nullptr, { 0x387B84, 0x387BB4, 0 }, { 0x43F00000, 0x3F400000 } }, // Bomberman Online (USA)
{ "T6801M", nullptr, { 0x042F3C, 0 }, { 0x4384BC09 } }, // Buggy Heat (JP)
{ "T46601D 05", nullptr, { 0xBB3D14, 0 }, { 0x440A7C9A } }, // Cannon Spike (PAL)
{ "T1215N", nullptr, { 0xBB3C74, 0 }, { 0x440A7C9A } }, // Cannon Spike (USA)
{ "T44901D 50", nullptr, { 0xB0109C, 0xB010CC, 0 }, { 0x43F00000, 0x3F400000 } }, // Carrier (PAL)
{ "T5701N", nullptr, { 0xAFD93C, 0xAFD96C, 0 }, { 0x43F00000, 0x3F400000 } }, // Carrier (USA)
// Capcom vs. SNK Pro (JP)
// You can see the end of the backgrounds on each side. The HUD is shifted to the right.
// Code 2 sets HUD and movements of the characters to a 4:3 zone
{ "T1247M", nullptr, { 0x1E8238, 0x3D3658, 0x3D3628, 0 }, { 0x43F00000, 0x43D20000, 0x43700000 } },
// Capcom vs. SNK 2 (JP)
// You can see the end of the backgrounds on each side.
{ "T1249M", nullptr, { 0x39BFD8, 0x34E9E8, 0x34EFBC, 0 }, { 0x43700000, 0x3F400000, 0x3F400000 } },
{ "T44902D 50", nullptr, { 0x1DBFF8, 0 }, { 0x43700000 } }, // Charge n Blast (PAL)
{ "T4402M", nullptr, { 0x1DA9E0, 0 }, { 0x43700000 } }, // Charge n Blast (JP)
{ "MK-5104950", nullptr, { 0x2D2D40, 0x2D2D70, 0 }, { 0x3F400000, 0xC2700000 } }, // ChuChu Rocket! (PAL)
{ "T44903D 50", nullptr, { 0x315300, 0x315334, 0 }, { 0x43F00000, 0x3FAAAAAB } }, // Coaster Works (PAL)
// Confidential Mission (PAL) 022F0D58 43700000 - Only works on real Dreamcast
{ "T36901M", nullptr, { 0x1C8A98, 0 }, { 0x3F400000 } }, // Cool Boarders (JP)
{ "T3106M", nullptr, { 0x60B59C, 0 }, { 0x3F400000 } }, // Cool Cool Toon (JP)
{ "HDR-0176", nullptr, { 0x240FAC, 0 }, { 0x3F400000 } }, // Cosmic Smash (JP)
{ "MK-51035", " U ", { 0x2B08B0, 0 }, { 0x43700000 } }, // Crazy Taxi (USA)
{ "MK-51035", " E ", { 0x2B3410, 0 }, { 0x43700000 } }, // Crazy Taxi (PAL)
{ "MK-5113650", nullptr, { 0x2BFB70, 0 }, { 0x43700000 } }, // Crazy Taxi 2 (PAL)
{ "MK-51136", nullptr, { 0x2BDDD0, 0 }, { 0x43700000 } }, // Crazy Taxi 2 (USA)
// { "HDR-0159", nullptr, { 0x2FBBD0, 0 }, { 0x43700000 } }, // Crazy Taxi 2 (JP) not working
{ "T13004N", nullptr, { 0x016D94, 0 }, { 0x44234E73 } }, // Cyber Troopers - Virtual On - Oratorio Tangram (USA)
// D2 (USA)
{ "MK-51036", nullptr, { 0x4B5CF4, 0x4B5CC4, 0x3E92A0, 0x3E92A8, 0x3E92C0, 0x3E92C8 },
{ 0x3F400000, 0x43F00000, 0, 0, 0, 0 } },
// D2 (JP)
{ "T30006M", nullptr, { 0x4CF42C, 0x4CF45C, 0x3E1A36, 0x3E1A34, 0x3E1A3C, 0x3E1A54, 0x3E1A5C, 0 },
{ 0x43F00000, 0x3F400000, 0x08010000, 0, 0, 0, 0 } },
{ "MK-5103750", nullptr, { 0x1FE270, 0 }, { 0x43700000 } }, // Daytona USA (PAL)
{ "MK-51037", nullptr, { 0x1FC6D0, 0 }, { 0x43700000 } }, // Daytona USA (USA)
{ "T9501N-50", nullptr, { 0x9821D4, 0 }, { 0x3F400000 } }, // Deadly Skies (PAL)
{ "T8116D 50", nullptr, { 0x2E5530, 0 }, { 0x43700000 } }, // Dead or Alive 2 (PAL)
{ "T3601N", nullptr, { 0x2F0670, 0 }, { 0x43700000 } }, // Dead or Alive 2 (USA)
{ "T3602M", nullptr, { 0x2FF798, 0 }, { 0x43700000 } }, // Dead or Alive 2 (JP)
{ "T3601M", nullptr, { 0x2FBBD0, 0x1E6658, 0 }, { 0x43700000, 0x4414C000 } }, // Dead or Alive 2: Limited Edition (JP) (code 1 fixes HUD)
{ "T2401N", nullptr, { 0x8BD5B4, 0x8BD5E4, 0 }, { 0x43F00000, 0x3F400000 } }, // Death Crimson OX (USA)
{ "T23201M", nullptr, { 0x819F44, 0x819F74, 0 }, { 0x43F00000, 0x3F400000 } }, // Death Crimson 2 (JP)
{ "T17714D50", nullptr, { 0x0D2ED0, 0x0D2ED4, 0 }, { 0x3FAAAAAB, 0x3F400000 } }, // Donald Duck: Quack Attack (PAL) (Code 1 corrects the HUD)
{ "T12503D-50", nullptr, { 0x49CB24, 0 }, { 0x3F0CCCCD } }, // Dragons Blood (PAL)
{ "T17716D 50", nullptr, { 0xF97F40, 0x08DCF8, 0 }, { 0x00000168, 0 } }, // Dragonriders: Chronicles of Pern (PAL)
{ "T17720N", nullptr, { 0xF97F40, 0x08DCF4, 0 }, { 0x00000168, 0 } }, // Dragonriders: Chronicles of Pern (USA) (Code 1 removes black bars)
{ "MK-5101350", nullptr, { 0x4FCBC0, 0 }, { 0x43700000 } }, // Dynamite Cop (PAL)
