![]() copy TA_GLOB_TILE_CLIP and SCALER_CTL to rend context when starting render. Use rend context copy to calculate framebuffer size. Fixes framebuffer size glitches in vf4 water stages. lr: pass aspect ratio when resizing. dx11: Wrong sizing of rotated games. gl: test automation fixes. |
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android-studio | ||
apple | ||
cmake | ||
imgs | ||
libretro | ||
linux | ||
switch | ||
uwp | ||
windows |