..
dx9
simplify TA parsing
2022-04-13 20:36:52 +02:00
dx11
oit: poly number/vertex id overflow
2022-05-01 12:33:53 +02:00
gl4
oit: poly number/vertex id overflow
2022-05-01 12:33:53 +02:00
gles
oit: poly number/vertex id overflow
2022-05-01 12:33:53 +02:00
norend
rend: multi-render, delay swap, refactor main ui loop
2020-12-15 15:09:42 +01:00
vulkan
oit: poly number/vertex id overflow
2022-05-01 12:33:53 +02:00
CustomTexture.cpp
DX11 renderer WIP
2021-11-26 18:08:41 +01:00
CustomTexture.h
clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names
2021-03-15 19:52:54 +01:00
TexCache.cpp
Merge remote-tracking branch 'origin/master' into dev
2022-04-04 12:11:10 +02:00
TexCache.h
cheats: don't rely on cheat count on load. Fix compile warnings
2021-12-11 18:33:28 +01:00
game_scanner.h
android: add app external & internal files dir. Race condition at start
2021-10-14 11:39:27 +02:00
gui.cpp
clean up types.h, refactoring
2022-04-14 11:34:45 +02:00
gui.h
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_android.cpp
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_android.h
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_chat.h
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_cheats.cpp
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_util.cpp
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_util.h
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
imgui_driver.h
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
mainui.cpp
DX11 renderer WIP
2021-11-26 18:08:41 +01:00
mainui.h
vk,dx9: black screen/crash in single-threaded on direct fb access
2021-11-11 11:17:39 +01:00
osd.cpp
use platform.isConsole(), platform.isNaomi(), ...
2022-01-27 17:52:19 +01:00
osd.h
use platform.isConsole(), platform.isNaomi(), ...
2022-01-27 17:52:19 +01:00
shader_util.h
rend: shader builder utility
2021-07-19 12:49:47 +02:00
sorter.cpp
naomi2: dx11 support. fix ambient color. no depth write in per-strip
2022-02-13 21:01:45 +01:00
sorter.h
dx11: no color interpolation for flat shading
2021-12-15 09:37:58 +01:00
tileclip.h
rend: get rid of RenderToTextureUpscale option. Use RenderResolution
2021-05-10 20:07:23 +02:00
transform_matrix.h
cheats: don't rely on cheat count on load. Fix compile warnings
2021-12-11 18:33:28 +01:00