{ "MK-51013", nullptr, { 0x4FCBC0, 0 }, { 0x43700000 } }, // Dynamite Cop (USA)
// Draconus: Cult of the Wyrm (USA)
// Code 1-2 increases drawing distance
{ "T40203N", nullptr, { 0x49D7F4, 0x49D8CC, 0x49D6F8, 0 }, { 0x3F07C3BB, 0x447A0000, 0x3FAAAAAB } },
// Ecco the Dolphin: Defender of the Future (PAL)
{ "MK-5103350", nullptr, { 0x275418, 0x040E68, 0x040D1C, 0 }, { 0x49D9A5DA, 0x3F100000, 0x3F100000 } },
{ "T17705D 05", nullptr, { 0x304870, 0 }, { 0x3F400000 } }, // Evolution - The World of Sacred Device (PAL)
{ "T45005D 50", nullptr, { 0x36CE5C, 0x36CE8C, 0 }, { 0x43F00000, 0x3F400000 } }, // Evolution 2 - Far Off Promise (PAL)
{ "T1711N", nullptr, { 0x36C76C, 0x36C73C, 0 }, { 0x3F400000, 0x43F00000 } }, // Evolution 2 - Far Off Promise (USA)
{ "T8118D 50", nullptr, { 0x2C6B7C, 0 }, { 0x00004000 } }, // Ferrari F355 Challenge (PAL) vga mode only
{ "HDR-0100", nullptr, { 0x3235D4, 0 }, { 0x00004000 } }, // Ferrari F355 Challenge (JP) vga mode only
{ "MK-5115450", nullptr, { 0x3D3B10, 0 }, { 0x43700000 } }, // Fighting Vipers 2 (PAL)
{ "HDR-0133", nullptr, { 0x3D3AF0, 0 }, { 0x43700000 } }, // Fighting Vipers 2 (JP)
{ "MK-51114", nullptr, { 0x132DD8, 0xA26CA8, 0xA26738, 0xA275B8, 0xA26AD8, 0xA26908, 0 },
{ 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000 } }, // Floigan Bros. Ep. 1 (PAL)
{ "T34201M", nullptr, { 0x586290, 0x586260, 0 }, { 0x3F400000, 0x43F00000 } }, // Frame Gride (JP)
{ "T-8113D-50", nullptr, { 0x55A354, 0 }, { 0x3FAAAAAB } }, // Fur Fighters (PAL)
{ "T-8107N", nullptr, { 0x55A374, 0 }, { 0x3FAAAAAB } }, // Fur Fighters (USA)
{ "T9707D 50", nullptr, { 0x2E7CD0, 0x2E7D04, 0x2E7D10, 0x2E7D0C, 0 },
{ 0x43BEAE39, 0x3DCCCCCD , 0x44A00000, 0xC4200000 } }, // Gauntlet Legends (PAL)
{ "HDR-0004", nullptr, { 0x364A64, 0 }, { 0x43BA0000 } }, // Godzilla Generations (JP)
{ "HDR-0047", nullptr, { 0x7C3F24, 0x7C3F54, 0 }, { 0x43F00000, 0x3F400000 } }, // Godzilla Generations Maximum Impact (JP)
{ "T41501M", nullptr, { 0x282604, 0x282634, 0 }, { 0x43F00000, 0x3F400000 } }, // Golem no Maigo (aka The Lost Golem) (JP)
{ "T1219M", nullptr, { 0xBC3C94, 0 }, { 0x440A7C9A } }, // Gun Spike (JP)
{ "T13301N", nullptr, { 0x88E780, 0 }, { 0x3F400000 } }, // Gundam Side Story (USA)
// { "T11001N", nullptr, { 0xC3D6BC, 0xD204A8, 0xD32FC8, 0xC7CF84, 0xD20548, 0 },
// { 0x00363031, 0x00000356, 0x00000280, 0x00000280, 0x00000280 } }, // Half-Life. Not working
{ "MK-5104150", nullptr, { 0x23FCC4, 0 }, { 0x44558000 } }, // Headhunter (PAL)
{ "MK-5100250", nullptr, { 0x4C6708, 0 }, { 0x43700000 } }, // House of the Dead 2, The (PAL)
{ "MK-51002", nullptr, { 0x4C6088, 0 }, { 0x43700000 } }, // House of the Dead 2, The (USA)
{ "T38706M", nullptr, { 0xC0CFA0, 0 }, { 0x3F400000 } }, // Ikaruga (JP)
{ "T46001N", nullptr, { 0x1C8A98, 0 }, { 0x3F400000 } }, // Illbleed (USA)
{ "T44904D 50", nullptr, { 0x18C15C, 0x18C18C, 0 }, { 0x43F00000, 0x3F400000 } }, // Iron Aces (PAL)
{ "MK-51058", nullptr, { 0x32E0FC, 0x32E12C, 0 }, { 0x43F00000, 0x3F400000 } }, // Jet Grind Radio (USA)
{ "MK-5105850", nullptr, { 0x32F9EC, 0x32F9BC, 0 }, { 0x3F400000, 0x43F00000 } }, // Jet Set Radio (PAL)
{ "HDR-0078", nullptr, { 0x327A8C, 0x327A5C, 0 }, { 0x3F400000, 0x43F00000 } }, // Jet Set Radio (De La) (JP)
{ "T22902D 50", nullptr, { 0x278508, 0 }, { 0x43700000 } }, // Kao The Kangaroo (PAL)
{ "T22903N", nullptr, { 0x2780A8, 0 }, { 0x43700000 } }, // Kao The Kangaroo (USA)
{ "T47803M", nullptr, { 0x0FDFAC, 0 }, { 0x3F400000 } }, // Karous (JP)
// { "T41901N", nullptr, { 0x53F580, 0xEFB748, 0xEFB750, 0 }, { 0xC4200000, 0x43A00000, 0x43200000 } }, // KISS Psycho Circus The Nightmare Child (USA)
{ "T2501M", nullptr, { 0x24A878, 0x24A8A8, 0 }, { 0x43F00000, 0x3F400000 } }, // Langrisser Millenium (JP)
{ "T15111D 50", nullptr, { 0x29B90C, 0 }, { 0x3F400000 } }, // Le Mans 24 Hours (PAL)
