flycast/core/rend/dx11
Flyinghead 3cc991fa4f oit: poly number/vertex id overflow
Use 17 bits for vertex id but substract first vtx index
Use 13 bits for poly number instead of 12
Panzer Front uses more than 4095 tr polys.
Issue #616
2022-05-01 12:33:53 +02:00
..
oit oit: poly number/vertex id overflow 2022-05-01 12:33:53 +02:00
dx11_driver.h gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
dx11_naomi2.cpp oit: poly number/vertex id overflow 2022-05-01 12:33:53 +02:00
dx11_naomi2.h dx11: fix crash with modvols 2022-02-15 17:16:45 +01:00
dx11_overlay.cpp gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
dx11_overlay.h libretro: dx11 support. dx11 shader cache. dx9 clipping planes 2021-12-13 21:02:44 +01:00
dx11_quad.h dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
dx11_renderer.cpp simplify TA parsing 2022-04-13 20:36:52 +02:00
dx11_renderer.h Merge remote-tracking branch 'origin/master' into dev 2022-03-13 11:01:27 +01:00
dx11_renderstate.cpp dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
dx11_renderstate.h libretro: dx11 support. dx11 shader cache. dx9 clipping planes 2021-12-13 21:02:44 +01:00
dx11_shaders.cpp naomi2: dx11 support. fix ambient color. no depth write in per-strip 2022-02-13 21:01:45 +01:00
dx11_shaders.h naomi2: dx11 support. fix ambient color. no depth write in per-strip 2022-02-13 21:01:45 +01:00
dx11_texture.cpp dx11: VersionHelpers.h -> versionhelpers.h 2022-01-19 14:37:49 +01:00
dx11_texture.h dx9, dx11: support for forced point/linear tex sampling and anisotropy 2022-04-02 11:18:48 +02:00
dx11context.cpp gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
dx11context.h gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
dx11context_lr.cpp libretro: support VMU and lightgun crosshair with dx11 renderer 2022-02-14 18:47:23 +01:00
dx11context_lr.h libretro: support VMU and lightgun crosshair with dx11 renderer 2022-02-14 18:47:23 +01:00
imgui_impl_dx11.cpp DX11 renderer WIP 2021-11-26 18:08:41 +01:00
imgui_impl_dx11.h DX11 renderer WIP 2021-11-26 18:08:41 +01:00