flycast/core/rend/gl4
Flyinghead 3cc991fa4f oit: poly number/vertex id overflow
Use 17 bits for vertex id but substract first vtx index
Use 13 bits for poly number instead of 12
Panzer Front uses more than 4095 tr polys.
Issue #616
2022-05-01 12:33:53 +02:00
..
abuffer.cpp lr: don't terminate emu on deinit. gl4: buffer wasn't released on term() 2022-04-05 14:53:47 +02:00
gl4.h naomi2: gmp diffuse/specular flags select vertex or model colors only 2022-04-21 13:55:09 +02:00
gl4naomi2.cpp naomi2: partial gles2 compatibility 2022-03-07 20:32:08 +01:00
gl4naomi2.h naomi2: remove geom shader. Merge transparent polys. bump mapping fix. 2022-02-11 15:54:18 +01:00
gldraw.cpp oit: poly number/vertex id overflow 2022-05-01 12:33:53 +02:00
gles.cpp oit: poly number/vertex id overflow 2022-05-01 12:33:53 +02:00
glsl.h oit: poly number/vertex id overflow 2022-05-01 12:33:53 +02:00