{ "T15116N", nullptr, { 0x2198EC, 0 }, { 0x3F400000 } }, // Looney Tunes: Space Race (USA)
{ "MK-5105050", nullptr, { 0x33818C, 0 }, { 0x3FA66666 } }, // Maken X (PAL)
{ "MK-51050", nullptr, { 0x30CB4C, 0 }, { 0x3F400000 } }, // Maken X (USA)
{ "T1212N", nullptr, { 0x2D6B18, 0x268390, 0x268ED8, 0x268934, 0x26947C, 0x269A20, 0x269FC4, 0 },
{ 0x43700000, 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000 } }, // Marvel vs. Capcom 2 (USA)
{ "T1215M", nullptr, { 0x2FE2C0, 0x28FB38, 0x290680, 0x2900DC, 0x290C24, 0x2911C8, 0x29176C, 0 },
{ 0x43700000, 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000 } }, // Marvel vs. Capcom 2 (JP)
{ "T41402N", nullptr, { 0x551B80, 0 }, { 0x3F400000 } }, // Max Steel - Covert Missions (USA)
{ "MK-5102250", "V1.001", { 0x107FDC, 0x11253C, 0 }, { 0x3F99999A, 0x3F900000 } }, // Metropolis Street Racer (v1.001) (PAL)
{ "MK-5102250", "V1.009", { 0x106B5C, 0x1111F4, 0 }, { 0x3F99999A, 0x3F900000 } }, // Metropolis Street Racer (v1.009) (PAL)
{ "MK-51012", nullptr, { 0x10A01C, 0x1146FC, 0 }, { 0x3F99999A, 0x3F900000 } }, // Metropolis Street Racer (USA)
{ "T0000M", nullptr, { 0x1CAEAC, 0x1CAEDC, 0 }, { 0x43F00000, 0x3F400000 } }, // Millenium Racer Y2K Fighters
{ "T1221M", nullptr, { 0x426B74, 0 }, { 0x43F00000 } }, // Moero! Justice Gauken (JP)
{ "T9701D", nullptr, { 0x31290C, 0 }, { 0x3F400000 } }, // Mortal Kombat Gold (PAL)
{ "T-9701N", nullptr, { 0x337B8C, 0 }, { 0x3FA66666 } }, // Mortal Kombat Gold (USA)
{ "T7020D", nullptr, { 0x1A5D40, 0x1A5D18, 0x1A5D38, 0x1A5D34, 0x1A5D30, 0x1A5D3C, 0x1A5D0C, 0x1A5D08, 0x1ACB78, 0 },
{ 0x3F59999A, 0x44084000, 0x3FB1EB85, 0x3FAAAAAB, 0x3F800000, 0x3FA66666, 0xC31B0000, 0x42700000, 0x44160000 } }, // Mr Driller (PAL)
{ "T7604M", nullptr, { 0x43BDA4, 0x43BDD8, 0x4319E8, 0x431A08, 0x431A28, 0x431A48, 0 },
{ 0x43700000, 0x3F9AF5C2, 0x42200000, 0x42200000, 0x438C0000, 0x438C0000 } }, // Nanatsu no Hikan - Senritsu no Bishou (JP)
{ "HDR-0079", nullptr, { 0x353744, 0x353774, 0x353778, 0 },
{ 0x43F00000, 0x3F400000, 0x3F800000 } }, // Napple Tale: Arsia in Daydream (JP)
//crash { "MK-51178", nullptr, { 0x23AF00, 0x23B160, 0x144D40, 0x2105B4, 0x705B40, 0 },
// { 0xBFAAAAAB, 0xBFAAAAAB, 0xBFAAAAAB, 0xBFAAAAAB, 0x44558000 } }, // NBA 2K2
{ "T9504M", nullptr, { 0xCDE848, 0xCDE844, 0 }, { 0x3F400000, 0x3FA00000 } }, // Nightmare Creatures II (USA)
{ "T-9502D-50", nullptr, { 0xBDE9B0, 0xBDE9C4, 0 }, { 0x3F400000, 0x3FA00000 } }, // Nightmare Creatures II (PAL)
{ "MK-5110250", nullptr, { 0x87B5A4, 0 }, { 0x43700000 } }, // Outtrigger (PAL)
{ "HDR-0118", nullptr, { 0x83E284, 0 }, { 0x43700000 } }, // Outtrigger (JP)
{ "T15103D 50", nullptr, { 0x1EEE78, 0 }, { 0x3F400000 } }, // PenPen (PAL)
{ "T17001M", nullptr, { 0x1C3828, 0 }, { 0x3F400000 } }, // PenPen TriIcelon (JP)
{ "MK-5110050", nullptr, { 0x548E04, 0x0923C0, 0 }, { 0x43E80000, 0x3F966666 } }, // Phantasy Star Online (PAL) TODO
{ "MK-51100", nullptr, { 0x548E84, 0x0925A4, 0 }, { 0x43D20000, 0x3FA66666 } }, // Phantasy Star Online (USA) TODO
{ "HDR-0129", nullptr, { 0x57E344, 0x091794, 0 }, { 0x43D20000, 0x3FA66666 } }, // Phantasy Star Online (JP) TODO
{ "MK-5119350", nullptr, { 0x57552C, 0x0A2DD4, 0 }, { 0x43F00000, 0x3F911111 } }, // Phantasy Star Online Ver. 2 (PAL) TODO
{ "MK-51193", nullptr, { 0x0A3138, 0x58C8CC, 0 }, { 0x3F911111, 0x43F00000 } }, // Phantasy Star Online Ver. 2 (USA) TODO
{ "T1207N", nullptr, { 0x7D463C, 0 }, { 0x3F400000 } }, // Plasma Sword - Nightmare of Bilstein (USA)
{ "T36801D 50", nullptr, { 0x7FD3C8, 0 }, { 0x43700000 } }, // Power Stone (PAL)
{ "T1201N", nullptr, { 0x7FCEE8, 0 }, { 0x43700000 } }, // Power Stone (USA)
{ "T36812D 50", nullptr, { 0x868BA8, 0 }, { 0x43700000 } }, // Power Stone 2 (PAL)
{ "T1211N", nullptr, { 0x8689A8, 0 }, { 0x43700000 } }, // Power Stone 2 (USA)
{ "T1218M", nullptr, { 0x849AA0, 0 }, { 0x43700000 } }, // Power Stone 2 (JP)
