![]() Use 17 bits for vertex id but substract first vtx index Use 13 bits for poly number instead of 12 Panzer Front uses more than 4095 tr polys. Issue #616 |
||
---|---|---|
.. | ||
abuffer.cpp | ||
gl4.h | ||
gl4naomi2.cpp | ||
gl4naomi2.h | ||
gldraw.cpp | ||
gles.cpp | ||
glsl.h |
![]() Use 17 bits for vertex id but substract first vtx index Use 13 bits for poly number instead of 12 Panzer Front uses more than 4095 tr polys. Issue #616 |
||
---|---|---|
.. | ||
abuffer.cpp | ||
gl4.h | ||
gl4naomi2.cpp | ||
gl4naomi2.h | ||
gldraw.cpp | ||
gles.cpp | ||
glsl.h |