flycast/core/hw/naomi/naomi_cart.h

177 lines
5.3 KiB
C++

#pragma once
#include "types.h"
#include "emulator.h"
#include <string>
#include <vector>
struct RomBootID
{
char boardName[16];
char vendorName[32];
char gameTitle[8][32];
u16 year;
u8 month;
u8 day;
char gameID[4]; // copied to eeprom[3]
u16 romMode; // != 0 => offset | 0x20000000
u16 romWaitFlag; // != 0 => configure G1 BUS
u32 romWait[8]; // init values for SB_G1RRC, SB_G1RWC, SB_G1FRC, SB_G1FWC, SB_G1CRC, SB_G1CWC, SB_G1GDRC, SB_G1GDWC
u16 romID[22][3]; // M2/M4-type ROM checksums
u8 coinFlag[8][16];// Init instructions for EEPROM for each region
// b0: if 0, use default BIOS settings, if 1, use settings below
// b1: bit 0: vertical monitor, bit 1: forces attract mode sound off
// b2: coin chute type: 0 common, 1; individual
// b3: default coin setting (1-28)
// b4: coin 1 rate (for manual coin setting)
// b5: coin 2 rate (for manual coin setting)
// b6: credit rate (for manual coin setting)
// b7: bonus credit rate (for manual coin setting)
// b8-15: coin sequences
char sequence[8][32];// text ("CREDIT TO START", "CREDIT TO CONTINUE", ...)
u32 gameLoad[8][3]; // regions to copy from ROM to system RAM: offset, RAM address, length (offset=0xffffffff means end of list)
u32 testLoad[8][3]; // same for game test mode
u32 gamePC; // main game entry point
u32 testPC; // test mode entry point
u8 country; // supported regions bitmap
u8 cabinet; // supported # of players bitmap: b0 1 player, b1 2 players, ...
u8 resolution; // 0: 31kHz, 1: 15kHz, other: no check
u8 vertical; // 1: horizontal mode, 2: vertical mode, other: no check
u8 serialID; // if 1, check the ROM/DIMM board serial# eeprom
u8 serviceMode; // 0: common, 1: individual, other: use configured setting
u8 _res[210]; // _res[210]: if 0xFF then the header is unencrypted. if not then the header is encrypted starting at offset 0x010.
// Note: this structure is copied to system RAM by the BIOS at location 0c01f400
};
struct Game;
class Cartridge
{
public:
Cartridge(u32 size);
virtual ~Cartridge();
virtual void Init(LoadProgress *progress = nullptr, std::vector<u8> *digest = nullptr) {
if (digest != nullptr)
digest->clear();
}
virtual u32 ReadMem(u32 address, u32 size) = 0;
virtual void WriteMem(u32 address, u32 data, u32 size) = 0;
virtual bool Read(u32 offset, u32 size, void* dst);
virtual bool Write(u32 offset, u32 size, u32 data);
virtual void* GetPtr(u32 offset, u32& size);
virtual void* GetDmaPtr(u32 &size) = 0;
virtual void AdvancePtr(u32 size) = 0;
virtual void Serialize(Serializer& ser) const {}
virtual void Deserialize(Deserializer& deser) {}
virtual void SetKey(u32 key) { }
virtual void SetKeyData(u8 *key_data) { }
virtual bool GetBootId(RomBootID *bootId) = 0;
const Game *game = nullptr;
protected:
u8* RomPtr;
u32 RomSize;
};
class NaomiCartridge : public Cartridge
{
public:
NaomiCartridge(u32 size) : Cartridge(size), RomPioOffset(0), RomPioAutoIncrement(false), DmaOffset(0), DmaCount(0xffff) {}
u32 ReadMem(u32 address, u32 size) override;
void WriteMem(u32 address, u32 data, u32 size) override;
void* GetDmaPtr(u32 &size) override;
void AdvancePtr(u32 size) override {}
void Serialize(Serializer& ser) const override;
void Deserialize(Deserializer& deser) override;
bool GetBootId(RomBootID *bootId) override;
void SetKey(u32 key) override { this->key = key; }
protected:
virtual void DmaOffsetChanged(u32 dma_offset) {}
virtual void PioOffsetChanged(u32 pio_offset) {}
u32 RomPioOffset;
bool RomPioAutoIncrement;
u32 DmaOffset;
u32 DmaCount;
u32 key = 0;
};
class DecryptedCartridge : public NaomiCartridge
{
public:
DecryptedCartridge(u8 *rom_ptr, u32 size) : NaomiCartridge(size) { free(RomPtr); RomPtr = rom_ptr; }
};
class M2Cartridge : public NaomiCartridge
{
public:
M2Cartridge(u32 size) : NaomiCartridge(size) {}
bool Read(u32 offset, u32 size, void* dst) override;
bool Write(u32 offset, u32 size, u32 data) override;
u16 ReadCipheredData(u32 offset);
void Serialize(Serializer& ser) const override;
void Deserialize(Deserializer& deser) override;
void* GetDmaPtr(u32& size) override;
bool GetBootId(RomBootID *bootId) override;
private:
u8 naomi_cart_ram[64_KB];
};
class NaomiCartException : public FlycastException
{
public:
NaomiCartException(const std::string& reason) : FlycastException(reason) {}
};
void naomi_cart_LoadRom(const std::string& path, const std::string& fileName, LoadProgress *progress);
void naomi_cart_Close();
int naomi_cart_GetPlatform(const char *path);
void naomi_cart_LoadBios(const char *filename);
void naomi_cart_ConfigureEEPROM();
void naomi_cart_serialize(Serializer& ser);
void naomi_cart_deserialize(Deserializer& deser);
extern u8 *naomi_default_eeprom;
extern Cartridge *CurrentCartridge;
struct ButtonDescriptor
{
u32 source;
const char *name;
u32 target;
u32 p2_target; // map P1 input to JVS P2
u32 p1_target; // map P2 input to JVS P1
};
enum AxisType {
Full,
Half
};
struct AxisDescriptor
{
const char *name;
AxisType type;
u32 axis;
bool inverted;
};
struct InputDescriptors
{
ButtonDescriptor buttons[18];
AxisDescriptor axes[8];
};
extern InputDescriptors *NaomiGameInputs;
extern bool atomiswaveForceFeedback;