{ "T7022D 50", nullptr, { 0x33414C, 0 }, { 0x43F00000 } }, // Project Justice (PAL)
{ "T1219N", nullptr, { 0x33374C, 0 }, { 0x43F00000 } }, // Project Justice (USA)
{ "MK-51162", nullptr, { 0x204308, 0 }, { 0x3FE38E39 } }, // Propeller Arena
{ "T-8106D-50", nullptr, { 0x7DA39C, 0 }, { 0x3F400000 } }, // Psychic Force 2012 (PAL)
{ "T9901M", nullptr, { 0x1AD848, 0 }, { 0x3F400000 } }, // Rainbow Cotton (JP)
{ "T9711D 50", nullptr, { 0x1574D8, 0 }, { 0x43700000 } }, // Ready 2 Rumble Boxing Round 2 (PAL)
{ "T7012D 05", nullptr, { 0x4FF93C, 0x4FF96C, 0 }, { 0x43F00000, 0x3F400000 } }, // Record of Lodoss War (En) (PAL)
{ "xxxxxxxxxx", nullptr, { 0x4FF25C, 0x4FF28C, 0 }, { 0x43F00000, 0x3F400000 } }, // Record of Lodoss War (De) (PAL)
{ "T7012D 09", nullptr, { 0x50499C, 0x5049CC, 0 }, { 0x43F00000, 0x3F400000 } }, // Record of Lodoss War (Fr) (PAL)
{ "MK-5102151", nullptr, { 0x3511A0, 0 }, { 0x3FC58577 } }, // Red Dog (PAL)
{ "HDR-0074", nullptr, { 0x1FF60C, 0x1FF610, 0x1FF5DC, 0 }, { 0x3F400000, 0x3F800000, 0x43DC0000 } }, //Rent a Hero n°1
// Resident Evil: Code Veronica (De) (PAL)
// Code 1-4 removes the black bars on top and bottom in FMV
{ "xxxxxxxxxx", nullptr, { 0x32A380, 0x383E18, 0x383E38, 0x383E58, 0x383E78, 0 },
{ 0x3F400000, 0x43F00000, 0, 0x43F00000, 0 } },
// Resident Evil: Code Veronica (Fr) (PAL)
// Code 1-4 removes the black bars on top and bottom in FMV
{ "T36806D 09", nullptr, { 0x32A380, 0x383E18, 0x383E38, 0x383E58, 0x383E78, 0 },
{ 0x3F400000, 0x43F00000, 0, 0x43F00000, 0 } },
// Resident Evil: Code Veronica (Sp) (PAL)
{ "xxxxxxxxxx", nullptr, { 0x32A3A0, /* 0x383E18, 0x383E38, 0x383E58, 0x383E78, */ 0 },
{ 0x3F400000, 0x43F00000, 0, 0x43F00000, 0 } },
// Resident Evil: Code Veronica (USA)
// Code 1-4 removes the black bars on top and bottom in FMV
{ "T1204N", nullptr, { 0x329E40, 0x3838D8, 0x3838F8, 0x383918, 0x383938, 0 },
{ 0x3F400000, 0x43F00000, 0, 0x43F00000, 0 } },
{ "T8107D 50", nullptr, { 0x0464FC, 0x046210, 0 }, { 0x3A888889, 0x44200000 } }, // Re-Volt (PAL) Code 1 is a render fix
{ "MK-5119250", nullptr, { 0x0C5EB4, 0 }, { 0x3A888889 } }, // Rez (PAL)
{ "T15122N", nullptr, { 0x8E7A80, 0x8E7AB4, 0 }, { 0x43E10000, 0x3FAAAAAB } }, // Ring, The - Terror's Realm (USA)
{ "MK-51010", nullptr, { 0x1A4D2C, 0x1A4D5C, 0 }, { 0x43F00000, 0x3F400000 } }, // Rippin' Riders (USA)
{ "HDR-0044", nullptr, { 0x298A94, 0x298AC4, 0 }, { 0x43F00000, 0x3F400000 } }, // Roommania #203 (JP)
{ "MK-5109250", nullptr, { 0x29E6C4, 0 }, { 0x3F400000 } }, // Samba De Amigo (PAL)
{ "T41301N", nullptr, { 0x77A178, 0 }, { 0x3F400000 } }, // Seventh Cross Evolution (USA)
{ "T8104D 58", nullptr, { 0x2C03F8, 0 }, { 0x44558000 } }, // Shadow Man (PAL)
{ "T-8106N", nullptr, { 0x2C03F4, 0 }, { 0x3F400000 } }, // Shadow Man (USA)
{ "MK-51048", nullptr, { 0x4AA4DC, 0x2B4E30, 0 }, { 0x3F400000, 0x3F400000 } }, // Seaman (USA)
{ "MK-5105350", nullptr, { 0x5D613C, 0 }, { 0x3F400000 } }, // Sega GT (PAL)
{ "MK-51096", nullptr, { 0x495050, 0 }, { 0x43700000 } }, // Sega Marine Fishing (USA)
// { "MK-51019", nullptr, { 0xB83A48, 0 }, { 0x3F400000 } }, // Sega Rally 2 (USA) not working?
// { "HDR0010", nullptr, { 0xBD9BA0, 0 }, { 0x3F400000 } }, // Sega Rally 2 (JP) not working?
{ "HDR-0151", nullptr, { 0xAF57DC, 0xAF580C, 0x2122A0, 0 },
{ 0x43F00000, 0x3F400000, 0x3F400000 } }, // SGGG Segagaga (JP)
{ "MK-5105950", nullptr, { 0x231EF8, 0x1EF370, 0 }, { 0x43800000, 0x7C1EF400 } }, // Shenmue (PAL) code 1 reduces clipping
{ "MK-51059", nullptr, { 0x230250, 0 }, { 0x43800000 } }, // Shenmue (USA) Clipping
{ "HDR-0016", nullptr, { 0x22E8A0, 0x1EBE70, 0 }, { 0x43800000, 0x7C1EBF00 } }, // Shenmue (JP) code 1 reduces clipping
{ "MK-5118450", nullptr, { 0x31186C, 0 }, { 0x43800000 } }, // Shenmue II (PAL) 01160FF4 0000E100 for black bars in cutscenes
// Shenmue II (PAL) Alternative code without clipping or black bars. Might be demanding on real hardware.
// 02311880 C3A00000, 0227E198 35AA359E, 01160FF4 0000E100
{ "HDR-0164", nullptr, { 0x30D67C, 0 }, { 0x43700000 } }, // Shenmue II (JP) Clipping
{ "T9505D", nullptr, { 0xD1FB14, 0x096A4C, 0 }, { 0x3F400000, 0x3FAAAAAB } }, // Silent Scope (PAL) Choose 60Hz in game options
{ "MK-51052", " E ", { 0x502A84, 0 }, { 0x3F400000 } }, // Skies of Arcadia (PAL)
{ "MK-51052", " U ", { 0x599158, 0 }, { 0x3F400000 } }, // Skies of Arcadia (USA)
{ "T15104D 50", nullptr, { 0x17EF68, 0 }, { 0x43F00010 } }, // Slave Zero (PAL) Widescreen, but a bit zoomed in
{ "MK-5101050", nullptr, { 0x1A50EC, 0x1A511C, 0 }, { 0x43F00000, 0x3F400000 } }, // Snow Surfers (PAL)
{ "MK-5100050", nullptr, { 0x88F528, 0x88F55C, 0 }, { 0x43F00000, 0x3FA66666 } }, // Sonic Adventure (PAL)
{ "MK-51000", nullptr, { 0x88F5E8, 0x88F61C, 0 }, { 0x43F00000, 0x3FAAAAAB } }, // Sonic Adventure (USA)
{ "MK-51117", nullptr, { 0x28DEF8, 0x28DF28, 0 }, { 0x43F00000, 0x3f400000 } }, // Sonic Adventure 2 (USA)
{ "HDR-0165", nullptr, { 0x28DF28, 0x28DEF8, 0 }, { 0x3F400000, 0x43F00000 } }, // Sonic Adventure 2 (JP)
{ "MK-51060", nullptr, { 0x112A2C, 0 }, { 0x3F400000 } }, // Sonic Shuffle (US)
{ "MK-5106050", nullptr, { 0x110B4C, 0 }, { 0x3F400000 } }, // Sonic Shuffle (PAL)
{ "T9103M", nullptr, { 0x25C714, 0x25C744, 0 }, { 0x43F00000, 0x3F400000 } }, // Sorcerian - Shichisei Mahou no Shito
{ "T1401D 50", nullptr, { 0x2D6138, 0 }, { 0x3F400000 } }, // Soul Calibur (PAL)
{ "T1401N", nullptr, { 0x266C28, 0 }, { 0x3F400000 } }, // Soul Calibur (USA)
{ "T36802N", " E ", { 0x129FA0, 0x12A9BC, 0x1C9FDC, 0 },
{ 0x3EF55555, 0x3EF55555, 0x000000F0 } }, // Soul Reaver (PAL) Code 2 is a Render Fix
{ "HDR-0190", nullptr, { 0x14D3E0, 0 }, { 0x3F400000 } }, // Space Channel 5 Part 2 (JP)
{ "T1216M", nullptr, { 0x017C38, 0x17F00, 0 }, { 0x3A99999A, 0x3A99999A } }, // Spawn - In the Demon's Hand v1.003 (JP)
{ "T1216N", nullptr, { 0x017C58, 0x17F20, 0 }, { 0x3A99999A, 0x3A99999A } }, // Spawn - In the Demon's Hand v1.000 (US)
{ "T36816D 50", nullptr, { 0x017C78, 0x17F40, 0 }, { 0x3A99999A, 0x3A99999A } }, // Spawn - In the Demon's Hand v1.000 (EU)
// Star Wars Episode I Racer (USA)
// Code 1-4 removes the black bars on top and bottom in FMV
{ "T23001N", nullptr, { 0x17AE20, 0x29A96C, 0x29A98C, 0x29A9AC, 0x29A9CC, 0 },
{ 0x3F400000, 0x42900000, 0x42900000, 0x43CE0000, 0x43CE0000 } },
{ "T40206N", nullptr, { 0x43296C, 0 }, { 0x3F400000, 0 } }, // Super Magnetic Neo (US)
{ "T40206D 50", nullptr, { 0x43E34C, 0 }, { 0x3F400000, 0 } }, // Super Magnetic Neo (EU)
// { "T7014D 50", nullptr, { 0xE2B234, 0 }, { 0x3F800000 } }, // Super Runabout (PAL) doesn't work?
{ "T17721D 50", nullptr, { 0x45CED4, 0 }, { 0x3F400000 } }, // Surf Rocket Racers (PAL) alt: 021EBF40 3F400000
{ "T17703D 50", nullptr, { 0xCD8950, 0 }, { 0x3F111111 } }, // Suzuki Alstare Extreme Racing
{ "T36807D 05", nullptr, { 0x140F74, 0x140FA4, 0 }, { 0x43FA0000, 0x3F400000 } }, // Sword of Bersek (PAL)
{ "T-36805N", nullptr, { 0x13F1C4, 0x13F194, 0 }, { 0x3F400000, 0x43F00000 } }, // Sword of Bersek (USA)
{ "MK-51186", nullptr, { 0x4A19B0, 0 }, { 0x43700000 } }, // Tennis 2K2 (USA)
{ "T15123N", nullptr, { 0x29B7BC, 0 }, { 0x3F400000 } }, // Test Drive Le Mans (USA) doesn't work?
{ "T20801M", nullptr, { 0x1AAC80, 0x1AACB0, 0 }, { 0x43F00000, 0x3F400000 } }, // Tetris 4D (JP)
{ "MK-5101153", nullptr, { 0x14EFA8, 0x14EFD8, 0 }, { 0x43F00000, 0x3F400000 } }, // Timestalkers (PAL)
{ "T7009D50", nullptr, { 0x39173C, 0 }, { 0x3F400000 } }, // Tech Romancer (PAL)
{ "T35402M", nullptr, { 0x315370, 0x3153A0, 0 }, { 0x43F00000, 0x3F400000 } }, // Tokyo Bus Guide (JP) doesn't work?
{ "T40201D 50", nullptr, { 0x1D9F10, 0 }, { 0x3F400000 } }, // Tokyo Highway Challenge (PAL)
{ "T40210D 50", nullptr, { 0x21E4F8, 0 }, { 0x43700000 } }, // Tokyo Highway Challenge 2 (PAL)
{ "xxxxxxxxxx", nullptr, { 0x21DEF8, 0 }, { 0x3F400000 } }, // Tokyo Street Racer 2 (USA)
// { "T36804D05", nullptr, { 0xB75E28, 0 }, { 0x3EC00000 } }, // Tomb Raider: The Last Revelation (UK) (PAL) clipping, use hex patch instead
{ "T13008D 05", nullptr, { 0x1D7C20, 0 }, { 0x3FA66666 } }, // Tony Hawk's Pro Skater 2 (PAL)
{ "T13006N", nullptr, { 0x1D77A0, 0 }, { 0x3FA66666 } }, // Tony Hawk's Pro Skater 2 (USA)
{ "MK-5102050", nullptr, { 0x0D592C, 0 }, { 0x3FD00000 } }, // Toy Commander (PAL)
{ "xxxxxxxxxx", nullptr, { 0x469FCC, 0x469FFC, 0 }, { 0x44700000, 0x3F400000 } }, // Toyota Doricatch Series: Land Cruiser 100/Cygnus
{ "MK-5109505", nullptr, { 0x1B2718, 0 }, { 0x3F400000 } }, // UEFA Dream Soccer (PAL)
{ "T40203D 50", nullptr, { 0x1D74E8, 0x1D7518, 0 }, { 0x43F00000, 0x3F400000 } }, // Ultimate Fighting Championship (PAL)
{ "T40204N", nullptr, { 0x1A9684, 0 }, { 0x3F400000 } }, // Ultimate Fighting Championship (USA) problems with cam in game
{ "T-8110D-50", nullptr, { 0x0C6B90, 0x0C6B94, 0 }, { 0x43F00000, 0x43870000 } }, // Vanishing Point (PAL)
// { "MK-5109450", nullptr, { 0x244134, 0x7A73B8, 0x7830D8, 0x7A74B8, 0x783138, 0x7A85A0, 0x6C7928, 0x6C7930, 0x6C7948, 0x6C7950, 0 },
//crash { 0x43F00000, 0x3F9C932E, 0x3F9C932E, 0x3F9C932E, 0x3F9C932E, 0x3F400000, 0, 0, 0, 0 } }, // Virtua Athlete 2K (PAL)
{ "MK-5100150", nullptr, { 0x19D718, 0 }, { 0x43700000 } }, // Virtua Fighter 3 TB (PAL)
{ "HDR-0002", nullptr, { 0x199FB0, 0 }, { 0x43700000 } }, // Virtua Fighter 3 TB (JP)
{ "MK-5105450", nullptr, { 0x456378, 0 }, { 0x43700000 } }, // Virtua Tennis (v1.001) (PAL)
{ "MK-51054", nullptr, { 0x450A90, 0 }, { 0x43700000 } }, // Virtua Tennis (USA)
{ "MK-5118650", nullptr, { 0x4A4A20, 0 }, { 0x43700000 } }, // Virtua Tennis 2 (PAL)
// { "T0000", nullptr, { 0x3A514C, 0x3A6170, 0 }, { 0x3F400000, 0x00000356 } }, // Volgarr the Viking. Not working
{ "xxxxxxxxxx", nullptr, { 0x20BB68, 0x1ACBD0, 0x1B9ADC, 0 }, // Code 1 reduces clipping. Code 2 fixes the clock.
{ 0x43700000, 0x7C1ACC60, 0x3F400000 } }, // What's Shenmue (JP)
{ "T40504D 50", nullptr, { 0x75281C, 0 }, { 0x3F400000 } }, // Wetrix+ (PAL) not working?
{ "MK-51152", nullptr, { 0x014E90, 0 }, { 0x43700000 } }, // World Series Baseball 2K2 (USA)
{ "T20401M", nullptr, { 0x323CB0, 0x1ACBD0, 0x1B9ADC, 0 }, // Code 1 reduces clipping. Code 2 fixes the HUD.
{ 0x43700000, 0x1ACC60, 0x3F400000 } }, // Zero Gunner 2 (JP)
{ "MK-5103850", nullptr, { 0x9484E8, 0 }, { 0x43700000 } }, // Zombie Revenge (PAL)
{ "MK-51038", nullptr, { 0x948058, 0 }, { 0x43700000 } }, // Zombie Revenge (USA)
{ "HDR-0026", nullptr, { 0x948B18, 0 }, { 0x43700000 } }, // Zombie Revenge (JP)
{ "T43301M", nullptr, { 0x4B0218, 0 }, { 0x3F400000 } }, // Zusar Vasar (JP)
{ nullptr },
};
const WidescreenCheat CheatManager::naomi_widescreen_cheats[] =
{
{ "KNIGHTS OF VALOUR THE 7 SPIRITS", nullptr, { 0x475B70, 0x475B40, 0 }, { 0x3F400000, 0x43F00000 } },
{ "Dolphin Blue", nullptr, { 0x3F2E2C, 0x3F2190, 0x3F2E6C, 0x3F215C, 0 },
{ 0x43B90000, 0x3FAA9FBE, 0x43B90000, 0x43F00000 } },
{ "METAL SLUG 6", nullptr, { 0xE93478, 0xE9347C, 0 }, { 0x3F400000, 0x3F8872B0 } },
{ "TOY FIGHTER", nullptr, { 0x133E58, 0 }, { 0x43700000 } },
{ "LUPIN THE THIRD -THE SHOOTING-", nullptr, { 0x045490 }, { 0x3F400000 } },
{ nullptr },
};
CheatManager cheatManager;
void CheatManager::loadCheatFile(const std::string& filename)
{
#ifndef LIBRETRO
FILE* cheatfile = nowide::fopen(filename.c_str(), "r");
if (cheatfile == nullptr)
{
WARN_LOG(COMMON, "Cannot open cheat file '%s'", filename.c_str());
return;
}
emucfg::ConfigFile cfg;
cfg.parse(cheatfile);
fclose(cheatfile);
int count = cfg.get_int("", "cheats", 0);
cheats.clear();
for (int i = 0; count == 0 || i < count; i++)
{
std::string prefix = "cheat" + std::to_string(i) + "_";
Cheat cheat{};
cheat.description = cfg.get("", prefix + "desc", "Cheat " + std::to_string(i + 1));
cheat.address = cfg.get_int("", prefix + "address", -1);
if (count == 0 && cheat.address == (u32)-1)
break;
if (cheat.address >= RAM_SIZE)
{
WARN_LOG(COMMON, "Invalid address %x", cheat.address);
continue;
}
cheat.type = (Cheat::Type)cfg.get_int("", prefix + "cheat_type", (int)Cheat::Type::disabled);
cheat.size = 1 << cfg.get_int("", prefix + "memory_search_size", 0);
cheat.value = cfg.get_int("", prefix + "value", cheat.value);
cheat.repeatCount = cfg.get_int("", prefix + "repeat_count", cheat.repeatCount);
cheat.repeatValueIncrement = cfg.get_int("", prefix + "repeat_add_to_value", cheat.repeatValueIncrement);
cheat.repeatAddressIncrement = cfg.get_int("", prefix + "repeat_add_to_address", cheat.repeatAddressIncrement);
cheat.enabled = cfg.get_bool("", prefix + "enable", false);
cheat.destAddress = cfg.get_int("", prefix + "dest_address", 0);
if (cheat.destAddress >= RAM_SIZE)
{
WARN_LOG(COMMON, "Invalid address %x", cheat.destAddress);
continue;
}
cheat.valueMask = cfg.get_int("", prefix + "address_bit_position", 0);
if (cheat.type != Cheat::Type::disabled)
cheats.push_back(cheat);
}
active = !cheats.empty();
INFO_LOG(COMMON, "%d cheats loaded", (int)cheats.size());
cfgSaveStr("cheats", gameId, filename);
#endif
}
void CheatManager::reset(const std::string& gameId)
{
if (this->gameId != gameId)
{
cheats.clear();
active = false;
this->gameId = gameId;
#ifndef LIBRETRO
std::string cheatFile = cfgLoadStr("cheats", gameId, "");
if (!cheatFile.empty())
loadCheatFile(cheatFile);
#endif
}
widescreen_cheat = nullptr;
if (!config::WidescreenGameHacks)
return;
if (settings.platform.system == DC_PLATFORM_DREAMCAST)
{
for (int i = 0; widescreen_cheats[i].game_id != nullptr; i++)
{
if (!strcmp(gameId.c_str(), widescreen_cheats[i].game_id)
&& (widescreen_cheats[i].area_or_version == nullptr
|| !strncmp(ip_meta.area_symbols, widescreen_cheats[i].area_or_version, sizeof(ip_meta.area_symbols))
|| !strncmp(ip_meta.product_version, widescreen_cheats[i].area_or_version, sizeof(ip_meta.product_version))))
{
widescreen_cheat = &widescreen_cheats[i];
NOTICE_LOG(COMMON, "Applying widescreen hack to game %s", gameId.c_str());
break;
}
}
}
else
{
for (int i = 0; naomi_widescreen_cheats[i].game_id != nullptr; i++)
{
if (!strcmp(gameId.c_str(), naomi_widescreen_cheats[i].game_id))
{
widescreen_cheat = &naomi_widescreen_cheats[i];
NOTICE_LOG(COMMON, "Applying widescreen hack to game %s", gameId.c_str());
break;
}
}
}
if (widescreen_cheat == nullptr)
return;
for (size_t i = 0; i < ARRAY_SIZE(widescreen_cheat->addresses) && widescreen_cheat->addresses[i] != 0; i++)
verify(widescreen_cheat->addresses[i] < RAM_SIZE);
}
u32 CheatManager::readRam(u32 addr, u32 bits)
{
switch (bits)
{
case 8:
default:
return ReadMem8_nommu(0x8C000000 + addr);
case 16:
return ReadMem16_nommu(0x8C000000 + addr);
case 32:
return ReadMem32_nommu(0x8C000000 + addr);
}
}
void CheatManager::writeRam(u32 addr, u32 value, u32 bits)
{
switch (bits)
{
case 8:
default:
WriteMem8_nommu(0x8C000000 + addr, (u8)value);
break;
case 16:
WriteMem16_nommu(0x8C000000 + addr, (u16)value);
break;
case 32:
WriteMem32_nommu(0x8C000000 + addr, value);
break;
}
}
void CheatManager::apply()
{
if (widescreen_cheat != nullptr)
{
for (size_t i = 0; i < ARRAY_SIZE(widescreen_cheat->addresses) && widescreen_cheat->addresses[i] != 0; i++)
writeRam(widescreen_cheat->addresses[i], widescreen_cheat->values[i], 32);
}
if (active && !settings.network.online)
{
bool skipCheat = false;
for (const Cheat& cheat : cheats)
{
if (skipCheat) {
skipCheat = false;
continue;
}
if (!cheat.enabled)
continue;
bool setValue = false;
u32 valueToSet = 0;
switch (cheat.type)
{
case Cheat::Type::disabled:
default:
break;
case Cheat::Type::setValue:
setValue = true;
valueToSet = cheat.value;
break;
case Cheat::Type::increase:
setValue = true;
valueToSet = readRam(cheat.address, cheat.size) + cheat.value;
break;
case Cheat::Type::decrease:
setValue = true;
valueToSet = readRam(cheat.address, cheat.size) - cheat.value;
break;
case Cheat::Type::runNextIfEq:
skipCheat = readRam(cheat.address, cheat.size) != cheat.value;
break;
case Cheat::Type::runNextIfNeq:
skipCheat = readRam(cheat.address, cheat.size) == cheat.value;
break;
case Cheat::Type::runNextIfGt:
skipCheat = readRam(cheat.address, cheat.size) <= cheat.value;
break;
case Cheat::Type::runNextIfLt:
skipCheat = readRam(cheat.address, cheat.size) >= cheat.value;
break;
case Cheat::Type::copy:
for (u32 i = 0; i < cheat.repeatCount; i++)
writeRam(cheat.destAddress + i, readRam(cheat.address + i, cheat.size), cheat.size);
break;
}
if (setValue)
{
u32 address = cheat.address;
for (u32 repeat = 0; repeat < cheat.repeatCount; repeat++)
{
if (cheat.size < 8)
{
u8 curVal = readRam(address, 8);
for (int i = 0; i < 8; i++)
{
int bitmask = 1 << i;
if ((cheat.valueMask & bitmask) == 0)
// keep current bit value
valueToSet = (valueToSet & ~bitmask) | (curVal & bitmask);
}
}
writeRam(address, valueToSet, cheat.size);
address += cheat.repeatAddressIncrement * cheat.size / 8;
valueToSet += cheat.repeatValueIncrement;
}
}
}
}
}
static std::vector<u32> parseCodes(const std::string& s)
{
std::vector<u32> codes;
std::string curCode;
for (u8 c : s)
{
if (std::isxdigit(c))
{
curCode += c;
if (curCode.length() == 8)
{
codes.push_back(strtol(curCode.c_str(), nullptr, 16));
curCode.clear();
}
}
else if (!curCode.empty())
throw FlycastException("Invalid cheat code");
}
if (!curCode.empty())
{
if (curCode.length() != 8)
throw FlycastException("Invalid cheat code");
codes.push_back(strtol(curCode.c_str(), nullptr, 16));
}
return codes;
}
void CheatManager::addGameSharkCheat(const std::string& name, const std::string& s)
{
std::vector<u32> codes = parseCodes(s);
Cheat conditionCheat;
unsigned conditionLimit = 0;
for (unsigned i = 0; i < codes.size(); i++)
{
if (i < conditionLimit)
cheats.push_back(conditionCheat);
Cheat cheat{};
cheat.description = name;
u32 code = (codes[i] & 0xff000000) >> 24;
switch (code)
{
case 0:
case 1:
case 2:
{
// 8/16/32-bit write
if (i + 1 >= codes.size())
throw FlycastException("Missing value");
cheat.type = Cheat::Type::setValue;
cheat.size = code == 0 ? 8 : code == 1 ? 16 : 32;
cheat.address = codes[i] & 0x00ffffff;
cheat.value = codes[++i];
cheats.push_back(cheat);
}
break;
case 3:
{
u32 subcode = (codes[i] & 0x00ff0000) >> 16;
switch (subcode)
{
case 0:
{
// Group write
int count = codes[i] & 0xffff;
if (i + count + 1 >= codes.size())
throw FlycastException("Missing values");
cheat.type = Cheat::Type::setValue;
cheat.size = 32;
cheat.address = codes[++i] & 0x00ffffff;
for (int j = 0; j < count; j++)
{
if (j == 1)
cheat.description += " (cont'd)";
cheat.value = codes[++i];
cheats.push_back(cheat);
cheat.address += 4;
if (j < count - 1 && i < conditionLimit)
cheats.push_back(conditionCheat);
}
}
break;
case 1:
case 2:
{
// 8-bit inc/decrement
if (i + 1 >= codes.size())
throw FlycastException("Missing value");
cheat.type = subcode == 1 ? Cheat::Type::increase : Cheat::Type::decrease;
cheat.size = 8;
cheat.value = codes[i] & 0xff;
cheat.address = codes[++i] & 0x00ffffff;
cheats.push_back(cheat);
}
break;
case 3:
case 4:
{
// 16-bit inc/decrement
if (i + 1 >= codes.size())
throw FlycastException("Missing value");
cheat.type = subcode == 3 ? Cheat::Type::increase : Cheat::Type::decrease;
cheat.size = 16;
cheat.value = codes[i] & 0xffff;
cheat.address = codes[++i] & 0x00ffffff;
cheats.push_back(cheat);
}
break;
case 5:
case 6:
{
// 32-bit inc/decrement
if (i + 2 >= codes.size())
throw FlycastException("Missing address or value");
cheat.type = subcode == 5 ? Cheat::Type::increase : Cheat::Type::decrease;
cheat.size = 32;
cheat.address = codes[++i] & 0x00ffffff;
cheat.value = codes[++i];
cheats.push_back(cheat);
}
break;
default:
throw FlycastException("Unsupported cheat type");
}
}
break;
case 4:
{
// 32-bit repeat write
if (i + 2 >= codes.size())
throw FlycastException("Missing count or value");
cheat.type = Cheat::Type::setValue;
cheat.size = 32;
cheat.address = codes[i] & 0x00ffffff;
cheat.repeatCount = codes[++i] >> 16;
cheat.repeatAddressIncrement = codes[i] & 0xffff;
cheat.value = codes[++i];
cheats.push_back(cheat);
}
break;
case 5:
{
// copy bytes
if (i + 2 >= codes.size())
throw FlycastException("Missing count or destination address");
cheat.type = Cheat::Type::copy;
cheat.size = 8;
cheat.address = codes[i] & 0x00ffffff;
cheat.destAddress = codes[++i] & 0x00ffffff;
cheat.repeatCount = codes[++i];
cheats.push_back(cheat);
}
break;
// TODO 7 change decryption type
// TODO 0xb delay applying codes
// TODO 0xc global enable test
case 0xd:
{
// enable next code if eq/neq/lt/gt
if (i + 1 >= codes.size())
throw FlycastException("Missing count or destination address");
cheat.size = 16;
cheat.address = codes[i] & 0x00ffffff;
switch (codes[++i] >> 16)
{
case 0:
cheat.type = Cheat::Type::runNextIfEq;
break;
case 1:
cheat.type = Cheat::Type::runNextIfNeq;
break;
case 2:
cheat.type = Cheat::Type::runNextIfLt;
break;
case 3:
cheat.type = Cheat::Type::runNextIfGt;
break;
default:
throw FlycastException("Unsupported conditional code");
}
cheat.value = codes[i] & 0xffff;
cheats.push_back(cheat);
}
break;
case 0xe:
{
// multiline enable codes if eq/neq/lt/gt
if (i + 1 >= codes.size())
throw FlycastException("Missing test address");
cheat.size = 16;
cheat.value = codes[i] & 0xffff;
conditionLimit = i + 1 + ((codes[i] >> 16) & 0xff);
switch (codes[++i] >> 24)
{
case 0:
cheat.type = Cheat::Type::runNextIfEq;
break;
case 1:
cheat.type = Cheat::Type::runNextIfNeq;
break;
case 2:
cheat.type = Cheat::Type::runNextIfLt;
break;
case 3:
cheat.type = Cheat::Type::runNextIfGt;
break;
default:
throw FlycastException("Unsupported conditional code");
}
cheat.address = codes[i] & 0x00ffffff;
conditionCheat = cheat;
}
break;
default:
throw FlycastException("Unsupported cheat type");
}
}
active = !cheats.empty();
#ifndef LIBRETRO
std::string path = cfgLoadStr("cheats", gameId, "");
if (path == "")
{
path = get_game_save_prefix() + ".cht";
cfgSaveStr("cheats", gameId, path);
}
saveCheatFile(path);
#endif
}
void CheatManager::saveCheatFile(const std::string& filename)
{
#ifndef LIBRETRO
emucfg::ConfigFile cfg;
cfg.set_int("", "cheats", cheats.size());
int i = 0;
for (const Cheat& cheat : cheats)
{
std::string prefix = "cheat" + std::to_string(i) + "_";
cfg.set_int("", prefix + "address", cheat.address);
cfg.set_int("", prefix + "address_bit_position", cheat.valueMask);
cfg.set_bool("", prefix + "big_endian", false);
cfg.set_int("", prefix + "cheat_type", (int)cheat.type);
cfg.set("", prefix + "code", "");
cfg.set("", prefix + "desc", cheat.description);
cfg.set_int("", prefix + "dest_address", cheat.destAddress);
cfg.set_bool("", prefix + "enable", false); // force all cheats disabled at start
cfg.set_int("", prefix + "handler", 1);
int memSize;
switch (cheat.size) {
case 1:
memSize = 0;
break;
case 2:
memSize = 1;
break;
case 4:
memSize = 2;
break;
case 8:
memSize = 3;
break;
case 16:
memSize = 4;
break;
case 32:
default:
memSize = 5;
break;
}
cfg.set_int("", prefix + "memory_search_size", memSize);
cfg.set_int("", prefix + "value", cheat.value);
cfg.set_int("", prefix + "repeat_count", cheat.repeatCount);
cfg.set_int("", prefix + "repeat_add_to_value", cheat.repeatValueIncrement);
cfg.set_int("", prefix + "repeat_add_to_address", cheat.repeatAddressIncrement);
i++;
}
FILE *fp = nowide::fopen(filename.c_str(), "w");
if (fp == nullptr)
throw FlycastException("Can't save cheat file");
cfg.save(fp);
fclose(fp);
#endif
}